Player Matchup

Nu Wa
Nu Wa
Aliway
Nu Wa
Level 214
God Stats
5W - 20L
1,511 SR
Queue Stats
84W - 164L
1,483 Elo+
Party 2
Discordia
Discordia
AstolfoFurioso
Discordia
Level 126
God Stats
3W - 1L
1,917 SR
Queue Stats
24W - 44L
1,421 Elo+
Party 2
Cthulhu
Cthulhu
DeadSpider2020
Cthulhu
Level 79
God Stats
3W - 0L
1,616 SR
Queue Stats
8W - 4L
1,579 Elo+
Party 2
Da Ji
Da Ji
PANDALlNA
Da Ji
Level 28
God Stats
14W - 6L
1,897 SR
Queue Stats
40W - 34L
1,585 Elo+
Party 2
Apollo
Apollo
cooleeman
Apollo
Level 155
God Stats
1W - 1L
1,339 SR
Queue Stats
50W - 96L
1,372 Elo+
Party 2
Team Averages
Level 120
1,656 SR
1,488 Elo+

VS

Team Averages
Level 150
1,711 SR
1,540 Elo+
Fafnir
Fafnir
Johnny7398
Fafnir
Level 159
God Stats
2W - 1L
1,731 SR
Queue Stats
141W - 136L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Mgehyelloig
Cthulhu
Level 146
God Stats
3W - 4L
1,925 SR
Queue Stats
130W - 121L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
carlosmencia
Danzaburou
Level 156
God Stats
1W - 1L
1,761 SR
Queue Stats
57W - 55L
1,543 Elo+
Solo
Janus
Janus
juanmy96
Janus
Level 153
God Stats
34W - 39L
1,490 SR
Queue Stats
1,085W - 983L
1,547 Elo+
Solo
Lancelot
Lancelot
Ðeftones
Lancelot
Level 138
God Stats
2W - 2L
1,648 SR
Queue Stats
36W - 30L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Aliway
Nu Wa
11
1 / 0 / 3
5,091
1,018
4,230
3,340
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
AstolfoFurioso
Discordia
11
2 / 0 / 6
5,327
1,065
3,286
2,561
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 6
4,896
979
2,424
3,788
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
PANDALlNA
Da Ji
10
3 / 0 / 5
5,387
1,077
5,729
4,704
1,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
cooleeman
Apollo
10
3 / 1 / 5
5,263
1,053
4,821
6,285
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Johnny7398
Fafnir
9
0 / 1 / 0
4,349
870
2,875
4,530
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Mgehyelloig
Cthulhu
10
1 / 2 / 0
4,775
955
4,203
6,736
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
carlosmencia
Danzaburou
7
0 / 2 / 0
4,021
804
1,526
3,370
1,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
juanmy96
Janus
10
0 / 2 / 0
4,607
921
3,298
4,855
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ðeftones
Lancelot
10
0 / 2 / 1
4,924
985
4,064
5,382
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
9
Kills
1
1
Deaths
9
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Aliway
Nu Wa
1
0
3
2.5
W
Discordia
AstolfoFurioso
Discordia
2
0
6
5
W
0
0
6
3
L
Fafnir
Johnny7398
Fafnir
0
1
0
0
L
Cthulhu
Mgehyelloig
Cthulhu
1
2
0
0.5
W
Da Ji
PANDALlNA
Da Ji
3
0
5
5.5
L
Danzaburou
carlosmencia
Danzaburou
0
2
0
0
W
Apollo
cooleeman
Apollo
3
1
5
5.5
L
Janus
juanmy96
Janus
0
2
0
0
L
Lancelot
Ðeftones
Lancelot
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,490
Damage
15,966
20,678
Taken
24,873
8,185
Mitigated
14,044
4,938
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Aliway
Nu Wa
4,230
1,102
0
756
3,340
1,136
7
1,473
1,788
19,163
0
W
Discordia
AstolfoFurioso
Discordia
3,286
196
0
703
2,561
892
621
1,302
1,178
14,323
0
W
2,424
0
313
622
3,788
2,024
270
2,669
887
5,656
0
L
Fafnir
Johnny7398
Fafnir
2,875
252
141
1,602
4,530
4,313
0
2,542
1,988
6,015
0
L
Cthulhu
Mgehyelloig
Cthulhu
4,203
175
159
1,857
6,736
4,783
0
2,953
3,783
13,603
0
W
Da Ji
PANDALlNA
Da Ji
5,729
1,525
0
692
4,704
1,843
802
2,386
2,175
0
12,610
L
Danzaburou
carlosmencia
Danzaburou
1,526
130
0
120
3,370
1,067
0
1,290
2,080
0
3,023
W
Apollo
cooleeman
Apollo
4,821
2,950
0
1,852
6,285
2,290
765
2,095
4,020
0
12,714
L
Janus
juanmy96
Janus
3,298
93
0
500
4,855
1,696
0
1,797
3,058
16,490
0
L
Lancelot
Ðeftones
Lancelot
4,064
509
0
0
5,382
2,185
0
1,484
3,886
0
16,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,964
Gold Earned
22,676
122
Minions Killed
103
0
Camps Cleared
0
690,513
Distance Traveled
569,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,091
1,018
38
8
0
142,625
0
W
Discordia
5,327
1,065
33
7
0
138,997
0
W
Cthulhu
4,896
979
7
1
0
134,949
0
L
Fafnir
4,349
870
15
3
0
112,855
0
L
Cthulhu
4,775
955
16
3
0
122,116
0
W
Da Ji
5,387
1,077
20
4
0
147,742
0
L
Danzaburou
4,021
804
3
1
0
65,659
0
W
Apollo
5,263
1,053
24
5
0
126,200
0
L
Janus
4,607
921
38
8
0
126,976
0
L
Lancelot
4,924
985
31
6
0
141,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role