Player Matchup

Janus
Janus
Platinum II
FanDeWiferlo
Janus
Platinum II
Level 102
God Stats
6W - 6L
1,486 SR
Queue Stats
71W - 48L
1,976 MMR
Solo
King Arthur
King Arthur
Platinum I
Razaael
King Arthur
Platinum I
Level 113
God Stats
1W - 3L
1,582 SR
Queue Stats
69W - 62L
1,862 MMR
Solo
Kuzenbo
Kuzenbo
Platinum II
Vinadarian
Kuzenbo
Platinum II
Level 149
God Stats
27W - 21L
1,795 SR
Queue Stats
142W - 134L
1,823 MMR
Party 2
Thanatos
Thanatos
Platinum II
guillermon
Thanatos
Platinum II
Level 149
God Stats
5W - 2L
1,853 SR
Queue Stats
142W - 134L
1,823 MMR
Party 2
Ishtar
Ishtar
Diamond V
pablo55
Ishtar
Diamond V
Level 129
God Stats
95W - 87L
1,622 SR
Queue Stats
438W - 420L
1,856 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,668 SR
1,868 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,681 SR
1,715 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Tinglis1
Ares
Gold III
Level 124
God Stats
5W - 1L
1,694 SR
Queue Stats
29W - 21L
1,801 MMR
Party 1
Hachiman
Hachiman
Platinum V
eliottc
Hachiman
Platinum V
Level 178
God Stats
5W - 2L
1,775 SR
Queue Stats
53W - 30L
1,929 MMR
Party 1
Achilles
Achilles
Platinum V
lMogry-
Achilles
Platinum V
Level 158
God Stats
15W - 7L
1,936 SR
Queue Stats
481W - 483L
1,843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
3,718
744
2,080
2,377
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Razaael
King Arthur
1
0 / 0 / 0
944
189
0
0
0
Kuzenbo
Vinadarian
Kuzenbo
5
0 / 0 / 0
3,175
635
1,614
2,978
2,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
guillermon
Thanatos
6
0 / 2 / 1
3,236
647
1,523
4,541
1,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
pablo55
Ishtar
5
1 / 2 / 1
3,431
686
2,285
4,082
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TyrMartichorasErlang ShenAo Kuang

VS

Bans
GebHerculesRavanaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
2 / 0 / 0
4,046
809
1,645
1,640
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
 
Artio
7
1 / 0 / 0
3,653
731
1,945
4,274
2,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
5
0 / 1 / 2
3,306
661
1,602
3,089
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
eliottc
Hachiman
6
2 / 0 / 0
3,779
756
1,380
2,448
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
lMogry-
Achilles
6
0 / 1 / 2
3,558
712
536
4,746
1,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
5
5
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
0
0
2
W
Artio
 
Artio
1
0
0
1
L
1
1
1
1.5
L
King Arthur
Razaael
King Arthur
0
0
0
0
W
Ares
0
1
2
1
L
Kuzenbo
Vinadarian
Kuzenbo
0
0
0
0
W
Hachiman
eliottc
Hachiman
2
0
0
2
L
Thanatos
guillermon
Thanatos
0
2
1
0.25
W
Achilles
lMogry-
Achilles
0
1
2
1
L
Ishtar
pablo55
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,502
Damage
7,108
13,978
Taken
16,197
6,061
Mitigated
6,463
6,398
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,645
462
0
545
1,640
363
0
474
1,080
17,226
0
W
Artio
 
Artio
1,945
174
0
1,820
4,274
2,276
0
1,614
2,660
10,667
0
L
2,080
444
0
620
2,377
658
0
1,066
1,193
20,712
0
L
King Arthur
Razaael
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ares
1,602
536
0
648
3,089
1,535
0
652
2,175
7,737
0
L
Kuzenbo
Vinadarian
Kuzenbo
1,614
570
0
1,680
2,978
2,255
0
1,260
1,436
8,826
0
W
Hachiman
eliottc
Hachiman
1,380
819
0
1,913
2,448
680
0
0
2,448
0
19,857
L
Thanatos
guillermon
Thanatos
1,523
470
0
2,599
4,541
1,709
0
1,132
3,327
0
15,340
W
Achilles
lMogry-
Achilles
536
170
0
1,123
4,746
1,609
0
771
3,919
0
17,478
L
Ishtar
pablo55
Ishtar
2,285
1,369
0
1,499
4,082
1,439
0
1,462
2,620
0
15,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,504
Gold Earned
18,342
118
Minions Killed
142
0
Camps Cleared
0
422,940
Distance Traveled
525,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
4,046
809
48
10
0
102,324
0
W
Artio
3,653
731
20
4
0
107,774
0
L
Janus
3,718
744
52
10
0
102,747
0
L
King Arthur
944
189
0
0
0
0
0
W
Ares
3,306
661
12
2
0
111,515
0
L
Kuzenbo
3,175
635
7
1
0
118,677
0
W
Hachiman
3,779
756
32
6
0
85,622
0
L
Thanatos
3,236
647
31
6
0
110,375
0
W
Achilles
3,558
712
30
6
0
118,041
0
L
Ishtar
3,431
686
28
6
0
91,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role