Player Matchup

Janus
Janus
AlexHunter23346
Janus
Level 28
God Stats
22W - 38L
1,414 SR
Queue Stats
59W - 70L
1,310 Elo+
Party 2
Fenrir
Fenrir
CTripio PR
Fenrir
Level 125
God Stats
4W - 5L
1,192 SR
Queue Stats
366W - 374L
1,497 Elo+
Party 2
Mulan
Mulan
HaloYfz450r
Mulan
Level 68
God Stats
23W - 34L
1,424 SR
Queue Stats
246W - 269L
1,384 Elo+
Party 2
Team Averages
Level 74
1,344 SR
1,397 Elo+

VS

Team Averages
Level 42
1,506 SR
1,227 Elo+
Hachiman
Hachiman
ChozenOne7
Hachiman
Level 59
God Stats
4W - 9L
1,519 SR
Queue Stats
104W - 117L
1,264 Elo+
Party 1
Olorun
Olorun
Crown7
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,177 Elo+
Party 1
Chronos
Chronos
ECZ-_YEAszUZZ-_
Chronos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,240 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
9,809
892
12,970
3,657
1,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CTripio PR
Fenrir
12
4 / 2 / 13
9,311
846
5,742
9,382
7,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
8 / 1 / 10
10,251
932
5,843
10,589
8,454
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChozenOne7
Hachiman
9
0 / 7 / 3
7,514
683
3,550
11,890
3,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
Crown7
Olorun
10
2 / 8 / 0
8,292
754
5,217
12,235
4,958
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
1 / 4 / 1
7,605
691
2,909
5,008
1,614
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
19
Kills
3
3
Deaths
19
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Fenrir
CTripio PR
Fenrir
4
2
13
5.25
L
Hachiman
ChozenOne7
Hachiman
0
7
3
0.21
L
Olorun
Crown7
Olorun
2
8
0
0.25
L
1
4
1
0.38
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
11,676
23,628
Taken
29,133
17,204
Mitigated
10,490
3,614
Healing
2,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,970
580
0
25
3,657
1,526
1,045
1,752
1,905
45,092
0
W
Fenrir
CTripio PR
Fenrir
5,742
755
0
761
9,382
7,224
404
2,886
6,289
79
20,310
L
Hachiman
ChozenOne7
Hachiman
3,550
1,841
0
325
11,890
3,918
0
6,399
5,476
0
13,827
L
Olorun
Crown7
Olorun
5,217
2,446
320
1,743
12,235
4,958
0
6,156
6,079
28,548
0
L
2,909
1,119
0
111
5,008
1,614
0
1,178
3,794
8,566
0
W
5,843
969
0
2,828
10,589
8,454
590
3,935
6,549
430
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,371
Gold Earned
23,411
101
Minions Killed
59
0
Camps Cleared
0
573,819
Distance Traveled
334,827
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,809
892
45
4
0
170,423
0
W
Fenrir
9,311
846
28
3
0
204,299
0
L
Hachiman
7,514
683
19
2
0
139,618
0
L
Olorun
8,292
754
33
3
0
114,182
0
L
Chronos
7,605
691
7
1
0
81,027
0
W
Mulan
10,251
932
28
3
0
199,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role