Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CPastrana23
Erlang Shen
Level 36
God Stats
3W - 0L
1,808 SR
Queue Stats
68W - 84L
1,395 Elo+
Solo
Chang'e
Chang'e
HonBadger
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 138L
1,503 Elo+
Solo
Arachne
Arachne
рхаста
Arachne
Level 152
God Stats
10W - 9L
1,453 SR
Queue Stats
154W - 152L
1,488 Elo+
Solo
Sol
Sol
个人练习生蔡徐坤
Sol
Level 48
God Stats
6W - 3L
1,589 SR
Queue Stats
306W - 337L
1,411 Elo+
Solo
Team Averages
Level 85
1,570 SR
1,459 Elo+

VS

Team Averages
Level 79
1,492 SR
1,455 Elo+
Athena
Athena
DarkSnake734fr
Athena
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,577 Elo+
Solo
Hachiman
Hachiman
JbbM
Hachiman
Level 78
God Stats
7W - 7L
1,441 SR
Queue Stats
152W - 139L
1,450 Elo+
Solo
Discordia
Discordia
JuanantATM
Discordia
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
MawaruGaming
Baron Samedi
Level 39
God Stats
1W - 2L
1,518 SR
Queue Stats
5W - 11L
1,278 Elo+
Solo
Bakasura
Bakasura
jajadead
Bakasura
Level 130
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 117L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
5 / 1 / 2
7,037
704
8,695
7,299
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
CPastrana23
Erlang Shen
9
0 / 3 / 2
5,506
551
2,288
9,822
5,071
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
HonBadger
Chang'e
9
0 / 1 / 7
5,898
590
3,625
7,931
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
рхаста
Arachne
12
6 / 0 / 3
7,179
718
3,699
6,810
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 2 / 1
6,611
661
2,959
5,563
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,107
511
1,354
9,012
6,575
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
JbbM
Hachiman
9
1 / 3 / 1
5,531
553
5,736
7,246
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
JuanantATM
Discordia
9
0 / 1 / 1
4,851
485
3,636
4,464
1,354
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Baron Samedi
MawaruGaming
Baron Samedi
11
3 / 3 / 0
6,433
643
6,585
7,801
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
jajadead
Bakasura
11
2 / 1 / 0
6,345
635
1,390
9,734
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
12
Kills
7
7
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
2
6
W
Erlang Shen
CPastrana23
Erlang Shen
0
3
2
0.33
L
1
4
0
0.25
W
Chang'e
HonBadger
Chang'e
0
1
7
3.5
L
Hachiman
JbbM
Hachiman
1
3
1
0.5
L
Discordia
JuanantATM
Discordia
0
1
1
0.5
L
Baron Samedi
MawaruGaming
Baron Samedi
3
3
0
1
L
Bakasura
jajadead
Bakasura
2
1
0
2
W
Arachne
рхаста
Arachne
6
0
3
7.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,266
Damage
18,701
37,425
Taken
38,257
17,019
Mitigated
20,043
15,965
Healing
12,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,695
2,384
0
1,970
7,299
2,568
752
649
6,638
0
54,083
W
Erlang Shen
CPastrana23
Erlang Shen
2,288
1,164
0
2,909
9,822
5,071
0
4,918
4,518
0
25,802
L
1,354
564
0
0
9,012
6,575
0
1,102
7,856
9,885
0
W
Chang'e
HonBadger
Chang'e
3,625
952
1,599
3,670
7,931
4,424
26
2,887
4,924
17,817
0
L
Hachiman
JbbM
Hachiman
5,736
2,742
0
2,706
7,246
2,576
0
876
6,322
0
44,274
L
Discordia
JuanantATM
Discordia
3,636
135
0
1,037
4,464
1,354
0
2,651
1,813
21,991
0
L
Baron Samedi
MawaruGaming
Baron Samedi
6,585
1,700
130
3,543
7,801
5,461
0
1,787
6,014
39,082
0
L
Bakasura
jajadead
Bakasura
1,390
1,042
0
4,903
9,734
4,077
0
373
9,361
0
46,668
W
Arachne
рхаста
Arachne
3,699
2,159
0
3,581
6,810
3,086
532
254
6,542
0
47,863
W
2,959
588
0
2,236
5,563
1,870
1,275
2,555
2,705
49,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,231
Gold Earned
28,267
331
Minions Killed
293
0
Camps Cleared
0
1,063,372
Distance Traveled
935,043
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,037
704
94
9
0
196,168
0
W
Erlang Shen
5,506
551
54
5
0
205,123
0
L
Athena
5,107
511
19
2
0
208,924
0
W
Chang'e
5,898
590
17
2
0
206,826
2
L
Hachiman
5,531
553
69
7
0
173,356
2
L
Discordia
4,851
485
34
3
0
220,106
6
L
Baron Samedi
6,433
643
78
8
0
150,861
0
L
Bakasura
6,345
635
93
9
0
181,796
0
W
Arachne
7,179
718
83
8
0
251,955
0
W
Sol
6,611
661
83
8
0
203,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role