Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ByBerni17
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,460 Elo+
Solo
Ullr
Ullr
IMANOL--NEUS
Ullr
Level 149
God Stats
1W - 1L
1,256 SR
Queue Stats
149W - 153L
1,445 Elo+
Solo
Cliodhna
Cliodhna
MyLittleBeria
Cliodhna
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 20L
1,346 Elo+
Solo
Loki
Loki
turicchiu
Loki
Level 128
God Stats
13W - 7L
1,378 SR
Queue Stats
699W - 716L
1,374 Elo+
Solo
Team Averages
Level 103
1,427 SR
1,425 Elo+

VS

Team Averages
Level 116
1,526 SR
1,521 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dragonized44
Arachne
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
169W - 177L
1,446 Elo+
Solo
Izanami
Izanami
Scarface6587
Izanami
Level 98
God Stats
4W - 2L
1,667 SR
Queue Stats
149W - 155L
1,367 Elo+
Solo
Hel
Hel
Trinitro763
Hel
Level 66
God Stats
1W - 2L
1,511 SR
Queue Stats
107W - 95L
1,505 Elo+
Solo
Nu Wa
Nu Wa
xHiyokoSaionji
Nu Wa
Level 146
God Stats
0W - 1L
1,452 SR
Queue Stats
26W - 17L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 4 / 9
9,162
833
7,050
16,737
9,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ByBerni17
Jing Wei
16
4 / 3 / 7
9,315
847
6,492
10,952
5,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 9
8,519
774
7,471
10,289
5,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
MyLittleBeria
Cliodhna
18
6 / 4 / 6
10,539
958
14,017
14,680
6,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
16
2 / 3 / 6
9,019
820
9,265
13,767
9,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
0 / 4 / 12
7,990
726
10,317
12,209
10,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Dragonized44
Arachne
17
6 / 2 / 4
9,248
841
7,966
8,675
5,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Scarface6587
Izanami
18
2 / 4 / 10
9,786
890
16,752
14,302
8,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 4 / 5
10,301
936
21,398
16,566
7,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 0 / 0
6,108
555
0
0
0

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
47
14
Kills
16
16
Deaths
14
37
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
4
9
1.63
L
Ne Zha
 
Ne Zha
0
4
12
1.5
W
Jing Wei
ByBerni17
Jing Wei
4
3
7
2.5
L
Arachne
Dragonized44
Arachne
6
2
4
4
W
0
2
9
2.25
W
Cliodhna
MyLittleBeria
Cliodhna
6
4
6
2.25
L
Izanami
Scarface6587
Izanami
2
4
10
1.75
L
8
4
5
2.63
W
Loki
2
3
6
1.67
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
56,433
66,425
Taken
51,752
35,435
Mitigated
32,659
29,737
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,050
324
8,611
9,041
16,737
9,087
70
5,448
11,289
24,360
0
L
Ne Zha
 
Ne Zha
10,317
1,279
720
2,787
12,209
10,989
76
1,668
10,390
0
14,403
W
Jing Wei
ByBerni17
Jing Wei
6,492
4,891
355
1,200
10,952
5,275
1,531
3,740
7,188
0
21,865
L
Arachne
Dragonized44
Arachne
7,966
5,667
1,331
2,883
8,675
5,341
350
1,012
7,399
0
12,765
W
7,471
2,583
508
1,505
10,289
5,001
818
1,477
8,812
0
19,661
W
Cliodhna
MyLittleBeria
Cliodhna
14,017
1,584
714
3,038
14,680
6,743
1,423
5,117
9,563
0
28,569
L
Izanami
Scarface6587
Izanami
16,752
7,456
1,152
2,377
14,302
8,497
1,240
1,847
12,115
0
43,102
L
21,398
1,518
6,423
8,598
16,566
7,832
513
2,231
14,096
35,178
0
W
Loki
9,265
816
3,322
1,443
13,767
9,329
0
5,779
7,768
0
21,041
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
43,433
188
Minions Killed
119
0
Camps Cleared
0
1,092,051
Distance Traveled
859,057
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,162
833
55
5
0
211,406
0
L
Ne Zha
7,990
726
7
1
0
198,141
0
W
Jing Wei
9,315
847
42
4
0
212,782
0
L
Arachne
9,248
841
12
1
0
249,418
0
W
Ullr
8,519
774
42
4
0
200,287
0
W
Cliodhna
10,539
958
29
3
0
230,998
0
L
Izanami
9,786
890
65
6
0
205,738
0
L
Hel
10,301
936
35
3
0
205,760
0
W
Loki
9,019
820
20
2
0
236,578
0
L
Nu Wa
6,108
555
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role