Player Matchup

Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Cristamufasa
Geb
Level 129
God Stats
5W - 7L
1,534 SR
Queue Stats
134W - 129L
1,454 Elo+
Solo
King Arthur
King Arthur
Elvinguhl
King Arthur
Level 109
God Stats
2W - 2L
1,569 SR
Queue Stats
6W - 5L
1,474 Elo+
Party 1
Hades
Hades
Homeosztázis
Hades
Level 132
God Stats
1W - 2L
1,419 SR
Queue Stats
131W - 133L
1,500 Elo+
Solo
Thor
Thor
PoDours
Thor
Level 73
God Stats
1W - 1L
1,227 SR
Queue Stats
116W - 126L
1,483 Elo+
Solo
Team Averages
Level 94
1,450 SR
1,482 Elo+

VS

Team Averages
Level 69
1,541 SR
1,478 Elo+
Ra
Ra
 
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LogiF4
Anubis
Level 68
God Stats
23W - 16L
1,602 SR
Queue Stats
187W - 182L
1,461 Elo+
Solo
Hachiman
Hachiman
Nhato86
Hachiman
Level 62
God Stats
11W - 5L
1,618 SR
Queue Stats
151W - 122L
1,509 Elo+
Party 2
Bacchus
Bacchus
OzY-Shade
Bacchus
Level 22
God Stats
6W - 9L
1,484 SR
Queue Stats
21W - 35L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 3 / 1
5,602
467
3,320
7,500
2,394
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 5
5,938
495
2,255
9,499
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Elvinguhl
King Arthur
12
4 / 0 / 4
7,438
620
5,474
8,606
5,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 0 / 2
7,182
599
4,372
6,910
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
PoDours
Thor
13
5 / 0 / 2
7,382
615
6,271
9,712
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 2 / 0
5,960
497
2,290
4,830
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
9
0 / 3 / 1
5,529
461
4,381
10,162
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
LogiF4
Anubis
4
0 / 2 / 0
4,480
373
1,535
2,142
827
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Nhato86
Hachiman
10
4 / 2 / 0
6,143
512
7,883
6,949
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
OzY-Shade
Bacchus
9
0 / 3 / 4
5,997
500
5,271
9,105
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
4
4
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
3
1
0.5
L
Ra
 
Ra
0
2
0
0
L
Apollo
 
Apollo
0
3
1
0.17
W
0
1
5
2.5
W
King Arthur
Elvinguhl
King Arthur
4
0
4
6
W
2
0
2
3
L
Anubis
LogiF4
Anubis
0
2
0
0
L
Hachiman
Nhato86
Hachiman
4
2
0
2
L
Bacchus
OzY-Shade
Bacchus
0
3
4
0.67
W
Thor
PoDours
Thor
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,692
Damage
21,360
42,227
Taken
33,188
19,815
Mitigated
17,309
11,491
Healing
8,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,320
2,200
0
1,404
7,500
2,394
796
1,295
6,205
0
23,737
L
Ra
 
Ra
2,290
543
195
1,379
4,830
1,904
115
1,772
3,058
49,371
0
L
Apollo
 
Apollo
4,381
2,505
0
650
10,162
3,820
231
1,491
8,671
0
39,832
W
2,255
64
0
2,898
9,499
4,752
260
2,255
7,244
17,153
0
W
King Arthur
Elvinguhl
King Arthur
5,474
255
0
864
8,606
5,054
0
3,453
5,041
0
40,868
W
4,372
368
570
5,005
6,910
3,552
861
643
6,267
63,221
0
L
Anubis
LogiF4
Anubis
1,535
170
0
518
2,142
827
0
0
2,142
11,808
0
L
Hachiman
Nhato86
Hachiman
7,883
3,355
0
3,272
6,949
2,527
905
1,469
5,480
0
45,246
L
Bacchus
OzY-Shade
Bacchus
5,271
210
0
2,398
9,105
8,231
0
1,931
7,174
19,320
0
W
Thor
PoDours
Thor
6,271
3,002
0
750
9,712
4,063
0
1,779
7,933
0
59,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,542
Gold Earned
28,109
325
Minions Killed
264
0
Camps Cleared
0
1,207,634
Distance Traveled
971,091
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,602
467
41
3
0
231,207
0
L
Ra
5,960
497
75
6
0
229,964
0
L
Apollo
5,529
461
66
6
0
240,163
0
W
Geb
5,938
495
14
1
0
206,130
0
W
King Arthur
7,438
620
59
5
0
275,712
0
W
Hades
7,182
599
126
11
0
232,564
1
L
Anubis
4,480
373
17
1
0
52,840
0
L
Hachiman
6,143
512
81
7
0
210,315
0
L
Bacchus
5,997
500
25
2
0
237,809
0
W
Thor
7,382
615
85
7
0
262,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role