Player Matchup

Arachne
Arachne
Darth Jalal
Arachne
Level 68
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Agni
Agni
HorusBorus26
Agni
Level 62
God Stats
2W - 2L
1,127 SR
Queue Stats
16W - 9L
1,677 Elo+
Party 1
Cthulhu
Cthulhu
PushySalamander
Cthulhu
Level 102
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 77
1,399 SR
1,559 Elo+

VS

Team Averages
Level 73
1,457 SR
1,401 Elo+
Medusa
Medusa
QuietFoal908997
Medusa
Level 128
God Stats
23W - 19L
1,561 SR
Queue Stats
102W - 113L
1,510 Elo+
Solo
Hera
Hera
gone_in_a_bash
Hera
Level 37
God Stats
3W - 5L
1,308 SR
Queue Stats
86W - 86L
1,260 Elo+
Solo
Jormungandr
Jormungandr
warlordloinheart
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darth Jalal
Arachne
11
6 / 1 / 4
8,455
846
8,096
7,738
3,919
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
5 / 0 / 2
8,199
820
6,687
3,052
1,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 7
7,439
744
5,563
6,734
5,160
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
7,325
733
3,606
8,358
2,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 0
7,070
707
3,708
6,154
2,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
warlordloinheart
Jormungandr
9
0 / 2 / 1
6,760
676
4,088
8,368
7,403
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
11
Kills
1
1
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
Darth Jalal
Arachne
6
1
4
8
W
5
0
2
6
W
0
0
7
3.5
L
1
4
0
0.25
L
0
5
0
0
L
Jormungandr
warlordloinheart
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,346
Damage
11,402
17,524
Taken
22,880
10,267
Mitigated
12,593
2,982
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Darth Jalal
Arachne
8,096
6,804
0
1,378
7,738
3,919
0
2,842
4,891
0
20,646
W
6,687
304
0
0
3,052
1,188
0
1,551
1,497
28,610
0
W
5,563
764
350
1,254
6,734
5,160
0
3,623
3,111
22,632
0
L
3,606
1,513
0
250
8,358
2,914
0
3,924
4,434
0
22,696
L
3,708
847
0
0
6,154
2,276
0
3,976
2,178
34,734
0
L
Jormungandr
warlordloinheart
Jormungandr
4,088
775
0
0
8,368
7,403
0
5,089
3,279
16,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,093
Gold Earned
21,155
100
Minions Killed
121
0
Camps Cleared
0
573,443
Distance Traveled
464,929
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,455
846
28
3
0
195,237
1
W
Agni
8,199
820
43
4
0
181,259
6
W
Cthulhu
7,439
744
29
3
0
196,947
0
L
Medusa
7,325
733
41
4
0
145,706
0
L
Hera
7,070
707
57
6
0
145,429
0
L
Jormungandr
6,760
676
23
2
0
173,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role