Player Matchup

Athena
Athena
Silver III
 
Athena
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
Primakin
Fenrir
Silver V
Level 83
God Stats
1W - 1L
1,246 SR
Queue Stats
48W - 77L
900 MMR
Solo
Shiva
Shiva
Silver III
Prisoner788
Shiva
Silver III
Level 147
God Stats
3W - 2L
1,560 SR
Queue Stats
125W - 144L
1,017 MMR
Party 1
Sol
Sol
Silver III
hydro2121
Sol
Silver III
Level 151
God Stats
67W - 48L
1,586 SR
Queue Stats
691W - 726L
890 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
laureano11
Zhong Kui
Silver I
Level 107
God Stats
30W - 7L
1,790 SR
Queue Stats
177W - 180L
1,174 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,536 SR
1,096 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,474 SR
930 MMR
Kukulkan
Kukulkan
Silver III
Alcloud_Jager
Kukulkan
Silver III
Level 129
God Stats
78W - 81L
1,535 SR
Queue Stats
297W - 317L
1,101 MMR
Solo
King Arthur
King Arthur
Bronze III
DedSec_Eron
King Arthur
Bronze III
Level 105
God Stats
1W - 2L
1,376 SR
Queue Stats
69W - 119L
288 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
LilDino300
Ratatoskr
Silver II
Level 133
God Stats
27W - 32L
1,394 SR
Queue Stats
273W - 283L
1,124 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
MILOS SRBIJA BG
Cernunnos
Bronze I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 55L
1,012 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
tyeray2016
Baron Samedi
Silver II
Level 126
God Stats
24W - 19L
1,563 SR
Queue Stats
273W - 283L
1,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 7
7,771
555
4,352
11,052
9,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Primakin
Fenrir
12
2 / 1 / 3
7,158
511
4,080
12,169
5,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 3
7,538
538
9,226
10,868
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
11 / 0 / 2
8,572
612
17,627
12,450
4,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
laureano11
Zhong Kui
13
1 / 3 / 1
7,885
563
6,457
11,656
13,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ao KuangVamanaMartichorasAgni

VS

Bans
IzanamiAnubisHerculesRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alcloud_Jager
Kukulkan
12
1 / 3 / 0
6,924
495
4,696
8,165
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
DedSec_Eron
King Arthur
9
0 / 7 / 1
5,162
369
3,977
15,177
9,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
LilDino300
Ratatoskr
11
2 / 2 / 0
6,573
470
6,126
11,326
4,896
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
MILOS SRBIJA BG
Cernunnos
10
1 / 4 / 1
6,392
457
8,494
11,624
4,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
tyeray2016
Baron Samedi
14
1 / 2 / 2
7,287
521
6,329
9,541
7,802
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
6
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
7
5.5
L
Kukulkan
Alcloud_Jager
Kukulkan
1
3
0
0.33
L
King Arthur
DedSec_Eron
King Arthur
0
7
1
0.07
L
Ratatoskr
LilDino300
Ratatoskr
2
2
0
1
L
Cernunnos
MILOS SRBIJA BG
Cernunnos
1
4
1
0.38
W
Fenrir
Primakin
Fenrir
2
1
3
3.5
W
2
1
3
3.5
W
11
0
2
12
W
Zhong Kui
laureano11
Zhong Kui
1
3
1
0.5
L
Baron Samedi
tyeray2016
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,742
Damage
29,622
58,195
Taken
55,833
40,188
Mitigated
29,999
20,751
Healing
12,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,352
1,447
0
2,592
11,052
9,768
6
990
9,902
19,155
0
L
Kukulkan
Alcloud_Jager
Kukulkan
4,696
531
0
1,638
8,165
3,433
0
460
7,651
45,621
0
L
King Arthur
DedSec_Eron
King Arthur
3,977
902
79
1,033
15,177
9,015
0
9,984
5,193
0
25,087
L
Ratatoskr
LilDino300
Ratatoskr
6,126
1,501
0
2,454
11,326
4,896
0
2,901
8,425
0
49,157
L
Cernunnos
MILOS SRBIJA BG
Cernunnos
8,494
3,746
0
3,932
11,624
4,853
0
8,946
2,678
0
43,719
W
Fenrir
Primakin
Fenrir
4,080
581
0
1,994
12,169
5,360
0
745
11,424
0
59,398
W
9,226
1,164
0
2,002
10,868
7,284
0
3,524
7,344
0
49,101
W
17,627
8,743
0
7,894
12,450
4,604
466
105
12,296
60,156
0
W
Zhong Kui
laureano11
Zhong Kui
6,457
398
0
6,269
11,656
13,172
7
5,643
5,847
60,826
0
L
Baron Samedi
tyeray2016
Baron Samedi
6,329
524
0
3,640
9,541
7,802
0
6,159
3,382
54,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
32,338
364
Minions Killed
360
0
Camps Cleared
0
1,454,224
Distance Traveled
1,325,003
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,771
555
26
2
0
335,790
2
L
Kukulkan
6,924
495
86
6
0
246,876
6
L
King Arthur
5,162
369
27
2
0
293,487
0
L
Ratatoskr
6,573
470
79
6
0
311,131
0
L
Cernunnos
6,392
457
66
5
0
238,261
1
W
Fenrir
7,158
511
71
5
0
310,909
2
W
Shiva
7,538
538
81
6
0
306,535
0
W
Sol
8,572
612
80
6
0
260,312
3
W
Zhong Kui
7,885
563
106
8
0
240,678
3
L
Baron Samedi
7,287
521
102
7
0
235,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role