Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
AdriaenCryWolf
Discordia
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,476 Elo+
Party 1
Horus
Horus
HUNTERMOTH
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,528 Elo+
Solo
Mulan
Mulan
WalmartPekora
Mulan
Level 107
God Stats
3W - 3L
1,719 SR
Queue Stats
134W - 111L
1,703 Elo+
Solo
Erlang Shen
Erlang Shen
xiluo
Erlang Shen
Level 146
God Stats
1W - 2L
1,278 SR
Queue Stats
413W - 430L
1,551 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,552 Elo+

VS

Team Averages
Level 131
1,528 SR
1,501 Elo+
The Morrigan
The Morrigan
Bigheadcatfish
The Morrigan
Level 112
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 186L
1,478 Elo+
Solo
Heimdallr
Heimdallr
Skogsarbetare
Heimdallr
Level 99
God Stats
5W - 0L
1,774 SR
Queue Stats
169W - 162L
1,526 Elo+
Solo
Guan Yu
Guan Yu
TheLooneyLion93
Guan Yu
Level 156
God Stats
7W - 9L
1,486 SR
Queue Stats
471W - 483L
1,482 Elo+
Party 2
Nox
Nox
drawvividly
Nox
Level 159
God Stats
7W - 8L
1,484 SR
Queue Stats
678W - 645L
1,575 Elo+
Party 2
Ymir
Ymir
zap2214
Ymir
Level 127
God Stats
3W - 3L
1,394 SR
Queue Stats
271W - 289L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 1
7,613
692
11,504
3,752
2,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
AdriaenCryWolf
Discordia
12
0 / 1 / 5
7,011
637
5,604
3,382
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
15
2 / 2 / 5
8,619
784
5,756
16,242
14,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 3 / 6
7,559
687
12,377
17,509
18,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
xiluo
Erlang Shen
13
4 / 6 / 3
8,089
735
10,694
15,479
11,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bigheadcatfish
The Morrigan
13
1 / 3 / 7
7,776
707
11,004
8,117
4,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Skogsarbetare
Heimdallr
15
4 / 2 / 6
8,591
781
13,412
9,485
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 6
8,796
800
7,691
11,750
13,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

18
4 / 1 / 7
9,872
897
11,815
9,768
5,972
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
zap2214
Ymir
14
1 / 3 / 8
8,604
782
5,418
12,337
13,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
9
Kills
12
12
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
0
1
2.5
L
Discordia
AdriaenCryWolf
Discordia
0
1
5
2.5
W
The Morrigan
Bigheadcatfish
The Morrigan
1
3
7
1.5
L
Horus
2
2
5
2.25
W
Heimdallr
Skogsarbetare
Heimdallr
4
2
6
3.5
W
2
1
6
5
L
1
3
6
1.33
W
4
1
7
7.5
L
Erlang Shen
xiluo
Erlang Shen
4
6
3
0.92
W
Ymir
zap2214
Ymir
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,935
Damage
49,340
56,364
Taken
51,457
49,209
Mitigated
42,354
26,780
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,504
877
941
902
3,752
2,139
0
1,816
1,936
27,519
0
L
Discordia
AdriaenCryWolf
Discordia
5,604
122
605
55
3,382
1,566
0
2,284
1,098
20,733
0
W
The Morrigan
Bigheadcatfish
The Morrigan
11,004
2,962
788
1,502
8,117
4,160
828
2,276
5,838
16,122
49
L
Horus
5,756
1,997
6,992
8,694
16,242
14,827
0
8,427
7,575
0
11,290
W
Heimdallr
Skogsarbetare
Heimdallr
13,412
5,840
370
2,253
9,485
5,100
1,365
3,907
5,578
0
24,418
W
7,691
412
4,019
5,373
11,750
13,955
0
4,577
6,891
0
9,383
L
12,377
1,531
1,275
3,297
17,509
18,730
0
8,407
8,758
0
22,123
W
11,815
794
2,516
2,125
9,768
5,972
189
1,777
7,991
37,621
0
L
Erlang Shen
xiluo
Erlang Shen
10,694
3,201
1,089
2,930
15,479
11,947
0
6,056
9,375
0
18,174
W
Ymir
zap2214
Ymir
5,418
85
1,586
2,017
12,337
13,167
232
4,758
7,515
13,108
785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,891
Gold Earned
43,639
96
Minions Killed
138
0
Camps Cleared
0
1,024,063
Distance Traveled
1,072,351
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,613
692
38
3
0
153,920
0
L
Discordia
7,011
637
19
2
0
157,068
2
W
The Morrigan
7,776
707
16
1
0
206,181
0
L
Horus
8,619
784
9
1
0
253,976
0
W
Heimdallr
8,591
781
31
3
0
203,453
0
W
Guan Yu
8,796
800
7
1
0
243,919
0
L
Mulan
7,559
687
20
2
0
238,580
0
W
Nox
9,872
897
69
6
0
217,121
0
L
Erlang Shen
8,089
735
10
1
0
220,519
0
W
Ymir
8,604
782
15
1
0
201,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role