Player Matchup

Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
ZhaouOfAstora
Lancelot
Level 177
God Stats
3W - 3L
1,491 SR
Queue Stats
255W - 251L
1,484 Elo+
Solo
Ra
Ra
gabreted
Ra
Level 103
God Stats
6W - 2L
1,850 SR
Queue Stats
144W - 128L
1,497 Elo+
Solo
Bacchus
Bacchus
rodrigotch44
Bacchus
Level 47
God Stats
2W - 4L
1,407 SR
Queue Stats
11W - 15L
1,416 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,479 Elo+

VS

Team Averages
Level 93
1,555 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fritszx
Kuzenbo
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 122L
1,536 Elo+
Solo
Arachne
Arachne
Joohnyz
Arachne
Level 104
God Stats
11W - 2L
1,938 SR
Queue Stats
202W - 220L
1,389 Elo+
Solo
Neith
Neith
LucasReal
Neith
Level 137
God Stats
3W - 6L
1,367 SR
Queue Stats
80W - 87L
1,489 Elo+
Solo
Horus
Horus
Siddhathar
Horus
Level 56
God Stats
12W - 12L
1,472 SR
Queue Stats
71W - 80L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 1 / 1
3,523
705
1,601
2,916
801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
6
0 / 0 / 1
3,456
691
1,467
1,226
285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
ZhaouOfAstora
Lancelot
6
2 / 1 / 0
3,599
720
2,419
4,519
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,560
712
1,144
3,486
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
rodrigotch44
Bacchus
4
0 / 0 / 1
3,319
664
1,893
2,886
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 0 / 0
3,630
726
727
1,607
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
Fritszx
Kuzenbo
5
0 / 0 / 2
3,362
672
946
2,696
2,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Joohnyz
Arachne
6
2 / 2 / 2
3,982
796
2,999
5,038
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
LucasReal
Neith
5
2 / 1 / 0
3,383
677
1,946
3,011
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Horus
4
0 / 0 / 1
3,190
638
1,147
1,468
591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
4
4
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
1
1.5
W
Scylla
 
Scylla
0
0
1
0.5
L
Ra
 
Ra
0
0
0
0
L
Kuzenbo
Fritszx
Kuzenbo
0
0
2
1
L
Arachne
Joohnyz
Arachne
2
2
2
1.5
L
Neith
LucasReal
Neith
2
1
0
2
L
Horus
0
0
1
0.5
W
Lancelot
ZhaouOfAstora
Lancelot
2
1
0
2
W
0
2
0
0
W
Bacchus
rodrigotch44
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,524
Damage
7,765
15,033
Taken
13,820
5,631
Mitigated
5,704
4,162
Healing
5,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,601
183
0
574
2,916
801
0
40
2,876
0
18,474
W
Scylla
 
Scylla
1,467
366
0
500
1,226
285
0
293
933
16,598
0
L
Ra
 
Ra
727
48
48
805
1,607
494
0
552
987
19,801
0
L
Kuzenbo
Fritszx
Kuzenbo
946
473
0
1,416
2,696
2,056
0
691
2,005
7,333
0
L
Arachne
Joohnyz
Arachne
2,999
1,949
0
1,350
5,038
1,644
0
1,671
3,323
0
15,380
L
Neith
LucasReal
Neith
1,946
554
0
724
3,011
919
0
1,166
1,797
0
13,386
L
Horus
1,147
515
0
1,177
1,468
591
0
264
1,204
0
7,942
W
Lancelot
ZhaouOfAstora
Lancelot
2,419
823
0
308
4,519
1,515
0
773
3,746
0
15,377
W
1,144
0
0
1,502
3,486
862
0
0
3,352
19,170
0
W
Bacchus
rodrigotch44
Bacchus
1,893
310
0
1,278
2,886
2,168
0
567
2,319
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,457
Gold Earned
17,547
155
Minions Killed
132
0
Camps Cleared
0
533,406
Distance Traveled
486,197
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,523
705
42
8
0
100,938
1
W
Scylla
3,456
691
42
8
0
115,797
0
L
Ra
3,630
726
45
9
0
101,744
1
L
Kuzenbo
3,362
672
4
1
0
112,948
2
L
Arachne
3,982
796
31
6
0
117,875
0
L
Neith
3,383
677
35
7
0
94,467
0
L
Horus
3,190
638
17
3
0
59,163
0
W
Lancelot
3,599
720
28
6
0
115,614
0
W
Ra
3,560
712
34
7
0
94,523
0
W
Bacchus
3,319
664
9
2
0
106,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role