Player Matchup

Mercury
Mercury
ChemikusZA
Mercury
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 62L
1,415 Elo+
Solo
Ix Chel
Ix Chel
Slydezuma9697
Ix Chel
Level 47
God Stats
1W - 2L
1,319 SR
Queue Stats
23W - 25L
1,410 Elo+
Party 2
Horus
Horus
THeLaSTDeViL879
Horus
Level 124
God Stats
39W - 40L
1,510 SR
Queue Stats
181W - 250L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
ULTRAvio_lence_
Erlang Shen
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
266W - 247L
1,466 Elo+
Solo
Cupid
Cupid
ivani959
Cupid
Level 69
God Stats
5W - 2L
1,632 SR
Queue Stats
90W - 82L
1,444 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,432 Elo+

VS

Team Averages
Level 83
1,478 SR
1,451 Elo+
Skadi
Skadi
NiclasDJ
Skadi
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,477 Elo+
Solo
Mulan
Mulan
Not_Whisperer
Mulan
Level 91
God Stats
4W - 5L
1,640 SR
Queue Stats
338W - 334L
1,410 Elo+
Party 1
Athena
Athena
TBS x SwiFTy
Athena
Level 87
God Stats
20W - 13L
1,699 SR
Queue Stats
569W - 562L
1,503 Elo+
Solo
Loki
Loki
danini269
Loki
Level 92
God Stats
5W - 9L
1,177 SR
Queue Stats
106W - 83L
1,464 Elo+
Solo
Izanami
Izanami
lorenzithebest
Izanami
Level 83
God Stats
8W - 16L
1,373 SR
Queue Stats
423W - 431L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChemikusZA
Mercury
13
3 / 1 / 4
7,905
527
6,853
11,672
4,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
13
4 / 1 / 1
7,987
532
8,488
11,398
5,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 1 / 4
7,799
520
6,331
11,884
9,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
ULTRAvio_lence_
Erlang Shen
14
2 / 2 / 1
8,172
545
9,228
15,584
11,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
ivani959
Cupid
12
1 / 2 / 6
7,274
485
10,558
11,743
4,779
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
NiclasDJ
Skadi
12
1 / 2 / 0
7,061
471
5,578
9,295
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 3 / 0
8,537
569
11,136
14,243
11,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
10
1 / 4 / 2
6,862
457
10,025
15,795
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
12
2 / 1 / 3
7,429
495
6,944
12,017
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 3 / 2
7,497
500
8,275
15,696
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
7
7
Deaths
13
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
ChemikusZA
Mercury
3
1
4
5
L
Skadi
NiclasDJ
Skadi
1
2
0
0.5
L
2
3
0
0.67
W
Ix Chel
4
1
1
4.5
L
Athena
1
4
2
0.5
W
3
1
4
5
W
Erlang Shen
ULTRAvio_lence_
Erlang Shen
2
2
1
1.25
L
Loki
2
1
3
3.5
W
Cupid
ivani959
Cupid
1
2
6
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,458
Damage
41,958
62,281
Taken
67,046
35,350
Mitigated
38,883
25,321
Healing
14,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ChemikusZA
Mercury
6,853
2,741
0
835
11,672
4,516
0
2,026
9,548
0
68,829
L
Skadi
NiclasDJ
Skadi
5,578
1,921
0
271
9,295
3,385
360
819
8,476
0
50,498
L
11,136
1,575
0
5,154
14,243
11,950
95
635
13,608
0
58,628
W
Ix Chel
8,488
1,296
486
1,535
11,398
5,183
365
2,417
8,981
56,653
0
L
Athena
10,025
2,276
0
874
15,795
12,868
0
2,987
12,722
33,378
0
W
6,331
3,808
6,221
6,127
11,884
9,155
0
3,153
8,671
0
16,439
W
Erlang Shen
ULTRAvio_lence_
Erlang Shen
9,228
3,945
0
6,202
15,584
11,717
0
12
14,544
0
59,489
L
Loki
6,944
1,739
214
2,200
12,017
4,459
68
1,240
10,777
0
36,870
W
Cupid
ivani959
Cupid
10,558
5,200
605
3,310
11,743
4,779
0
2,580
9,163
0
42,855
L
8,275
5,896
0
5,745
15,696
6,221
466
2,861
12,835
0
62,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,137
Gold Earned
37,386
345
Minions Killed
355
0
Camps Cleared
0
1,514,144
Distance Traveled
1,467,707
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,905
527
98
7
0
372,975
0
L
Skadi
7,061
471
71
5
0
294,147
1
L
Mulan
8,537
569
108
7
0
273,488
0
W
Ix Chel
7,987
532
83
6
0
270,248
0
L
Athena
6,862
457
37
2
0
331,141
0
W
Horus
7,799
520
19
1
0
291,105
5
W
Erlang Shen
8,172
545
88
6
0
296,567
0
L
Loki
7,429
495
50
3
0
312,624
0
W
Cupid
7,274
485
57
4
0
283,249
0
L
Izanami
7,497
500
89
6
0
256,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role