Player Matchup

Cthulhu
Cthulhu
Askanter73
Cthulhu
Level 152
God Stats
12W - 6L
1,695 SR
Queue Stats
662W - 648L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
CryStiaN
Sun Wukong
Level 151
God Stats
2W - 0L
1,715 SR
Queue Stats
104W - 87L
1,614 Elo+
Solo
Artio
Artio
Pavlentuz
Artio
Level 124
God Stats
1W - 0L
1,769 SR
Queue Stats
38W - 43L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
eCxLoony
Erlang Shen
Level 143
God Stats
1W - 3L
1,148 SR
Queue Stats
260W - 245L
1,387 Elo+
Party 1
Atlas
Atlas
mynameisemy
Atlas
Level 113
God Stats
16W - 14L
1,461 SR
Queue Stats
454W - 444L
1,510 Elo+
Party 1
Team Averages
Level 137
1,558 SR
1,474 Elo+

VS

Team Averages
Level 118
1,547 SR
1,436 Elo+
Fenrir
Fenrir
Angelrawzz
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 76L
1,502 Elo+
Solo
Sobek
Sobek
Nolirte
Sobek
Level 106
God Stats
8W - 7L
1,626 SR
Queue Stats
549W - 546L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Pestilence85
Baron Samedi
Level 159
God Stats
3W - 4L
1,627 SR
Queue Stats
298W - 279L
1,500 Elo+
Solo
King Arthur
King Arthur
bqrc02
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,310 Elo+
Solo
Discordia
Discordia
heroes1984
Discordia
Level 157
God Stats
11W - 15L
1,481 SR
Queue Stats
907W - 917L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Askanter73
Cthulhu
16
0 / 1 / 16
8,736
794
9,425
15,349
8,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
CryStiaN
Sun Wukong
15
3 / 2 / 14
8,716
792
8,382
11,079
9,631
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Pavlentuz
Artio
15
1 / 4 / 16
9,025
820
6,225
14,138
16,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
eCxLoony
Erlang Shen
16
6 / 1 / 11
9,729
884
10,383
9,136
5,659
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 1 / 10
10,151
923
9,790
8,637
4,694
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Angelrawzz
Fenrir
15
1 / 4 / 3
7,998
727
4,786
12,516
13,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Nolirte
Sobek
7
0 / 2 / 1
6,414
583
1,982
4,874
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Pestilence85
Baron Samedi
19
8 / 2 / 0
9,917
902
14,549
9,797
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bqrc02
King Arthur
13
0 / 6 / 1
7,317
665
3,143
11,853
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
heroes1984
Discordia
15
0 / 3 / 4
7,703
700
16,525
8,104
5,008
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
18
17
Kills
9
9
Deaths
17
67
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Angelrawzz
Fenrir
1
4
3
0.63
W
Cthulhu
Askanter73
Cthulhu
0
1
16
8
W
Sun Wukong
CryStiaN
Sun Wukong
3
2
14
5
L
Sobek
Nolirte
Sobek
0
2
1
0.25
W
Artio
Pavlentuz
Artio
1
4
16
2.25
L
Baron Samedi
Pestilence85
Baron Samedi
8
2
0
4
L
King Arthur
bqrc02
King Arthur
0
6
1
0.08
W
Erlang Shen
eCxLoony
Erlang Shen
6
1
11
11.5
L
Discordia
heroes1984
Discordia
0
3
4
0.67
W
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
40,985
58,339
Taken
47,144
44,467
Mitigated
39,697
26,921
Healing
13,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Angelrawzz
Fenrir
4,786
1,566
297
2,653
12,516
13,359
0
5,630
6,686
0
10,350
W
Cthulhu
Askanter73
Cthulhu
9,425
265
1,734
5,778
15,349
8,171
147
8,559
6,790
21,397
0
W
Sun Wukong
CryStiaN
Sun Wukong
8,382
1,287
2,110
1,827
11,079
9,631
132
5,976
4,970
0
19,711
L
Sobek
Nolirte
Sobek
1,982
78
64
788
4,874
3,918
0
3,112
1,650
3,069
0
W
Artio
Pavlentuz
Artio
6,225
530
3,229
2,878
14,138
16,312
0
7,847
6,074
8,826
0
L
Baron Samedi
Pestilence85
Baron Samedi
14,549
913
2,703
3,722
9,797
5,859
0
5,693
4,104
42,338
0
L
King Arthur
bqrc02
King Arthur
3,143
388
697
422
11,853
11,553
0
5,654
6,063
0
5,044
W
Erlang Shen
eCxLoony
Erlang Shen
10,383
5,062
589
3,131
9,136
5,659
1,824
5,570
3,566
0
18,334
L
Discordia
heroes1984
Discordia
16,525
1,844
803
1,374
8,104
5,008
0
5,045
2,959
30,307
0
W
9,790
2,275
3,070
2,575
8,637
4,694
848
5,217
3,332
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,357
Gold Earned
39,349
123
Minions Killed
117
0
Camps Cleared
0
1,195,543
Distance Traveled
840,933
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,998
727
12
1
0
192,782
0
W
Cthulhu
8,736
794
36
3
0
226,384
0
W
Sun Wukong
8,716
792
20
2
0
220,271
0
L
Sobek
6,414
583
4
0
0
64,178
0
W
Artio
9,025
820
6
1
0
246,783
0
L
Baron Samedi
9,917
902
60
5
0
210,232
0
L
King Arthur
7,317
665
4
0
0
204,983
2
W
Erlang Shen
9,729
884
19
2
0
266,996
0
L
Discordia
7,703
700
37
3
0
168,758
2
W
Atlas
10,151
923
42
4
0
235,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role