Player Matchup

Zhong Kui
Zhong Kui
Banananeter
Zhong Kui
Level 204
God Stats
10W - 13L
1,392 SR
Queue Stats
424W - 428L
1,552 Elo+
Party 2
Cupid
Cupid
Broadley
Cupid
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,282 Elo+
Party 3
He Bo
He Bo
SnailZaurus
He Bo
Level 183
God Stats
2W - 0L
1,629 SR
Queue Stats
143W - 124L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
TheJumboman
Sun Wukong
Level 179
God Stats
20W - 18L
1,538 SR
Queue Stats
256W - 260L
1,586 Elo+
Party 2
Geb
Geb
Xzanic
Geb
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 161
1,512 SR
1,488 Elo+

VS

Team Averages
Level 79
1,462 SR
1,526 Elo+
Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
J1ffr0
Arachne
Level 127
God Stats
38W - 28L
1,643 SR
Queue Stats
209W - 233L
1,465 Elo+
Party 1
Olorun
Olorun
XTheMurderNovaX
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
osutz96
Kukulkan
Level 82
God Stats
14W - 16L
1,630 SR
Queue Stats
104W - 124L
1,570 Elo+
Party 1
Sun Wukong
Sun Wukong
werh22
Sun Wukong
Level 123
God Stats
3W - 4L
1,034 SR
Queue Stats
419W - 446L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Banananeter
Zhong Kui
12
0 / 0 / 2
7,023
702
8,476
9,062
12,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Broadley
Cupid
11
2 / 0 / 2
6,338
634
3,447
6,137
2,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 2
6,854
685
7,164
6,155
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
TheJumboman
Sun Wukong
11
4 / 4 / 0
6,580
658
7,668
11,600
5,305
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Geb
Xzanic
Geb
10
0 / 1 / 5
6,064
606
3,270
7,293
4,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
4 / 1 / 0
6,169
617
3,703
11,399
8,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
J1ffr0
Arachne
10
0 / 1 / 4
5,327
533
4,386
7,820
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,148
615
5,695
6,146
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
osutz96
Kukulkan
10
2 / 4 / 3
5,653
565
5,829
6,420
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
werh22
Sun Wukong
9
1 / 2 / 0
5,159
516
4,341
10,607
8,515
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
9
Kills
8
8
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
4
1
0
4
W
Zhong Kui
Banananeter
Zhong Kui
0
0
2
1
W
Cupid
Broadley
Cupid
2
0
2
3
L
Arachne
J1ffr0
Arachne
0
1
4
2
W
3
3
2
1.33
W
Sun Wukong
TheJumboman
Sun Wukong
4
4
0
1
L
1
1
1
1.5
W
Geb
Xzanic
Geb
0
1
5
2.5
L
Kukulkan
osutz96
Kukulkan
2
4
3
0.88
L
Sun Wukong
werh22
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,025
Damage
23,954
40,247
Taken
42,392
26,558
Mitigated
25,060
14,186
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,703
813
1,334
3,212
11,399
8,166
0
3,886
7,395
0
19,504
W
Zhong Kui
Banananeter
Zhong Kui
8,476
3,541
0
3,069
9,062
12,584
0
500
8,562
48,565
7,318
W
Cupid
Broadley
Cupid
3,447
2,510
0
3,046
6,137
2,347
877
2,950
3,187
0
44,854
L
Arachne
J1ffr0
Arachne
4,386
3,464
0
1,043
7,820
3,275
0
2,918
4,784
0
29,521
W
7,164
294
0
710
6,155
2,165
0
3,029
3,126
42,536
0
W
Sun Wukong
TheJumboman
Sun Wukong
7,668
2,088
0
4,189
11,600
5,305
89
1,615
9,985
0
45,181
L
5,695
2,978
90
1,749
6,146
2,654
0
1,993
4,145
48,487
0
W
Geb
Xzanic
Geb
3,270
514
0
3,172
7,293
4,157
169
3,442
3,851
16,985
0
L
Kukulkan
osutz96
Kukulkan
5,829
945
0
383
6,420
2,450
0
3,345
2,941
40,401
0
L
Sun Wukong
werh22
Sun Wukong
4,341
940
0
3,094
10,607
8,515
0
5,842
4,765
0
28,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
28,456
367
Minions Killed
290
0
Camps Cleared
0
1,034,068
Distance Traveled
1,098,600
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,169
617
27
3
0
234,195
1
W
Zhong Kui
7,023
702
100
10
0
169,609
0
W
Cupid
6,338
634
103
10
0
193,878
2
L
Arachne
5,327
533
48
5
0
260,417
0
W
He Bo
6,854
685
89
9
0
212,049
1
W
Sun Wukong
6,580
658
67
7
0
222,646
4
L
Olorun
6,148
615
95
10
0
204,265
1
W
Geb
6,064
606
8
1
0
235,886
1
L
Kukulkan
5,653
565
71
7
0
205,405
5
L
Sun Wukong
5,159
516
49
5
0
194,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role