Player Matchup

Ra
Ra
MEBOxxSteady
Ra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,526 Elo+
Solo
Tsukuyomi
Tsukuyomi
ShadierFkey
Tsukuyomi
Level 101
God Stats
129W - 100L
1,526 SR
Queue Stats
197W - 192L
1,466 Elo+
Solo
Ix Chel
Ix Chel
coolie174
Ix Chel
Level 148
God Stats
168W - 147L
1,548 SR
Queue Stats
443W - 459L
1,456 Elo+
Solo
Team Averages
Level 125
1,525 SR
1,483 Elo+

VS

Team Averages
Level 81
1,460 SR
1,413 Elo+
Hachiman
Hachiman
AIRFRYEDLIPS
Hachiman
Level 67
God Stats
7W - 5L
1,510 SR
Queue Stats
97W - 97L
1,418 Elo+
Solo
Bacchus
Bacchus
CarpetSlug7
Bacchus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,389 Elo+
Solo
Chaac
Chaac
alp2015
Chaac
Level 56
God Stats
0W - 1L
1,369 SR
Queue Stats
39W - 34L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 11
13,009
867
14,271
10,399
4,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ShadierFkey
Tsukuyomi
13
6 / 3 / 7
11,637
776
12,723
11,282
5,142
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
coolie174
Ix Chel
16
8 / 3 / 12
12,911
861
15,524
11,809
5,586
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AIRFRYEDLIPS
Hachiman
13
3 / 8 / 3
10,698
713
10,137
12,255
4,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
CarpetSlug7
Bacchus
13
1 / 4 / 4
10,008
667
6,555
16,353
23,009
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
alp2015
Chaac
12
2 / 8 / 3
10,534
702
10,873
23,381
25,990
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
20
Kills
6
6
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AIRFRYEDLIPS
Hachiman
3
8
3
0.56
L
Bacchus
CarpetSlug7
Bacchus
1
4
4
0.75
W
6
0
11
11.5
W
Tsukuyomi
ShadierFkey
Tsukuyomi
6
3
7
3.17
L
Chaac
alp2015
Chaac
2
8
3
0.44
W
Ix Chel
coolie174
Ix Chel
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,518
Damage
27,565
33,490
Taken
51,989
15,562
Mitigated
53,398
12,830
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AIRFRYEDLIPS
Hachiman
10,137
5,121
0
534
12,255
4,399
0
7,120
5,005
0
44,504
L
Bacchus
CarpetSlug7
Bacchus
6,555
225
0
508
16,353
23,009
0
10,139
6,046
19,254
0
W
14,271
562
1,816
5,542
10,399
4,834
634
3,313
7,086
69,790
0
W
Tsukuyomi
ShadierFkey
Tsukuyomi
12,723
3,658
0
1,042
11,282
5,142
378
890
10,392
0
44,055
L
Chaac
alp2015
Chaac
10,873
1,862
0
6,970
23,381
25,990
0
12,886
10,280
0
40,814
W
Ix Chel
coolie174
Ix Chel
15,524
1,227
895
3,535
11,809
5,586
950
2,872
8,822
49,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
31,240
196
Minions Killed
131
0
Camps Cleared
0
843,632
Distance Traveled
725,458
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,698
713
64
4
0
219,181
0
L
Bacchus
10,008
667
28
2
0
241,398
0
W
Ra
13,009
867
82
5
0
307,613
0
W
Tsukuyomi
11,637
776
44
3
0
278,657
0
L
Chaac
10,534
702
39
3
0
264,879
5
W
Ix Chel
12,911
861
70
5
0
257,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role