Player Matchup

Sobek
Sobek
Dcoun
Sobek
Level 135
God Stats
21W - 25L
1,673 SR
Queue Stats
354W - 325L
1,471 Elo+
Solo
Hades
Hades
FreakinEpic9
Hades
Level 132
God Stats
7W - 4L
1,500 SR
Queue Stats
357W - 347L
1,486 Elo+
Solo
Awilix
Awilix
Haykezlind
Awilix
Level 103
God Stats
16W - 14L
1,558 SR
Queue Stats
566W - 492L
1,554 Elo+
Solo
Surtr
Surtr
meezus_92
Surtr
Level 131
God Stats
18W - 9L
1,660 SR
Queue Stats
75W - 61L
1,563 Elo+
Solo
Medusa
Medusa
perryplat76
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 134L
1,544 Elo+
Solo
Team Averages
Level 126
1,578 SR
1,524 Elo+

VS

Team Averages
Level 139
1,434 SR
1,535 Elo+
Fenrir
Fenrir
Aprince_lol2
Fenrir
Level 137
God Stats
14W - 15L
1,486 SR
Queue Stats
384W - 349L
1,538 Elo+
Solo
Martichoras
Martichoras
Dawning Dragon8
Martichoras
Level 125
God Stats
2W - 10L
1,407 SR
Queue Stats
126W - 109L
1,568 Elo+
Solo
Loki
Loki
DreamKiller_PR87
Loki
Level 147
God Stats
4W - 6L
1,199 SR
Queue Stats
335W - 343L
1,465 Elo+
Party 1
Baba Yaga
Baba Yaga
MustyBBC
Baba Yaga
Level 129
God Stats
5W - 3L
1,506 SR
Queue Stats
206W - 175L
1,553 Elo+
Solo
Ah Puch
Ah Puch
TONY-STARK-01-PR
Ah Puch
Level 156
God Stats
17W - 20L
1,572 SR
Queue Stats
494W - 480L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dcoun
Sobek
8
2 / 0 / 2
4,757
595
1,752
5,085
3,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
4,282
535
641
2,594
956
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Haykezlind
Awilix
8
1 / 3 / 3
4,607
576
1,161
6,848
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
meezus_92
Surtr
8
0 / 3 / 0
4,480
560
2,184
7,731
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
8
0 / 1 / 1
4,515
564
2,443
3,817
1,102
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 2 / 3
5,078
635
3,758
6,421
3,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
Dawning Dragon8
Martichoras
8
2 / 1 / 0
4,880
610
2,435
3,360
1,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 1
4,481
560
594
4,763
1,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
MustyBBC
Baba Yaga
9
1 / 0 / 2
4,985
623
3,532
2,395
1,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
2 / 0 / 0
5,744
718
3,841
4,848
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
3
Kills
7
7
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
2
3
1.75
W
Martichoras
Dawning Dragon8
Martichoras
2
1
0
2
L
Sobek
Dcoun
Sobek
2
0
2
3
W
0
2
1
0.25
L
0
0
0
0
L
Awilix
Haykezlind
Awilix
1
3
3
0.83
W
Baba Yaga
MustyBBC
Baba Yaga
1
0
2
2
W
2
0
0
2
L
Surtr
meezus_92
Surtr
0
3
0
0
L
Medusa
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,181
Damage
14,160
26,075
Taken
21,787
11,919
Mitigated
9,212
7,967
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,758
797
0
1,887
6,421
3,383
0
1,027
5,394
0
13,640
W
Martichoras
Dawning Dragon8
Martichoras
2,435
1,054
0
951
3,360
1,205
0
293
3,067
0
29,449
L
Sobek
Dcoun
Sobek
1,752
199
0
2,803
5,085
3,845
0
829
4,253
12,838
0
W
594
132
0
42
4,763
1,914
0
351
4,412
0
27,521
L
641
163
100
1,783
2,594
956
0
1,120
1,474
18,237
0
L
Awilix
Haykezlind
Awilix
1,161
390
0
0
6,848
2,406
0
1,385
5,452
0
25,330
W
Baba Yaga
MustyBBC
Baba Yaga
3,532
1,210
0
1,513
2,395
1,169
0
722
1,673
35,042
0
W
3,841
129
0
4,003
4,848
1,541
0
217
4,631
35,945
0
L
Surtr
meezus_92
Surtr
2,184
730
0
1,307
7,731
3,610
0
4,207
3,517
403
26,660
L
Medusa
2,443
1,279
0
1,974
3,817
1,102
0
0
3,817
0
27,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,641
Gold Earned
25,168
221
Minions Killed
255
0
Camps Cleared
0
777,798
Distance Traveled
795,715
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,078
635
13
2
0
162,957
3
W
Martichoras
4,880
610
55
7
0
168,663
4
L
Sobek
4,757
595
25
3
0
169,495
0
W
Loki
4,481
560
50
6
0
160,086
0
L
Hades
4,282
535
48
6
0
109,292
0
L
Awilix
4,607
576
43
5
0
203,600
2
W
Baba Yaga
4,985
623
62
8
0
159,197
0
W
Ah Puch
5,744
718
75
9
0
144,812
0
L
Surtr
4,480
560
49
6
0
149,538
1
L
Medusa
4,515
564
56
7
0
145,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role