Player Matchup

Hades
Hades
LuciferMilcom564
Hades
Level 155
God Stats
0W - 2L
1,466 SR
Queue Stats
47W - 49L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
OCTAVIOUSZ
Sun Wukong
Level 125
God Stats
0W - 1L
1,265 SR
Queue Stats
56W - 69L
1,409 Elo+
Party 2
Yemoja
Yemoja
RoryMercury-Simp
Yemoja
Level 129
God Stats
0W - 3L
1,492 SR
Queue Stats
90W - 112L
1,471 Elo+
Party 2
Cupid
Cupid
ZeroX2099
Cupid
Level 63
God Stats
2W - 3L
1,651 SR
Queue Stats
126W - 137L
1,502 Elo+
Solo
Serqet
Serqet
cuddly_kiro
Serqet
Level 64
God Stats
2W - 3L
1,453 SR
Queue Stats
35W - 42L
1,452 Elo+
Party 2
Team Averages
Level 107
1,466 SR
1,454 Elo+

VS

Team Averages
Level 121
1,609 SR
1,472 Elo+
Bacchus
Bacchus
Black over56452
Bacchus
Level 51
God Stats
4W - 4L
1,715 SR
Queue Stats
22W - 20L
1,513 Elo+
Solo
Fenrir
Fenrir
DreamKiller_PR87
Fenrir
Level 147
God Stats
34W - 30L
1,366 SR
Queue Stats
335W - 343L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
Dyceman
Kukulkan
Level 122
God Stats
5W - 6L
1,643 SR
Queue Stats
86W - 79L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Lauuuchy_
Gilgamesh
Level 129
God Stats
1W - 0L
1,840 SR
Queue Stats
3W - 3L
1,381 Elo+
Solo
Charybdis
Charybdis
TONY-STARK-01-PR
Charybdis
Level 156
God Stats
7W - 2L
1,479 SR
Queue Stats
494W - 480L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,879
525
6,942
14,888
8,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
OCTAVIOUSZ
Sun Wukong
1
0 / 0 / 0
3,238
216
0
0
0
11
1 / 1 / 3
7,319
488
4,471
9,605
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
ZeroX2099
Cupid
12
1 / 3 / 1
7,116
474
4,004
10,853
3,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
10
1 / 4 / 1
6,560
437
2,419
11,803
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 2
7,911
527
1,628
4,789
3,550
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
3 / 2 / 6
8,726
582
4,934
10,169
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Dyceman
Kukulkan
15
8 / 2 / 4
9,652
643
11,134
7,339
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gilgamesh
Lauuuchy_
Gilgamesh
12
2 / 0 / 5
7,100
473
6,557
9,393
7,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
13
1 / 2 / 5
7,718
515
4,998
11,979
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
14
15
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
W
3
2
6
3
W
Kukulkan
Dyceman
Kukulkan
8
2
4
5
W
Gilgamesh
Lauuuchy_
Gilgamesh
2
0
5
4.5
L
3
7
1
0.5
L
Sun Wukong
OCTAVIOUSZ
Sun Wukong
0
0
0
0
L
1
1
3
2.5
W
Charybdis
1
2
5
1.75
L
Cupid
ZeroX2099
Cupid
1
3
1
0.5
L
Serqet
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,836
Damage
29,251
47,149
Taken
43,669
25,318
Mitigated
23,110
11,242
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,628
0
0
2,159
4,789
3,550
2,027
334
4,281
44,066
0
W
4,934
825
0
5,777
10,169
4,570
0
2,281
7,888
0
64,628
W
Kukulkan
Dyceman
Kukulkan
11,134
716
0
500
7,339
2,959
436
3,949
3,108
69,654
0
W
Gilgamesh
Lauuuchy_
Gilgamesh
6,557
1,504
0
961
9,393
7,491
260
3,028
6,365
0
17,019
L
6,942
213
80
3,594
14,888
8,186
0
5,632
9,127
53,087
0
L
Sun Wukong
OCTAVIOUSZ
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
4,471
1,283
1,941
1,957
9,605
8,414
0
2,335
6,995
19,886
0
W
Charybdis
4,998
1,795
0
7,434
11,979
4,540
2,372
1,938
9,979
0
64,847
L
Cupid
ZeroX2099
Cupid
4,004
2,722
83
3,122
10,853
3,939
874
2,245
8,338
0
44,977
L
Serqet
2,419
938
0
465
11,803
4,779
0
2,546
9,152
0
42,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,112
Gold Earned
41,107
268
Minions Killed
401
0
Camps Cleared
0
1,031,172
Distance Traveled
1,462,193
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,911
527
60
4
0
266,891
2
W
Fenrir
8,726
582
100
7
0
322,531
0
W
Kukulkan
9,652
643
127
8
0
295,061
0
W
Gilgamesh
7,100
473
19
1
0
329,240
0
L
Hades
7,879
525
96
6
0
276,542
0
L
Sun Wukong
3,238
216
0
0
0
0
0
L
Yemoja
7,319
488
21
1
0
233,301
2
W
Charybdis
7,718
515
95
6
0
248,470
0
L
Cupid
7,116
474
80
5
0
251,250
0
L
Serqet
6,560
437
71
5
0
270,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role