Player Matchup

Ah Puch
Ah Puch
AnthosTheLegend
Ah Puch
Level 172
God Stats
1W - 1L
1,753 SR
Queue Stats
28W - 24L
1,600 Elo+
Party 1
Surtr
Surtr
Blacklist
Surtr
Level 194
God Stats
15W - 17L
1,455 SR
Queue Stats
163W - 152L
1,664 Elo+
Solo
Heimdallr
Heimdallr
FancyMedusa
Heimdallr
Level 146
God Stats
2W - 1L
1,571 SR
Queue Stats
27W - 24L
1,594 Elo+
Party 1
Nox
Nox
Vikingfishs
Nox
Level 69
God Stats
0W - 1L
1,591 SR
Queue Stats
46W - 78L
1,426 Elo+
Solo
Bellona
Bellona
ishmaelthesmiter
Bellona
Level 124
God Stats
6W - 3L
1,637 SR
Queue Stats
26W - 15L
1,708 Elo+
Solo
Team Averages
Level 141
1,601 SR
1,599 Elo+

VS

Team Averages
Level 104
1,607 SR
1,539 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
EmrysStormborn
Sobek
Level 129
God Stats
2W - 2L
1,471 SR
Queue Stats
172W - 187L
1,499 Elo+
Solo
Cthulhu
Cthulhu
TheLawliPolice
Cthulhu
Level 127
God Stats
2W - 0L
1,708 SR
Queue Stats
288W - 253L
1,549 Elo+
Solo
Thanatos
Thanatos
Voxine00
Thanatos
Level 123
God Stats
2W - 2L
1,630 SR
Queue Stats
125W - 125L
1,563 Elo+
Solo
Chronos
Chronos
Zacolin99
Chronos
Level 32
God Stats
5W - 1L
1,724 SR
Queue Stats
157W - 121L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,042
640
8,692
6,654
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Blacklist
Surtr
12
4 / 4 / 4
7,137
649
9,463
10,981
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
FancyMedusa
Heimdallr
1
0 / 0 / 0
3,654
332
0
0
0
9
1 / 4 / 4
5,721
520
2,980
9,089
5,969
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 0
6,319
574
6,305
8,976
9,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
2 / 3 / 3
6,920
629
3,869
7,577
3,114
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 5
6,227
566
3,423
11,952
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 0 / 0
6,704
609
5,436
8,392
7,287
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
Voxine00
Thanatos
11
3 / 3 / 4
6,555
596
5,470
11,717
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Zacolin99
Chronos
12
1 / 2 / 2
6,469
588
2,149
7,067
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
11
Kills
10
11
Deaths
11
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
3
3
1.17
L
5
1
0
5
L
Surtr
Blacklist
Surtr
4
4
4
1.5
W
1
3
5
1.17
L
Heimdallr
FancyMedusa
Heimdallr
0
0
0
0
W
3
0
0
3
L
1
4
4
0.75
W
Thanatos
Voxine00
Thanatos
3
3
4
1.67
W
Chronos
Zacolin99
Chronos
1
2
2
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,440
Damage
20,347
35,700
Taken
46,705
22,755
Mitigated
28,631
9,409
Healing
19,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,869
2,869
0
2,672
7,577
3,114
0
1,583
5,994
0
45,382
L
8,692
126
0
3,990
6,654
2,201
0
1,865
4,749
53,869
0
L
Surtr
Blacklist
Surtr
9,463
5,215
0
1,340
10,981
5,181
27
3,626
7,339
1,623
56,804
W
3,423
445
96
5,024
11,952
10,909
0
2,803
9,105
20,347
0
L
Heimdallr
FancyMedusa
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
5,436
916
124
3,719
8,392
7,287
0
71
7,670
45,110
0
L
2,980
904
0
1,752
9,089
5,969
6
609
8,480
25,627
0
W
Thanatos
Voxine00
Thanatos
5,470
2,904
0
7,160
11,717
4,511
0
2,796
8,788
0
52,811
W
Chronos
Zacolin99
Chronos
2,149
785
0
460
7,067
2,810
0
4,791
2,276
46,841
0
L
6,305
1,902
0
2,327
8,976
9,404
0
5,059
3,917
0
43,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
32,875
291
Minions Killed
377
0
Camps Cleared
0
916,706
Distance Traveled
1,169,789
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,920
629
85
8
0
224,683
6
L
Ah Puch
7,042
640
87
8
0
245,049
0
L
Surtr
7,137
649
84
8
0
237,650
0
W
Sobek
6,227
566
34
3
0
235,425
0
L
Heimdallr
3,654
332
0
0
0
0
0
W
Cthulhu
6,704
609
79
7
0
242,573
4
L
Nox
5,721
520
32
3
0
223,740
0
W
Thanatos
6,555
596
73
7
0
249,229
0
W
Chronos
6,469
588
106
10
0
217,879
0
L
Bellona
6,319
574
88
8
0
210,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role