Player Matchup

Ra
Ra
CreeperMine05
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 103L
1,476 Elo+
Solo
Ares
Ares
JimmyOOOHHH
Ares
Level 142
God Stats
6W - 7L
1,537 SR
Queue Stats
223W - 203L
1,476 Elo+
Party 2
Danzaburou
Danzaburou
MoistestGoose24
Danzaburou
Level 35
God Stats
54W - 40L
1,536 SR
Queue Stats
189W - 198L
1,416 Elo+
Party 2
Loki
Loki
UrBizarre
Loki
Level 61
God Stats
1W - 2L
1,424 SR
Queue Stats
17W - 12L
1,360 Elo+
Solo
King Arthur
King Arthur
eerikg10
King Arthur
Level 34
God Stats
4W - 7L
1,500 SR
Queue Stats
128W - 142L
1,373 Elo+
Solo
Team Averages
Level 72
1,499 SR
1,420 Elo+

VS

Team Averages
Level 81
1,429 SR
1,453 Elo+
Thoth
Thoth
AverageGod16
Thoth
Level 84
God Stats
20W - 24L
1,413 SR
Queue Stats
812W - 793L
1,474 Elo+
Party 1
Thor
Thor
BL8NK1
Thor
Level 66
God Stats
4W - 4L
1,234 SR
Queue Stats
370W - 387L
1,389 Elo+
Solo
Charybdis
Charybdis
IveBeenShot150
Charybdis
Level 53
God Stats
4W - 0L
1,741 SR
Queue Stats
188W - 189L
1,416 Elo+
Party 1
Hercules
Hercules
OG BOMB1000
Hercules
Level 124
God Stats
17W - 19L
1,432 SR
Queue Stats
333W - 324L
1,519 Elo+
Solo
Ymir
Ymir
TheeBarbaro19
Ymir
Level 78
God Stats
1W - 0L
1,325 SR
Queue Stats
216W - 204L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,035
476
9,106
11,559
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 7
8,614
453
10,220
18,989
19,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
MoistestGoose24
Danzaburou
14
2 / 2 / 1
8,720
459
9,341
11,054
4,963
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
16
4 / 3 / 1
9,497
500
8,516
17,303
7,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
eerikg10
King Arthur
13
0 / 4 / 3
8,493
447
8,401
20,629
21,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 2
10,321
543
11,115
11,401
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
BL8NK1
Thor
16
5 / 3 / 2
9,565
503
8,581
18,553
8,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
IveBeenShot150
Charybdis
15
2 / 2 / 1
9,290
489
10,391
14,679
6,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
OG BOMB1000
Hercules
17
0 / 1 / 6
10,458
550
13,373
17,628
19,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

13
1 / 1 / 4
8,924
470
6,632
14,836
16,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
13
15
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Thor
BL8NK1
Thor
5
3
2
2
L
2
4
0
0.5
W
Charybdis
IveBeenShot150
Charybdis
2
2
1
1.25
L
0
2
7
1.75
L
Danzaburou
MoistestGoose24
Danzaburou
2
2
1
1.25
W
Hercules
OG BOMB1000
Hercules
0
1
6
3
W
1
1
4
3
L
Loki
4
3
1
1.5
L
King Arthur
eerikg10
King Arthur
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,584
Damage
50,092
79,534
Taken
77,097
57,916
Mitigated
55,370
17,432
Healing
24,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,115
768
0
3,277
11,401
5,279
0
6,076
5,008
85,324
0
W
Thor
BL8NK1
Thor
8,581
1,706
0
4,245
18,553
8,317
1,275
3,131
15,245
0
61,503
L
9,106
120
888
3,578
11,559
5,107
174
7,473
3,984
68,062
0
W
Charybdis
IveBeenShot150
Charybdis
10,391
6,726
0
6,449
14,679
6,180
1,342
3,651
10,953
0
69,706
L
10,220
206
0
2,666
18,989
19,265
0
4,306
14,504
23,698
0
L
Danzaburou
MoistestGoose24
Danzaburou
9,341
3,571
0
5,556
11,054
4,963
895
1,894
9,041
0
71,408
W
Hercules
OG BOMB1000
Hercules
13,373
3,379
0
9,254
17,628
19,144
1,548
1,123
16,433
90
93,175
W
6,632
791
0
1,451
14,836
16,450
0
4,743
9,845
35,754
0
L
Loki
8,516
1,228
0
1,923
17,303
7,458
2,279
1,975
15,107
0
83,472
L
King Arthur
eerikg10
King Arthur
8,401
782
0
2,821
20,629
21,123
0
2,109
17,272
0
59,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
48,558
437
Minions Killed
510
0
Camps Cleared
0
1,904,309
Distance Traveled
1,836,067
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,321
543
125
7
0
364,759
2
W
Thor
9,565
503
73
4
0
358,427
0
L
Ra
9,035
476
110
6
0
350,121
0
W
Charybdis
9,290
489
128
7
0
355,444
2
L
Ares
8,614
453
24
1
0
369,400
4
L
Danzaburou
8,720
459
101
5
0
362,738
0
W
Hercules
10,458
550
145
8
0
392,838
2
W
Ymir
8,924
470
39
2
0
364,599
0
L
Loki
9,497
500
107
6
0
429,887
0
L
King Arthur
8,493
447
95
5
0
392,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role