Player Matchup

Xbalanque
Xbalanque
Deathix Six
Xbalanque
Level 166
God Stats
12W - 7L
1,849 SR
Queue Stats
551W - 517L
1,540 Elo+
Solo
Maui
Maui
MrSmiggins
Maui
Level 85
God Stats
5W - 3L
1,515 SR
Queue Stats
30W - 35L
1,543 Elo+
Solo
Merlin
Merlin
ScumBagGunPlay
Merlin
Level 123
God Stats
19W - 17L
1,531 SR
Queue Stats
70W - 72L
1,488 Elo+
Solo
Ne Zha
Ne Zha
chevy chev78
Ne Zha
Level 121
God Stats
5W - 5L
1,439 SR
Queue Stats
59W - 75L
1,481 Elo+
Solo
Scylla
Scylla
xczechmatex
Scylla
Level 133
God Stats
4W - 2L
1,582 SR
Queue Stats
548W - 550L
1,543 Elo+
Solo
Team Averages
Level 126
1,583 SR
1,519 Elo+

VS

Team Averages
Level 85
1,484 SR
1,512 Elo+
Hachiman
Hachiman
DenyingFir4621
Hachiman
Level 21
God Stats
11W - 20L
1,457 SR
Queue Stats
12W - 24L
1,487 Elo+
Solo
Vulcan
Vulcan
Exceluis13
Vulcan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Vullier
Zhong Kui
Level 48
God Stats
4W - 5L
1,500 SR
Queue Stats
195W - 167L
1,530 Elo+
Solo
Nike
Nike
ZΣPHYR
Nike
Level 144
God Stats
16W - 7L
1,646 SR
Queue Stats
298W - 287L
1,547 Elo+
Solo
Serqet
Serqet
smolrug
Serqet
Level 108
God Stats
3W - 4L
1,317 SR
Queue Stats
250W - 244L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Deathix Six
Xbalanque
16
8 / 1 / 2
8,807
801
15,377
10,059
4,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 9
8,095
736
4,555
7,398
7,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 1 / 3
7,819
711
4,756
5,683
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
14
2 / 1 / 5
7,638
694
5,819
10,060
6,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
16
2 / 1 / 7
8,412
765
8,859
7,017
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 1 / 0
7,275
661
2,422
9,831
3,535
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Exceluis13
Vulcan
14
1 / 4 / 2
7,528
684
8,036
10,458
4,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Vullier
Zhong Kui
14
2 / 4 / 2
7,981
726
9,377
10,479
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
ZΣPHYR
Nike
13
1 / 3 / 2
7,515
683
9,020
13,470
12,056
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Serqet
smolrug
Serqet
14
1 / 0 / 1
7,775
707
3,311
7,977
5,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
12
Kills
5
5
Deaths
12
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Deathix Six
Xbalanque
8
1
2
9
L
Hachiman
0
1
0
0
L
Vulcan
Exceluis13
Vulcan
1
4
2
0.5
W
0
1
9
4.5
W
0
1
3
1.5
L
Zhong Kui
Vullier
Zhong Kui
2
4
2
0.75
L
Nike
ZΣPHYR
Nike
1
3
2
0.67
W
Ne Zha
2
1
5
4.5
L
Serqet
smolrug
Serqet
1
0
1
1.5
W
Scylla
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,366
Damage
32,166
40,217
Taken
52,215
23,278
Mitigated
33,538
7,375
Healing
8,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Deathix Six
Xbalanque
15,377
4,168
0
1,404
10,059
4,165
0
3,949
5,611
0
37,554
L
Hachiman
2,422
1,303
0
2,929
9,831
3,535
0
1,881
7,734
0
30,468
L
Vulcan
Exceluis13
Vulcan
8,036
4,789
0
375
10,458
4,117
0
4,030
6,428
24,665
0
W
4,555
1,571
0
1,084
7,398
7,611
0
3,422
3,936
9,707
0
W
4,756
47
0
560
5,683
2,518
606
2,568
3,115
31,664
0
L
Zhong Kui
Vullier
Zhong Kui
9,377
365
0
2,159
10,479
8,728
0
3,738
6,496
27,427
0
L
Nike
ZΣPHYR
Nike
9,020
344
0
2,263
13,470
12,056
0
4,542
8,740
0
25,501
W
Ne Zha
5,819
1,352
0
2,347
10,060
6,347
712
3,285
6,409
0
28,444
L
Serqet
smolrug
Serqet
3,311
698
0
466
7,977
5,102
0
3,310
4,490
0
18,317
W
Scylla
8,859
1,297
0
1,980
7,017
2,637
0
4,074
2,667
38,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,771
Gold Earned
38,074
258
Minions Killed
218
0
Camps Cleared
0
1,138,406
Distance Traveled
1,094,113
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,807
801
60
5
0
218,231
0
L
Hachiman
7,275
661
50
5
0
216,008
0
L
Vulcan
7,528
684
46
4
0
195,008
0
W
Maui
8,095
736
12
1
0
218,857
0
W
Merlin
7,819
711
87
8
0
234,942
0
L
Zhong Kui
7,981
726
58
5
0
197,925
0
L
Nike
7,515
683
30
3
0
229,195
5
W
Ne Zha
7,638
694
33
3
0
234,775
0
L
Serqet
7,775
707
34
3
0
255,977
0
W
Scylla
8,412
765
66
6
0
231,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role