Player Matchup

Bellona
Bellona
DiabloZ52
Bellona
Level 101
God Stats
1W - 1L
1,412 SR
Queue Stats
42W - 37L
1,447 Elo+
Solo
Janus
Janus
GoYa_BeAnUnO
Janus
Level 89
God Stats
3W - 2L
1,400 SR
Queue Stats
207W - 192L
1,512 Elo+
Solo
Artemis
Artemis
MasterJedi1988
Artemis
Level 79
God Stats
9W - 7L
1,289 SR
Queue Stats
290W - 327L
1,410 Elo+
Solo
Heimdallr
Heimdallr
SugarTotss
Heimdallr
Level 60
God Stats
12W - 5L
1,490 SR
Queue Stats
359W - 353L
1,489 Elo+
Solo
Discordia
Discordia
delverofsecrets1
Discordia
Level 158
God Stats
4W - 2L
1,656 SR
Queue Stats
174W - 201L
1,386 Elo+
Solo
Team Averages
Level 97
1,449 SR
1,449 Elo+

VS

Team Averages
Level 115
1,545 SR
1,445 Elo+
Freya
Freya
 
Freya
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Pilikalo666
Susano
Level 98
God Stats
2W - 2L
1,698 SR
Queue Stats
395W - 409L
1,435 Elo+
Solo
Ao Kuang
Ao Kuang
gildardo
Ao Kuang
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 194L
1,394 Elo+
Solo
Gilgamesh
Gilgamesh
sumoRFC1
Gilgamesh
Level 152
God Stats
7W - 4L
1,527 SR
Queue Stats
569W - 591L
1,397 Elo+
Solo
Jormungandr
Jormungandr
zoneout101
Jormungandr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DiabloZ52
Bellona
1
0 / 0 / 0
2,972
248
0
0
0
17
5 / 3 / 12
9,988
832
17,622
7,903
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 13
8,718
727
10,491
9,448
4,034
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heimdallr
SugarTotss
Heimdallr
19
9 / 3 / 9
9,912
826
13,332
10,985
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
20
4 / 1 / 9
9,708
809
10,254
6,222
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
16
3 / 5 / 3
9,342
779
7,743
12,115
5,599
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
16
3 / 4 / 4
9,144
762
4,122
11,003
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ao Kuang
gildardo
Ao Kuang
14
3 / 4 / 3
8,424
702
2,179
9,846
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
sumoRFC1
Gilgamesh
13
1 / 5 / 7
7,959
663
5,959
12,873
12,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
zoneout101
Jormungandr
18
0 / 2 / 6
8,655
721
8,954
11,655
11,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
20
Kills
10
10
Deaths
20
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
3
5
3
0.9
W
Bellona
DiabloZ52
Bellona
0
0
0
0
W
5
3
12
3.67
W
2
3
13
2.83
L
Susano
3
4
4
1.25
W
Heimdallr
SugarTotss
Heimdallr
9
3
9
4.5
W
Discordia
4
1
9
8.5
L
Ao Kuang
gildardo
Ao Kuang
3
4
3
1.13
L
Gilgamesh
sumoRFC1
Gilgamesh
1
5
7
0.9
L
Jormungandr
zoneout101
Jormungandr
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,699
Damage
28,957
34,558
Taken
57,492
14,451
Mitigated
44,407
10,942
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,743
2,029
93
2,721
12,115
5,599
518
5,440
6,535
26,731
0
W
Bellona
DiabloZ52
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
17,622
466
1,638
1,313
7,903
3,194
150
4,139
3,172
33,771
0
W
10,491
3,415
763
1,224
9,448
4,034
0
4,234
4,595
0
24,257
L
Susano
4,122
130
913
727
11,003
5,363
296
5,938
4,924
0
14,896
W
Heimdallr
SugarTotss
Heimdallr
13,332
2,928
866
2,541
10,985
4,653
90
6,517
3,569
0
26,763
W
Discordia
10,254
86
1,131
1,466
6,222
2,570
141
2,737
3,006
24,497
0
L
Ao Kuang
gildardo
Ao Kuang
2,179
190
1,215
1,483
9,846
9,292
275
4,500
4,942
4,030
0
L
Gilgamesh
sumoRFC1
Gilgamesh
5,959
596
1,094
2,175
12,873
12,177
0
5,252
7,223
0
8,360
L
Jormungandr
zoneout101
Jormungandr
8,954
980
1,499
3,078
11,655
11,976
0
6,266
4,990
28,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
43,524
127
Minions Killed
120
0
Camps Cleared
0
938,472
Distance Traveled
1,037,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,342
779
49
4
0
212,932
0
W
Bellona
2,972
248
0
0
0
0
0
W
Janus
9,988
832
50
4
0
213,970
0
W
Artemis
8,718
727
26
2
0
226,970
0
L
Susano
9,144
762
20
2
0
249,207
0
W
Heimdallr
9,912
826
23
2
0
244,647
0
W
Discordia
9,708
809
28
2
0
252,885
0
L
Ao Kuang
8,424
702
3
0
0
148,593
0
L
Gilgamesh
7,959
663
8
1
0
179,002
0
L
Jormungandr
8,655
721
40
3
0
248,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role