Player Matchup

Mercury
Mercury
BabyPluto8638
Mercury
Level 78
God Stats
4W - 1L
1,617 SR
Queue Stats
459W - 432L
1,434 Elo+
Party 1
Fenrir
Fenrir
Fenrir563
Fenrir
Level 79
God Stats
3W - 0L
1,674 SR
Queue Stats
30W - 27L
1,501 Elo+
Solo
Hachiman
Hachiman
Golf-3all
Hachiman
Level 78
God Stats
4W - 2L
1,583 SR
Queue Stats
145W - 129L
1,528 Elo+
Solo
Zeus
Zeus
HennessyPapie
Zeus
Level 69
God Stats
461W - 440L
1,541 SR
Queue Stats
815W - 846L
1,484 Elo+
Party 1
Skadi
Skadi
Tauxs
Skadi
Level 80
God Stats
96W - 89L
1,570 SR
Queue Stats
226W - 226L
1,517 Elo+
Solo
Team Averages
Level 77
1,597 SR
1,493 Elo+

VS

Team Averages
Level 90
1,491 SR
1,501 Elo+
Chang'e
Chang'e
 
Chang'e
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
CrazyBuilder978
Cliodhna
Level 88
God Stats
1W - 1L
1,443 SR
Queue Stats
104W - 105L
1,530 Elo+
Solo
Cupid
Cupid
KingJohn121
Cupid
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 11L
1,508 Elo+
Party 2
Ares
Ares
avatarofchaos22
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Scylla
Scylla
dad0fwar-
Scylla
Level 170
God Stats
2W - 3L
1,511 SR
Queue Stats
196W - 208L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 0 / 1
5,980
997
1,504
2,909
1,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Fenrir563
Fenrir
11
1 / 0 / 2
6,475
1,079
2,440
5,093
2,059
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Golf-3all
Hachiman
12
2 / 0 / 1
6,691
1,115
4,434
1,726
673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 1 / 4
6,494
1,082
4,388
3,237
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Tauxs
Skadi
11
1 / 1 / 2
6,442
1,074
2,763
1,449
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

362

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 1
6,195
1,033
3,249
3,118
1,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
11
1 / 2 / 0
6,571
1,095
2,605
7,668
3,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 1
6,373
1,062
2,082
1,926
849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 0 / 0
4,004
667
0
0
0
Scylla
dad0fwar-
Scylla
11
0 / 1 / 2
6,394
1,066
3,377
4,106
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
4
Kills
2
2
Deaths
4
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
W
Mercury
0
0
1
0.5
L
Cliodhna
1
2
0
0.5
W
Fenrir
Fenrir563
Fenrir
1
0
2
2
W
Hachiman
Golf-3all
Hachiman
2
0
1
2.5
W
0
1
4
2
L
1
0
1
1.5
W
Skadi
Tauxs
Skadi
1
1
2
2
L
0
0
0
0
L
Scylla
dad0fwar-
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,529
Damage
11,313
14,414
Taken
16,818
5,664
Mitigated
6,750
1,611
Healing
2,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,249
143
1,081
872
3,118
1,283
0
1,468
1,650
9,810
0
W
Mercury
1,504
316
0
64
2,909
1,336
0
1,016
1,893
0
7,739
L
Cliodhna
2,605
0
0
190
7,668
3,206
0
2,129
5,539
0
21,070
W
Fenrir
Fenrir563
Fenrir
2,440
581
0
509
5,093
2,059
0
2,098
2,995
0
10,144
W
Hachiman
Golf-3all
Hachiman
4,434
2,255
0
1,038
1,726
673
0
1,135
591
0
19,855
W
4,388
98
0
0
3,237
1,177
0
2,264
973
18,388
0
L
2,082
541
160
516
1,926
849
0
371
1,555
0
11,061
W
Skadi
Tauxs
Skadi
2,763
1,051
0
0
1,449
419
0
260
1,189
0
11,409
L
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
dad0fwar-
Scylla
3,377
40
0
0
4,106
1,412
0
532
3,442
16,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,082
Gold Earned
29,537
123
Minions Killed
118
6
Camps Cleared
3
576,744
Distance Traveled
448,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,195
1,033
20
3
0
101,240
0
W
Mercury
5,980
997
5
1
2
133,341
0
L
Cliodhna
6,571
1,095
42
7
1
124,664
0
W
Fenrir
6,475
1,079
18
3
1
118,714
0
W
Hachiman
6,691
1,115
31
5
0
118,844
0
W
Zeus
6,494
1,082
39
7
3
103,565
0
L
Cupid
6,373
1,062
19
3
1
110,816
0
W
Skadi
6,442
1,074
30
5
0
102,280
0
L
Ares
4,004
667
0
0
0
0
0
L
Scylla
6,394
1,066
37
6
1
112,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role