Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Hellanu
Achilles
Level 170
God Stats
3W - 6L
1,491 SR
Queue Stats
512W - 417L
1,645 Elo+
Solo
Izanami
Izanami
SenpaiSnowArrow
Izanami
Level 104
God Stats
35W - 15L
1,721 SR
Queue Stats
206W - 162L
1,663 Elo+
Party 3
Ne Zha
Ne Zha
Testicuddle
Ne Zha
Level 11
God Stats
2W - 3L
1,196 SR
Queue Stats
11W - 8L
1,394 Elo+
Party 2
Yu Huang
Yu Huang
gussybutterhead
Yu Huang
Level 83
God Stats
14W - 9L
1,729 SR
Queue Stats
357W - 281L
1,631 Elo+
Party 3
Team Averages
Level 105
1,527 SR
1,567 Elo+

VS

Team Averages
Level 140
1,616 SR
1,505 Elo+
Martichoras
Martichoras
Amadakon
Martichoras
Level 142
God Stats
28W - 14L
1,651 SR
Queue Stats
106W - 102L
1,520 Elo+
Solo
Ne Zha
Ne Zha
ArborSum
Ne Zha
Level 150
God Stats
19W - 10L
1,772 SR
Queue Stats
248W - 234L
1,529 Elo+
Party 1
Anubis
Anubis
decrain
Anubis
Level 114
God Stats
45W - 35L
1,574 SR
Queue Stats
225W - 202L
1,495 Elo+
Solo
Cerberus
Cerberus
prexre
Cerberus
Level 128
God Stats
1W - 0L
1,889 SR
Queue Stats
243W - 234L
1,529 Elo+
Party 1
Chang'e
Chang'e
villachichis
Chang'e
Level 164
God Stats
1W - 0L
1,195 SR
Queue Stats
246W - 218L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 4 / 2
5,844
450
3,628
11,967
8,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Hellanu
Achilles
13
2 / 1 / 1
7,074
544
7,153
10,674
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 5 / 0
6,408
493
4,081
8,620
2,495
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
9
0 / 6 / 2
5,871
452
3,664
14,134
4,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
12
1 / 1 / 1
7,086
545
6,662
7,050
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Amadakon
Martichoras
14
6 / 0 / 3
8,270
636
10,350
9,155
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ne Zha
ArborSum
Ne Zha
12
2 / 0 / 8
7,706
593
6,026
9,778
7,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
decrain
Anubis
13
8 / 1 / 1
8,339
641
6,848
6,213
3,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
prexre
Cerberus
12
0 / 2 / 1
7,217
555
5,028
11,734
11,926
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
villachichis
Chang'e
13
1 / 1 / 4
7,352
566
5,292
7,561
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
17
17
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Martichoras
Amadakon
Martichoras
6
0
3
7.5
W
Ne Zha
ArborSum
Ne Zha
2
0
8
6
L
Achilles
Hellanu
Achilles
2
1
1
2.5
L
1
5
0
0.2
L
Ne Zha
0
6
2
0.17
W
Anubis
decrain
Anubis
8
1
1
8.5
L
Yu Huang
1
1
1
1.5
W
Cerberus
prexre
Cerberus
0
2
1
0.25
W
Chang'e
villachichis
Chang'e
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,188
Damage
33,544
52,445
Taken
44,441
27,335
Mitigated
28,960
12,446
Healing
22,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,628
217
0
1,871
11,967
8,888
0
3,346
8,621
14,006
0
W
Martichoras
Amadakon
Martichoras
10,350
4,725
0
5,251
9,155
4,096
967
1,730
7,138
0
83,449
W
Ne Zha
ArborSum
Ne Zha
6,026
662
227
3,771
9,778
7,202
0
3,511
6,267
0
21,919
L
Achilles
Hellanu
Achilles
7,153
1,290
0
4,588
10,674
8,734
0
6,239
4,435
0
43,798
L
4,081
2,826
0
1,832
8,620
2,495
0
1,312
7,236
0
48,868
L
Ne Zha
3,664
1,338
0
1,949
14,134
4,812
0
4,022
10,112
0
44,379
W
Anubis
decrain
Anubis
6,848
172
0
2,768
6,213
3,062
668
1,676
4,493
59,263
0
L
Yu Huang
6,662
179
0
2,206
7,050
2,406
0
2,376
4,582
60,207
0
W
Cerberus
prexre
Cerberus
5,028
454
0
6,093
11,734
11,926
88
0
10,800
49,192
0
W
Chang'e
villachichis
Chang'e
5,292
570
1,027
2,878
7,561
2,674
605
3,318
4,191
58,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,283
Gold Earned
38,884
369
Minions Killed
445
0
Camps Cleared
0
1,248,167
Distance Traveled
1,226,627
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,844
450
12
1
0
264,549
4
W
Martichoras
8,270
636
119
9
0
216,889
5
W
Ne Zha
7,706
593
31
2
0
265,405
6
L
Achilles
7,074
544
84
6
0
277,139
2
L
Izanami
6,408
493
86
7
0
227,589
0
L
Ne Zha
5,871
452
71
5
0
238,281
0
W
Anubis
8,339
641
101
8
0
249,570
0
L
Yu Huang
7,086
545
116
9
0
240,609
2
W
Cerberus
7,217
555
93
7
0
235,253
4
W
Chang'e
7,352
566
101
8
0
259,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role