Player Matchup

He Bo
He Bo
BrainletBoye
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chernobog
Chernobog
Maumolian
Chernobog
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
430W - 429L
1,422 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shadow_King764
Ah Muzen Cab
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 39L
1,311 Elo+
Solo
Terra
Terra
Y7NR
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 239L
1,540 Elo+
Solo
Rama
Rama
zMerchanz
Rama
Level 146
God Stats
4W - 2L
1,706 SR
Queue Stats
232W - 209L
1,444 Elo+
Solo
Team Averages
Level 95
1,541 SR
1,443 Elo+

VS

Team Averages
Level 87
1,546 SR
1,468 Elo+
Chernobog
Chernobog
LOCKONPR
Chernobog
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
249W - 239L
1,486 Elo+
Solo
Ymir
Ymir
Psicodelico1967
Ymir
Level 127
God Stats
6W - 6L
1,492 SR
Queue Stats
467W - 459L
1,447 Elo+
Solo
Nox
Nox
WhiningHOBO
Nox
Level 89
God Stats
7W - 4L
1,558 SR
Queue Stats
494W - 490L
1,450 Elo+
Solo
Sylvanus
Sylvanus
carnav
Sylvanus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cheeto15
Ah Muzen Cab
Level 63
God Stats
8W - 3L
1,682 SR
Queue Stats
283W - 179L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
8,122
677
10,863
13,303
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Maumolian
Chernobog
16
5 / 9 / 4
10,041
837
13,554
20,189
9,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
Shadow_King764
Ah Muzen Cab
13
0 / 8 / 6
8,042
670
11,549
15,672
7,442
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Y7NR
Terra
15
3 / 3 / 2
8,979
748
8,337
12,872
13,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rama
16
2 / 2 / 4
8,810
734
13,120
8,669
5,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
LOCKONPR
Chernobog
16
4 / 3 / 14
9,579
798
10,494
10,044
4,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 20
10,914
910
12,981
23,840
23,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
5 / 1 / 23
10,567
881
11,921
9,238
5,155
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
carnav
Sylvanus
16
3 / 2 / 17
10,061
838
6,419
12,249
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
cheeto15
Ah Muzen Cab
18
10 / 3 / 14
10,811
901
20,012
12,992
6,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
10
Kills
29
29
Deaths
11
21
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Chernobog
LOCKONPR
Chernobog
4
3
14
3.67
L
Chernobog
Maumolian
Chernobog
5
9
4
0.78
W
7
2
20
8.5
L
Ah Muzen Cab
Shadow_King764
Ah Muzen Cab
0
8
6
0.38
W
5
1
23
16.5
L
Terra
Y7NR
Terra
3
3
2
1.33
W
Sylvanus
carnav
Sylvanus
3
2
17
5.75
W
Ah Muzen Cab
cheeto15
Ah Muzen Cab
10
3
14
5.67
L
Rama
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,423
Damage
61,827
70,705
Taken
68,363
42,547
Mitigated
53,358
18,594
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,863
860
1,005
2,167
13,303
6,034
183
6,818
6,465
17,610
0
W
Chernobog
LOCKONPR
Chernobog
10,494
4,173
2,564
2,161
10,044
4,731
918
3,215
6,691
0
27,594
L
Chernobog
Maumolian
Chernobog
13,554
7,011
819
4,010
20,189
9,814
1,056
9,018
10,475
0
24,966
W
12,981
1,800
2,410
9,674
23,840
23,579
395
6,173
16,456
21,169
0
L
Ah Muzen Cab
Shadow_King764
Ah Muzen Cab
11,549
5,803
977
847
15,672
7,442
81
6,693
8,750
0
18,967
W
11,921
701
966
1,628
9,238
5,155
1,584
3,201
6,021
28,512
0
L
Terra
Y7NR
Terra
8,337
721
3,296
2,919
12,872
13,291
0
4,940
7,845
16,238
0
W
Sylvanus
carnav
Sylvanus
6,419
1,485
4,011
2,985
12,249
13,052
371
2,958
8,554
11,176
0
W
Ah Muzen Cab
cheeto15
Ah Muzen Cab
20,012
9,385
1,086
1,531
12,992
6,841
4,516
3,128
9,776
0
38,619
L
Rama
13,120
5,640
929
1,625
8,669
5,966
469
3,277
5,214
0
24,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,994
Gold Earned
51,932
134
Minions Killed
151
0
Camps Cleared
0
914,118
Distance Traveled
1,133,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,122
677
26
2
0
195,941
0
W
Chernobog
9,579
798
27
2
0
221,607
0
L
Chernobog
10,041
837
30
3
0
181,558
0
W
Ymir
10,914
910
16
1
0
218,590
0
L
Ah Muzen Cab
8,042
670
20
2
0
173,379
0
W
Nox
10,567
881
33
3
0
241,696
0
L
Terra
8,979
748
16
1
0
178,549
0
W
Sylvanus
10,061
838
20
2
0
223,854
0
W
Ah Muzen Cab
10,811
901
55
5
0
227,706
0
L
Rama
8,810
734
42
4
0
184,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role