Player Matchup

Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Diamond I
 
Hachiman
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
 
Artio
Platinum II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Platinum IV
Fernando157
Poseidon
Platinum IV
Level 157
God Stats
4W - 6L
1,464 SR
Queue Stats
145W - 134L
1,859 MMR
Solo
Horus
Horus
Diamond I
MiniPëkka
Horus
Diamond I
Level 149
God Stats
23W - 12L
1,657 SR
Queue Stats
282W - 260L
2,429 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,524 SR
1,758 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,571 SR
2,141 MMR
Fafnir
Fafnir
Gold II
 
Fafnir
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
ByShady
Sun Wukong
Platinum III
Level 149
God Stats
19W - 18L
1,624 SR
Queue Stats
730W - 753L
1,821 MMR
Solo
Rama
Rama
Masters
Farinha415
Rama
Masters
Level 161
God Stats
33W - 21L
1,664 SR
Queue Stats
906W - 722L
2,552 MMR
Party 1
Serqet
Serqet
Diamond I
JhonFINALBOSS
Serqet
Diamond I
Level 152
God Stats
23W - 12L
1,698 SR
Queue Stats
306W - 295L
2,453 MMR
Party 1
Cernunnos
Cernunnos
Diamond I
Narberious
Cernunnos
Diamond I
Level 139
God Stats
3W - 4L
1,369 SR
Queue Stats
106W - 90L
2,378 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 2 / 0
3,809
762
2,262
5,271
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
 
Hachiman
6
1 / 1 / 0
3,485
697
2,299
2,288
637
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
 
Artio
6
0 / 0 / 0
3,178
636
745
3,360
1,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
Fernando157
Poseidon
5
0 / 1 / 0
3,218
644
593
1,867
358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
5
0 / 1 / 1
3,557
711
1,175
3,086
1,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
He BoOlorunAthenaAphrodite

VS

Bans
Ne ZhaRavanaSetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
3
0 / 1 / 0
3,037
607
152
2,720
1,855
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sun Wukong
ByShady
Sun Wukong
7
0 / 0 / 0
3,873
775
2,884
2,910
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 1 / 1
4,009
802
1,034
3,486
989
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
4 / 0 / 0
4,277
855
4,018
3,701
1,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Narberious
Cernunnos
6
0 / 0 / 3
3,511
702
1,822
2,047
551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
0
0.5
L
Hachiman
 
Hachiman
1
1
0
1
L
Artio
 
Artio
0
0
0
0
W
Fafnir
 
Fafnir
0
1
0
0
W
Sun Wukong
ByShady
Sun Wukong
0
0
0
0
W
0
1
1
0.5
L
Poseidon
Fernando157
Poseidon
0
1
0
0
W
4
0
0
4
L
Horus
0
1
1
0.5
W
Cernunnos
Narberious
Cernunnos
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,074
Damage
9,910
15,872
Taken
14,864
6,278
Mitigated
5,664
6,181
Healing
5,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,262
412
0
1,811
5,271
1,565
0
0
5,271
0
16,946
L
Hachiman
 
Hachiman
2,299
1,752
0
892
2,288
637
0
104
2,047
0
19,378
L
Artio
 
Artio
745
36
0
1,444
3,360
1,776
0
0
3,360
13,015
0
W
Fafnir
 
Fafnir
152
44
0
743
2,720
1,855
0
0
2,720
2,490
0
W
Sun Wukong
ByShady
Sun Wukong
2,884
595
0
955
2,910
1,130
0
1,046
1,864
0
24,721
W
1,034
977
0
1,830
3,486
989
0
292
3,194
0
26,120
L
Poseidon
Fernando157
Poseidon
593
162
0
735
1,867
358
0
0
1,867
12,406
0
W
4,018
1,169
0
625
3,701
1,139
0
0
3,701
0
19,971
L
Horus
1,175
773
0
1,299
3,086
1,942
0
90
2,996
0
8,380
W
Cernunnos
Narberious
Cernunnos
1,822
861
0
1,291
2,047
551
0
0
2,047
0
14,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,247
Gold Earned
18,707
130
Minions Killed
163
0
Camps Cleared
0
514,569
Distance Traveled
546,229
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,809
762
37
7
0
117,706
0
L
Hachiman
3,485
697
30
6
0
101,348
0
L
Artio
3,178
636
23
5
0
97,822
0
W
Fafnir
3,037
607
3
1
0
68,374
1
W
Sun Wukong
3,873
775
47
9
0
111,009
0
W
Rama
4,009
802
48
10
0
116,694
0
L
Poseidon
3,218
644
23
5
0
84,605
0
W
Serqet
4,277
855
40
8
0
149,167
0
L
Horus
3,557
711
17
3
0
113,088
0
W
Cernunnos
3,511
702
25
5
0
100,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role