Player Matchup

Bastet
Bastet
 
Bastet
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Bert balboa
Skadi
Level 84
God Stats
6W - 5L
1,618 SR
Queue Stats
177W - 162L
1,519 Elo+
Solo
Shiva
Shiva
CarloG1738
Shiva
Level 107
God Stats
39W - 68L
1,510 SR
Queue Stats
66W - 114L
1,489 Elo+
Party 1
Kuzenbo
Kuzenbo
I niaC I
Kuzenbo
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 199L
1,515 Elo+
Party 1
Thoth
Thoth
MandingoMather
Thoth
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 117L
1,480 Elo+
Party 1
Team Averages
Level 110
1,526 SR
1,500 Elo+

VS

Team Averages
Level 147
1,623 SR
1,495 Elo+
Geb
Geb
 
Geb
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Baderghanem86
Hades
Level 99
God Stats
29W - 25L
1,581 SR
Queue Stats
485W - 500L
1,472 Elo+
Party 2
Kali
Kali
H1H2
Kali
Level 172
God Stats
8W - 6L
1,674 SR
Queue Stats
845W - 828L
1,498 Elo+
Party 2
Hachiman
Hachiman
W-A-D-A-H-jor
Hachiman
Level 198
God Stats
6W - 7L
1,527 SR
Queue Stats
686W - 681L
1,535 Elo+
Party 2
Hercules
Hercules
sneakymoose21
Hercules
Level 84
God Stats
9W - 5L
1,834 SR
Queue Stats
209W - 198L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 4 / 1
6,098
610
6,934
10,580
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
4,955
496
3,437
6,933
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
11
0 / 0 / 3
5,915
592
6,682
8,159
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
I niaC I
Kuzenbo
4
0 / 1 / 1
4,004
400
374
3,766
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 1
6,407
641
2,498
4,262
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
2 / 0 / 4
5,921
592
3,433
7,173
4,548
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 2 / 3
5,996
600
5,067
7,143
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
H1H2
Kali
11
3 / 2 / 2
6,307
631
4,429
10,183
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
W-A-D-A-H-jor
Hachiman
11
2 / 0 / 2
5,820
582
3,421
4,852
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
sneakymoose21
Hercules
11
2 / 2 / 1
6,303
630
5,723
8,433
5,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
10
10
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
1
1.13
W
Geb
 
Geb
2
0
4
4
W
1
2
3
1.25
L
0
3
0
0
L
Shiva
0
0
3
1.5
W
Kali
H1H2
Kali
3
2
2
2
L
Kuzenbo
I niaC I
Kuzenbo
0
1
1
0.5
L
2
2
1
1.25
W
Hachiman
W-A-D-A-H-jor
Hachiman
2
0
2
3
W
Hercules
sneakymoose21
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,925
Damage
22,073
33,700
Taken
37,784
14,118
Mitigated
18,745
6,602
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,934
1,947
0
2,042
10,580
3,666
0
2,617
7,880
0
39,150
W
Geb
 
Geb
3,433
607
0
2,100
7,173
4,548
75
929
6,244
16,459
0
W
5,067
437
465
3,580
7,143
3,056
0
1,286
5,857
35,439
0
L
3,437
1,296
0
791
6,933
2,377
0
1,979
4,954
0
30,432
L
Shiva
6,682
723
0
2,243
8,159
3,147
0
623
7,149
0
40,489
W
Kali
H1H2
Kali
4,429
2,320
0
2,015
10,183
3,851
371
438
9,745
0
49,721
L
Kuzenbo
I niaC I
Kuzenbo
374
183
0
586
3,766
3,408
0
1,460
2,306
3,258
0
L
2,498
207
0
940
4,262
1,520
0
1,835
2,427
47,190
0
W
Hachiman
W-A-D-A-H-jor
Hachiman
3,421
2,033
0
2,806
4,852
1,946
400
219
4,633
0
43,603
W
Hercules
sneakymoose21
Hercules
5,723
1,380
0
2,775
8,433
5,344
0
0
8,433
0
40,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
30,347
275
Minions Killed
334
0
Camps Cleared
0
899,181
Distance Traveled
1,027,730
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,098
610
54
5
0
208,947
0
W
Geb
5,921
592
18
2
0
228,643
2
W
Hades
5,996
600
85
9
0
188,500
2
L
Skadi
4,955
496
43
4
0
164,091
0
L
Shiva
5,915
592
70
7
0
246,419
0
W
Kali
6,307
631
74
7
0
238,970
0
L
Kuzenbo
4,004
400
5
1
0
79,186
0
L
Thoth
6,407
641
103
10
0
200,538
0
W
Hachiman
5,820
582
76
8
0
163,761
0
W
Hercules
6,303
630
81
8
0
207,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role