Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Pai romba
Awilix
Level 142
God Stats
15W - 15L
1,541 SR
Queue Stats
418W - 498L
1,489 Elo+
Party 3
Persephone
Persephone
Suziny
Persephone
Level 137
God Stats
34W - 36L
1,507 SR
Queue Stats
119W - 146L
1,444 Elo+
Party 3
Atlas
Atlas
karamujo11
Atlas
Level 64
God Stats
90W - 84L
1,526 SR
Queue Stats
149W - 185L
1,477 Elo+
Party 1
Team Averages
Level 98
1,515 SR
1,482 Elo+

VS

Team Averages
Level 93
1,457 SR
1,375 Elo+
Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Jacinto_Entrando
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 2
Hou Yi
Hou Yi
TritonZip
Hou Yi
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 32L
1,206 Elo+
Party 2
Ravana
Ravana
daltonicos
Ravana
Level 106
God Stats
2W - 5L
1,284 SR
Queue Stats
229W - 217L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 2 / 1
5,437
604
3,139
4,776
1,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
 
Guan Yu
10
1 / 0 / 3
5,246
583
3,569
8,125
5,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
Pai romba
Awilix
11
4 / 1 / 1
6,177
686
4,193
7,515
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Suziny
Persephone
10
2 / 1 / 0
5,895
655
3,933
5,452
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
7
1 / 0 / 3
5,167
574
2,205
4,816
2,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 2 / 1
6,006
667
3,423
6,541
2,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
9
0 / 3 / 0
5,366
596
3,922
7,603
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 3 / 0
4,103
456
1,085
4,755
4,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
TritonZip
Hou Yi
5
0 / 1 / 1
4,022
447
1,775
3,275
1,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
daltonicos
Ravana
10
2 / 2 / 0
5,517
613
2,930
5,598
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
4
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
2
1
1.25
W
Guan Yu
 
Guan Yu
1
0
3
2.5
L
Hel
 
Hel
1
2
1
0.75
L
Cthulhu
 
Cthulhu
0
3
0
0
L
0
3
0
0
W
Awilix
Pai romba
Awilix
4
1
1
4.5
W
Persephone
Suziny
Persephone
2
1
0
2
L
Hou Yi
TritonZip
Hou Yi
0
1
1
0.5
L
Ravana
daltonicos
Ravana
2
2
0
1
W
Atlas
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
13,135
30,684
Taken
27,772
13,658
Mitigated
13,859
8,988
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,139
1,683
0
1,781
4,776
1,632
640
572
4,204
0
32,766
W
Guan Yu
 
Guan Yu
3,569
702
238
4,667
8,125
5,016
0
3,146
4,446
0
20,922
L
Hel
 
Hel
3,423
111
316
2,924
6,541
2,137
0
3,365
3,176
37,284
0
L
Cthulhu
 
Cthulhu
3,922
416
0
2,084
7,603
4,353
0
0
7,103
33,695
0
L
1,085
205
0
495
4,755
4,078
0
838
3,917
5,512
0
W
Awilix
Pai romba
Awilix
4,193
1,466
0
500
7,515
2,670
0
803
6,641
0
45,515
W
Persephone
Suziny
Persephone
3,933
167
0
1,106
5,452
1,429
0
2,834
2,616
34,964
0
L
Hou Yi
TritonZip
Hou Yi
1,775
1,070
0
797
3,275
1,023
0
963
2,312
0
12,968
L
Ravana
daltonicos
Ravana
2,930
684
0
663
5,598
2,268
9
1,014
4,539
0
43,041
W
Atlas
2,205
1,271
0
696
4,816
2,911
0
569
4,247
11,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,922
Gold Earned
25,014
247
Minions Killed
242
0
Camps Cleared
0
955,467
Distance Traveled
824,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,437
604
59
7
0
171,014
0
W
Guan Yu
5,246
583
33
4
0
199,180
0
L
Hel
6,006
667
88
10
0
188,873
0
L
Cthulhu
5,366
596
54
6
0
166,980
2
L
Cabrakan
4,103
456
8
1
0
152,237
0
W
Awilix
6,177
686
76
8
0
233,848
0
W
Persephone
5,895
655
67
7
0
173,332
0
L
Hou Yi
4,022
447
25
3
0
109,475
0
L
Ravana
5,517
613
67
7
0
206,441
0
W
Atlas
5,167
574
12
1
0
178,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role