Player Matchup

Cthulhu
Cthulhu
AndyGodsSlayer
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 176L
1,582 Elo+
Party 1
Achilles
Achilles
Drakgurka
Achilles
Level 108
God Stats
8W - 8L
1,491 SR
Queue Stats
339W - 279L
1,489 Elo+
Party 3
Danzaburou
Danzaburou
LucasMates
Danzaburou
Level 118
God Stats
18W - 14L
1,286 SR
Queue Stats
272W - 254L
1,488 Elo+
Party 3
Thor
Thor
SeidLord
Thor
Level 107
God Stats
23W - 16L
1,745 SR
Queue Stats
384W - 395L
1,503 Elo+
Party 1
Baba Yaga
Baba Yaga
kill98
Baba Yaga
Level 191
God Stats
0W - 1L
1,867 SR
Queue Stats
66W - 37L
1,652 Elo+
Solo
Team Averages
Level 130
1,578 SR
1,543 Elo+

VS

Team Averages
Level 137
1,584 SR
1,551 Elo+
Vulcan
Vulcan
Hephing
Vulcan
Level 105
God Stats
2W - 3L
1,523 SR
Queue Stats
95W - 101L
1,561 Elo+
Party 2
Ganesha
Ganesha
IcyGaze
Ganesha
Level 149
God Stats
5W - 2L
1,751 SR
Queue Stats
255W - 256L
1,502 Elo+
Solo
Loki
Loki
OutofBoost
Loki
Level 138
God Stats
14W - 14L
1,567 SR
Queue Stats
169W - 156L
1,607 Elo+
Solo
Apollo
Apollo
Psychodia
Apollo
Level 183
God Stats
10W - 8L
1,691 SR
Queue Stats
294W - 299L
1,551 Elo+
Party 2
Achilles
Achilles
benbrownsda
Achilles
Level 108
God Stats
3W - 6L
1,387 SR
Queue Stats
137W - 132L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,217
522
4,377
6,948
4,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
Drakgurka
Achilles
11
0 / 2 / 0
6,053
605
3,299
7,487
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
LucasMates
Danzaburou
10
0 / 0 / 0
5,563
556
4,000
5,560
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
10
2 / 2 / 0
5,722
572
4,132
9,271
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
kill98
Baba Yaga
10
0 / 2 / 2
5,620
562
3,610
6,226
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hephing
Vulcan
11
1 / 0 / 2
5,915
592
4,391
2,338
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
IcyGaze
Ganesha
9
0 / 0 / 2
5,416
542
5,112
8,518
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
6,673
667
3,962
7,647
4,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Psychodia
Apollo
11
0 / 0 / 0
5,577
558
3,959
6,724
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
benbrownsda
Achilles
8
2 / 2 / 0
5,213
521
3,376
7,277
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
6
6
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Achilles
Drakgurka
Achilles
0
2
0
0
W
Vulcan
Hephing
Vulcan
1
0
2
2
W
Ganesha
IcyGaze
Ganesha
0
0
2
1
L
Danzaburou
LucasMates
Danzaburou
0
0
0
0
W
3
0
1
3.5
W
Apollo
Psychodia
Apollo
0
0
0
0
L
Thor
2
2
0
1
W
Achilles
benbrownsda
Achilles
2
2
0
1
L
Baba Yaga
kill98
Baba Yaga
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
20,800
35,492
Taken
32,504
16,219
Mitigated
17,313
17,601
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
539
1,375
2,713
6,948
4,180
0
3,101
3,847
20,330
0
L
Achilles
Drakgurka
Achilles
3,299
686
0
4,231
7,487
3,774
0
0
7,487
0
42,597
W
Vulcan
Hephing
Vulcan
4,391
1,005
0
746
2,338
908
0
1,344
994
44,889
0
W
Ganesha
IcyGaze
Ganesha
5,112
1,123
0
2,478
8,518
6,157
0
4,292
4,226
16,757
0
L
Danzaburou
LucasMates
Danzaburou
4,000
2,417
0
3,508
5,560
1,951
25
886
4,674
0
42,475
W
3,962
678
0
1,150
7,647
4,932
0
184
6,945
0
47,373
W
Apollo
Psychodia
Apollo
3,959
3,292
0
3,905
6,724
2,415
0
654
6,070
0
49,499
L
Thor
4,132
1,370
0
4,130
9,271
3,561
0
2,144
7,127
0
36,810
W
Achilles
benbrownsda
Achilles
3,376
1,019
0
1,038
7,277
2,901
0
1,541
5,736
0
35,983
L
Baba Yaga
kill98
Baba Yaga
3,610
263
0
1,644
6,226
2,753
0
3,386
2,840
48,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,175
Gold Earned
28,794
364
Minions Killed
342
0
Camps Cleared
0
1,004,800
Distance Traveled
1,047,497
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,217
522
28
3
0
208,816
0
L
Achilles
6,053
605
87
9
0
210,111
1
W
Vulcan
5,915
592
94
9
0
218,566
0
W
Ganesha
5,416
542
1
0
0
211,544
4
L
Danzaburou
5,563
556
87
9
0
175,058
1
W
Loki
6,673
667
95
10
0
205,358
4
W
Apollo
5,577
558
99
10
0
185,768
0
L
Thor
5,722
572
63
6
0
224,927
0
W
Achilles
5,213
521
53
5
0
226,261
0
L
Baba Yaga
5,620
562
99
10
0
185,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role