Player Matchup

Artemis
Artemis
 
Artemis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Boriça
Shiva
Level 155
God Stats
9W - 1L
2,039 SR
Queue Stats
241W - 173L
1,562 Elo+
Solo
Ah Puch
Ah Puch
DuhKilluminati
Ah Puch
Level 121
God Stats
3W - 0L
1,806 SR
Queue Stats
56W - 71L
1,466 Elo+
Solo
Janus
Janus
Gaspi100pre
Janus
Level 59
God Stats
3W - 5L
1,386 SR
Queue Stats
222W - 182L
1,562 Elo+
Solo
Team Averages
Level 132
1,646 SR
1,518 Elo+

VS

Team Averages
Level 123
1,359 SR
1,518 Elo+
Khepri
Khepri
Alterableashield
Khepri
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,534 Elo+
Solo
Ra
Ra
AwenBR
Ra
Level 107
God Stats
0W - 2L
1,060 SR
Queue Stats
243W - 222L
1,563 Elo+
Solo
Scylla
Scylla
Kratos741
Scylla
Level 149
God Stats
1W - 2L
1,485 SR
Queue Stats
70W - 75L
1,469 Elo+
Solo
Nox
Nox
Phillllll
Nox
Level 182
God Stats
32W - 35L
1,428 SR
Queue Stats
1,305W - 1,311L
1,524 Elo+
Solo
Charybdis
Charybdis
xLovelesS
Charybdis
Level 149
God Stats
0W - 3L
1,323 SR
Queue Stats
277W - 335L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 8
8,407
841
10,645
5,517
2,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
 
Terra
15
5 / 1 / 9
8,306
831
7,885
10,879
11,106
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Boriça
Shiva
15
2 / 1 / 13
8,204
820
8,465
9,825
9,999
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 14
7,632
763
10,488
6,646
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 1 / 10
8,619
862
10,727
6,193
2,939
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 2
7,964
796
3,827
14,766
10,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
13
0 / 3 / 4
6,838
684
4,780
8,733
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Kratos741
Scylla
15
0 / 2 / 5
7,544
754
6,118
7,421
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 1
7,450
745
5,259
8,720
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
xLovelesS
Charybdis
11
0 / 5 / 2
6,294
629
4,746
9,689
3,884
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
16
Kills
5
5
Deaths
16
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
8
8
W
Terra
 
Terra
5
1
9
9.5
L
2
4
2
0.75
L
Ra
0
3
4
0.67
W
Shiva
Boriça
Shiva
2
1
13
8.5
W
1
1
14
8
W
4
1
10
9
L
Scylla
Kratos741
Scylla
0
2
5
1.25
L
3
2
1
1.75
L
Charybdis
xLovelesS
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,210
Damage
24,730
39,060
Taken
49,329
30,121
Mitigated
26,035
18,632
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,645
2,841
0
1,245
5,517
2,933
368
3,195
2,255
0
19,564
W
Terra
 
Terra
7,885
632
4,463
3,508
10,879
11,106
0
4,929
5,863
10,760
0
L
3,827
338
285
3,431
14,766
10,149
0
10,236
4,165
8,226
0
L
Ra
4,780
345
8,479
3,749
8,733
4,095
0
3,776
4,957
18,516
0
W
Shiva
Boriça
Shiva
8,465
665
2,610
3,160
9,825
9,999
0
5,263
4,456
0
14,678
W
10,488
485
325
1,555
6,646
3,144
385
3,181
3,465
19,681
0
W
10,727
1,223
759
1,007
6,193
2,939
988
3,251
2,848
33,428
0
L
Scylla
Kratos741
Scylla
6,118
201
1,198
1,676
7,421
3,218
49
4,383
2,986
22,542
0
L
5,259
284
494
787
8,720
4,689
0
4,828
3,737
9,825
0
L
Charybdis
xLovelesS
Charybdis
4,746
2,848
207
307
9,689
3,884
0
5,579
4,110
0
12,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,168
Gold Earned
36,090
122
Minions Killed
118
0
Camps Cleared
0
980,878
Distance Traveled
890,495
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,407
841
19
2
0
161,934
0
W
Terra
8,306
831
3
0
0
205,864
0
L
Khepri
7,964
796
4
0
0
196,537
0
L
Ra
6,838
684
28
3
0
170,315
0
W
Shiva
8,204
820
24
2
0
197,755
0
W
Ah Puch
7,632
763
7
1
0
195,268
0
W
Janus
8,619
862
69
7
0
220,057
0
L
Scylla
7,544
754
43
4
0
199,692
0
L
Nox
7,450
745
13
1
0
174,506
4
L
Charybdis
6,294
629
30
3
0
149,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role