Player Matchup

Thor
Thor
ExpIosive
Thor
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
79W - 68L
1,601 Elo+
Solo
Cernunnos
Cernunnos
Gilga0900
Cernunnos
Level 89
God Stats
6W - 3L
1,978 SR
Queue Stats
316W - 287L
1,517 Elo+
Solo
Jing Wei
Jing Wei
HumbleGuardian
Jing Wei
Level 86
God Stats
0W - 1L
1,478 SR
Queue Stats
47W - 58L
1,497 Elo+
Party 1
Ra
Ra
Treymasterlex5
Ra
Level 129
God Stats
2W - 1L
1,671 SR
Queue Stats
117W - 128L
1,558 Elo+
Party 1
Achilles
Achilles
wayside3121
Achilles
Level 42
God Stats
7W - 5L
1,500 SR
Queue Stats
221W - 208L
1,469 Elo+
Solo
Team Averages
Level 94
1,676 SR
1,529 Elo+

VS

Team Averages
Level 128
1,578 SR
1,518 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BunniesOfDoom
Achilles
Level 196
God Stats
8W - 5L
1,519 SR
Queue Stats
46W - 46L
1,494 Elo+
Solo
Jormungandr
Jormungandr
GandalfStormcrow
Jormungandr
Level 152
God Stats
17W - 9L
1,873 SR
Queue Stats
547W - 517L
1,611 Elo+
Solo
Olorun
Olorun
GorditoII
Olorun
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 68L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
2 / 0 / 0
4,657
665
1,739
5,778
2,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
Gilga0900
Cernunnos
1
0 / 0 / 0
2,934
419
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
7
0 / 2 / 0
3,934
562
2,173
4,878
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 2 / 0
4,633
662
2,096
6,569
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
wayside3121
Achilles
8
0 / 1 / 1
4,132
590
3,022
4,218
3,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 1 / 3
4,787
684
1,888
3,301
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
 
Thanatos
8
2 / 0 / 0
4,687
670
1,634
4,497
1,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BunniesOfDoom
Achilles
9
1 / 1 / 0
5,008
715
2,142
6,523
5,410
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
GandalfStormcrow
Jormungandr
7
1 / 0 / 1
4,472
639
2,133
6,246
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
GorditoII
Olorun
8
1 / 0 / 1
4,873
696
3,112
4,602
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
3
1.5
W
Thanatos
 
Thanatos
2
0
0
2
W
Achilles
BunniesOfDoom
Achilles
1
1
0
1
L
Thor
2
0
0
2
W
Jormungandr
GandalfStormcrow
Jormungandr
1
0
1
1.5
L
Cernunnos
Gilga0900
Cernunnos
0
0
0
0
W
Olorun
GorditoII
Olorun
1
0
1
1.5
L
Jing Wei
0
2
0
0
L
0
2
0
0
L
Achilles
wayside3121
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,030
Damage
10,909
21,443
Taken
25,169
9,597
Mitigated
14,668
6,919
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,888
752
0
840
3,301
1,186
0
1,174
2,127
0
32,921
W
Thanatos
 
Thanatos
1,634
271
0
4,129
4,497
1,536
0
288
4,209
0
28,623
W
Achilles
BunniesOfDoom
Achilles
2,142
523
0
2,359
6,523
5,410
0
0
5,820
0
21,035
L
Thor
1,739
150
0
3,002
5,778
2,072
0
288
5,490
0
26,234
W
Jormungandr
GandalfStormcrow
Jormungandr
2,133
542
0
1,895
6,246
4,936
0
434
5,812
18,533
140
L
Cernunnos
Gilga0900
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
GorditoII
Olorun
3,112
1,392
0
2,409
4,602
1,600
0
305
4,297
31,592
0
L
Jing Wei
2,173
1,550
0
250
4,878
1,733
0
3,006
1,872
0
19,008
L
2,096
530
36
2,636
6,569
2,627
0
1,825
4,744
30,190
0
L
Achilles
wayside3121
Achilles
3,022
495
0
995
4,218
3,165
0
114
4,104
0
14,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,290
Gold Earned
23,827
147
Minions Killed
239
0
Camps Cleared
0
645,996
Distance Traveled
733,097
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,787
684
55
8
0
116,647
0
W
Thanatos
4,687
670
62
9
0
182,595
0
W
Achilles
5,008
715
35
5
0
130,788
0
L
Thor
4,657
665
47
7
0
158,803
1
W
Jormungandr
4,472
639
28
4
0
157,605
2
L
Cernunnos
2,934
419
0
0
0
14,364
0
W
Olorun
4,873
696
59
8
0
145,462
2
L
Jing Wei
3,934
562
38
5
0
156,798
0
L
Ra
4,633
662
45
6
0
148,394
0
L
Achilles
4,132
590
17
2
0
167,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role