Player Matchup

Kuzenbo
Kuzenbo
Arktos2000
Kuzenbo
Level 104
God Stats
0W - 2L
1,312 SR
Queue Stats
111W - 117L
1,419 Elo+
Party 1
Mercury
Mercury
TheButcher68580
Mercury
Level 120
God Stats
2W - 1L
1,571 SR
Queue Stats
140W - 144L
1,468 Elo+
Party 1
Artemis
Artemis
XvonXrivaX
Artemis
Level 97
God Stats
13W - 10L
1,476 SR
Queue Stats
140W - 162L
1,418 Elo+
Party 1
Surtr
Surtr
XxxgixxX
Surtr
Level 89
God Stats
14W - 19L
1,386 SR
Queue Stats
53W - 51L
1,446 Elo+
Party 1
Anubis
Anubis
jakerh09
Anubis
Level 98
God Stats
41W - 29L
1,566 SR
Queue Stats
519W - 487L
1,425 Elo+
Solo
Team Averages
Level 102
1,462 SR
1,435 Elo+

VS

Team Averages
Level 70
1,617 SR
1,431 Elo+
Surtr
Surtr
AKinkyKangaroo
Surtr
Level 14
God Stats
3W - 5L
1,644 SR
Queue Stats
10W - 19L
1,404 Elo+
Party 2
Merlin
Merlin
ItsManu_121
Merlin
Level 46
God Stats
10W - 11L
1,227 SR
Queue Stats
350W - 330L
1,342 Elo+
Solo
Loki
Loki
Kakaroto_0323
Loki
Level 100
God Stats
20W - 15L
1,852 SR
Queue Stats
107W - 101L
1,500 Elo+
Solo
Khepri
Khepri
QwertyBeam
Khepri
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
barracuda-fero2
Danzaburou
Level 108
God Stats
1W - 0L
1,863 SR
Queue Stats
6W - 8L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Arktos2000
Kuzenbo
8
0 / 1 / 5
5,966
398
3,652
10,731
9,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 3 / 5
5,921
395
1,814
5,578
1,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
XvonXrivaX
Artemis
11
3 / 3 / 2
6,776
452
5,005
9,333
3,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
XxxgixxX
Surtr
10
3 / 7 / 2
6,922
461
9,903
14,734
7,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
jakerh09
Anubis
14
4 / 0 / 2
8,147
543
9,821
6,844
3,414
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 2
7,935
529
8,833
13,833
11,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
13
3 / 2 / 0
7,723
515
7,168
7,567
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 4 / 4
7,164
478
4,461
10,070
3,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
QwertyBeam
Khepri
10
1 / 1 / 8
7,109
474
3,105
9,310
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
barracuda-fero2
Danzaburou
9
2 / 2 / 2
6,267
418
3,167
7,407
2,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
30
11
Kills
14
14
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
Kuzenbo
Arktos2000
Kuzenbo
0
1
5
2.5
W
Merlin
3
2
0
1.5
W
3
4
4
1.25
W
Khepri
QwertyBeam
Khepri
1
1
8
5
L
1
3
5
1.17
L
Artemis
XvonXrivaX
Artemis
3
3
2
1.33
L
Surtr
XxxgixxX
Surtr
3
7
2
0.57
W
Danzaburou
barracuda-fero2
Danzaburou
2
2
2
1.5
L
Anubis
jakerh09
Anubis
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,195
Damage
26,734
47,220
Taken
48,187
25,443
Mitigated
27,383
13,675
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,833
4,190
0
4,420
13,833
11,310
540
1,768
12,000
1,470
48,839
L
Kuzenbo
Arktos2000
Kuzenbo
3,652
1,312
0
2,949
10,731
9,057
0
2,513
8,044
15,152
0
W
Merlin
7,168
414
0
2,195
7,567
2,727
186
4,571
2,996
53,480
0
W
4,461
946
0
2,312
10,070
3,273
0
2,673
7,397
0
40,167
W
Khepri
QwertyBeam
Khepri
3,105
346
298
970
9,310
7,553
0
2,930
6,380
18,218
0
L
1,814
616
0
0
5,578
1,721
0
1,301
4,233
0
14,388
L
Artemis
XvonXrivaX
Artemis
5,005
1,959
229
2,738
9,333
3,258
0
1,970
7,352
0
39,046
L
Surtr
XxxgixxX
Surtr
9,903
4,904
0
2,264
14,734
7,993
0
3,366
11,256
221
49,698
W
Danzaburou
barracuda-fero2
Danzaburou
3,167
1,617
0
1,415
7,407
2,520
665
1,970
5,437
0
28,058
L
Anubis
jakerh09
Anubis
9,821
224
0
5,495
6,844
3,414
0
2,776
3,999
73,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,732
Gold Earned
36,198
303
Minions Killed
297
0
Camps Cleared
0
1,425,165
Distance Traveled
1,421,722
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,935
529
76
5
0
247,154
3
L
Kuzenbo
5,966
398
20
1
0
301,433
0
W
Merlin
7,723
515
103
7
0
258,495
0
W
Loki
7,164
478
51
3
0
299,703
0
W
Khepri
7,109
474
17
1
0
293,996
3
L
Mercury
5,921
395
19
1
0
314,414
0
L
Artemis
6,776
452
65
4
0
265,059
0
L
Surtr
6,922
461
74
5
0
255,882
0
W
Danzaburou
6,267
418
50
3
0
322,374
0
L
Anubis
8,147
543
125
8
0
288,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role