Player Matchup

Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Eternal_Grinaldi
Zeus
Level 155
God Stats
9W - 2L
1,876 SR
Queue Stats
479W - 482L
1,504 Elo+
Solo
Neith
Neith
SEYVANHEL
Neith
Level 168
God Stats
44W - 39L
1,423 SR
Queue Stats
1,280W - 1,263L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Swamp_Croc
Cthulhu
Level 107
God Stats
6W - 6L
1,646 SR
Queue Stats
56W - 68L
1,406 Elo+
Solo
Tsukuyomi
Tsukuyomi
zenfrmda5
Tsukuyomi
Level 89
God Stats
7W - 6L
1,566 SR
Queue Stats
81W - 83L
1,415 Elo+
Solo
Team Averages
Level 135
1,602 SR
1,453 Elo+

VS

Team Averages
Level 117
1,625 SR
1,414 Elo+
Fenrir
Fenrir
GABESTER2763
Fenrir
Level 125
God Stats
3W - 4L
1,241 SR
Queue Stats
37W - 29L
1,431 Elo+
Party 1
Guan Yu
Guan Yu
MAYN1AK
Guan Yu
Level 123
God Stats
4W - 2L
1,644 SR
Queue Stats
95W - 84L
1,555 Elo+
Solo
Cupid
Cupid
Tman672609
Cupid
Level 85
God Stats
1W - 0L
1,872 SR
Queue Stats
2W - 8L
1,166 Elo+
Party 1
Neith
Neith
juanmrtroll
Neith
Level 106
God Stats
3W - 1L
1,801 SR
Queue Stats
61W - 64L
1,474 Elo+
Solo
Vulcan
Vulcan
richdogg27
Vulcan
Level 145
God Stats
96W - 75L
1,567 SR
Queue Stats
149W - 144L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
2 / 3 / 2
10,468
616
15,066
22,310
20,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
5 / 4 / 1
10,582
622
11,999
8,049
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
SEYVANHEL
Neith
14
5 / 1 / 0
8,709
512
7,757
10,904
4,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Swamp_Croc
Cthulhu
12
0 / 1 / 3
7,660
451
5,025
13,335
10,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
zenfrmda5
Tsukuyomi
15
2 / 5 / 3
9,354
550
5,733
15,546
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 3 / 2
9,586
564
8,484
17,625
8,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
MAYN1AK
Guan Yu
17
7 / 3 / 1
9,965
586
19,324
22,220
35,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cupid
15
1 / 3 / 4
8,561
504
1,901
10,345
4,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 5 / 1
7,514
442
8,141
12,291
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
richdogg27
Vulcan
13
0 / 0 / 1
7,059
415
6,977
4,885
1,884
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
23
14
Kills
14
14
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
3
2
1
L
5
4
1
1.38
W
Fenrir
5
3
2
2
W
Guan Yu
MAYN1AK
Guan Yu
7
3
1
2.5
L
Neith
SEYVANHEL
Neith
5
1
0
5
L
Cthulhu
Swamp_Croc
Cthulhu
0
1
3
1.5
W
Cupid
1
3
4
1
W
1
5
1
0.3
W
Vulcan
richdogg27
Vulcan
0
0
1
0.5
L
Tsukuyomi
zenfrmda5
Tsukuyomi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,580
Damage
44,827
70,144
Taken
67,366
48,396
Mitigated
55,196
17,909
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,066
3,669
0
9,952
22,310
20,887
0
1,595
20,540
0
103,567
L
11,999
1,447
0
250
8,049
5,473
138
21
8,028
81,271
0
W
Fenrir
8,484
1,935
0
4,100
17,625
8,220
438
4,209
13,059
0
61,513
W
Guan Yu
MAYN1AK
Guan Yu
19,324
3,665
68
7,983
22,220
35,931
0
1,441
20,775
3,337
72,620
L
Neith
SEYVANHEL
Neith
7,757
1,383
0
2,586
10,904
4,910
1,874
3,431
7,473
0
79,849
L
Cthulhu
Swamp_Croc
Cthulhu
5,025
373
2,097
2,284
13,335
10,929
87
3,274
10,061
31,709
321
W
Cupid
1,901
883
0
3,867
10,345
4,078
508
6,302
3,625
0
39,791
W
8,141
2,826
0
1,305
12,291
5,083
166
2,823
9,468
0
58,380
W
Vulcan
richdogg27
Vulcan
6,977
4,804
208
333
4,885
1,884
0
1,271
3,614
41,051
0
L
Tsukuyomi
zenfrmda5
Tsukuyomi
5,733
1,745
0
740
15,546
6,197
503
522
15,024
0
84,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,773
Gold Earned
42,685
604
Minions Killed
404
0
Camps Cleared
0
1,652,452
Distance Traveled
1,705,084
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,468
616
159
9
0
296,998
0
L
Zeus
10,582
622
147
9
0
298,774
2
W
Fenrir
9,586
564
86
5
0
344,504
3
W
Guan Yu
9,965
586
99
6
0
352,385
0
L
Neith
8,709
512
133
8
0
330,536
2
L
Cthulhu
7,660
451
47
3
0
337,455
0
W
Cupid
8,561
504
77
5
0
311,095
0
W
Neith
7,514
442
86
5
0
307,519
0
W
Vulcan
7,059
415
56
3
0
389,581
6
L
Tsukuyomi
9,354
550
118
7
0
388,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role