Player Matchup

Zeus
Zeus
ILeGanCyI
Zeus
Level 145
God Stats
5W - 2L
1,600 SR
Queue Stats
636W - 652L
1,563 Elo+
Solo
Hou Yi
Hou Yi
Meisterkein
Hou Yi
Level 128
God Stats
1W - 0L
1,307 SR
Queue Stats
105W - 111L
1,432 Elo+
Solo
Kali
Kali
Realfunki
Kali
Level 84
God Stats
42W - 18L
1,564 SR
Queue Stats
190W - 175L
1,436 Elo+
Solo
Odin
Odin
RiberDK
Odin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
455W - 442L
1,497 Elo+
Solo
Loki
Loki
Sevarty
Loki
Level 88
God Stats
15W - 12L
1,490 SR
Queue Stats
175W - 176L
1,396 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,465 Elo+

VS

Team Averages
Level 93
1,562 SR
1,507 Elo+
Mulan
Mulan
Gronkh1109
Mulan
Level 122
God Stats
0W - 2L
1,399 SR
Queue Stats
91W - 99L
1,516 Elo+
Solo
Ishtar
Ishtar
LiWalsh97
Ishtar
Level 63
God Stats
2W - 3L
1,696 SR
Queue Stats
189W - 183L
1,539 Elo+
Solo
Fenrir
Fenrir
SchwitzerMax
Fenrir
Level 96
God Stats
4W - 8L
1,350 SR
Queue Stats
234W - 226L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Toni9200
Kukulkan
Level 59
God Stats
10W - 8L
1,907 SR
Queue Stats
18W - 21L
1,483 Elo+
Solo
Tyr
Tyr
canariiiiiiius
Tyr
Level 127
God Stats
16W - 23L
1,457 SR
Queue Stats
105W - 112L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
11 / 1 / 4
10,859
639
18,224
8,105
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
15
5 / 2 / 6
9,335
549
8,618
11,408
5,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
16
3 / 1 / 4
9,393
553
9,869
15,118
7,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
RiberDK
Odin
13
2 / 2 / 11
8,744
514
7,694
14,027
10,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Loki
Sevarty
Loki
15
0 / 1 / 7
8,978
528
5,864
12,495
11,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
1 / 6 / 1
7,718
454
7,773
16,297
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
LiWalsh97
Ishtar
14
2 / 4 / 0
8,352
491
7,548
14,338
5,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
0 / 5 / 3
7,396
435
5,490
16,601
12,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Toni9200
Kukulkan
14
2 / 4 / 1
8,166
480
6,723
11,272
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 1
8,940
526
8,775
12,569
11,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
1
6
1
0.25
W
Zeus
11
1
4
13
L
Ishtar
LiWalsh97
Ishtar
2
4
0
0.5
W
Hou Yi
5
2
6
4
W
Kali
3
1
4
5
W
Odin
RiberDK
Odin
2
2
11
3.75
L
Fenrir
0
5
3
0.3
W
Loki
Sevarty
Loki
0
1
7
3.5
L
Kukulkan
Toni9200
Kukulkan
2
4
1
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,269
Damage
36,309
61,153
Taken
71,077
37,842
Mitigated
41,314
17,241
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
7,773
1,151
0
2,902
16,297
7,177
0
5,465
10,584
0
61,285
W
Zeus
18,224
2,088
0
1,940
8,105
3,448
186
641
7,464
86,527
0
L
Ishtar
LiWalsh97
Ishtar
7,548
4,513
0
4,486
14,338
5,756
511
2,616
11,722
0
71,153
W
Hou Yi
8,618
5,240
0
3,696
11,408
5,070
433
7
11,401
0
69,894
W
Kali
9,869
5,035
0
4,418
15,118
7,204
1,161
2,150
12,968
0
90,386
W
Odin
RiberDK
Odin
7,694
1,352
201
4,381
14,027
10,954
78
2,971
11,056
2,816
27,156
L
Fenrir
5,490
1,933
0
4,357
16,601
12,704
0
2,358
14,243
0
27,495
W
Loki
Sevarty
Loki
5,864
1,423
0
2,605
12,495
11,166
0
1,022
11,473
0
60,081
L
Kukulkan
Toni9200
Kukulkan
6,723
259
0
500
11,272
4,543
0
5,305
5,967
60,319
0
L
8,775
1,014
0
3,557
12,569
11,134
0
2,880
9,557
0
70,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,309
Gold Earned
40,572
509
Minions Killed
472
0
Camps Cleared
0
1,699,232
Distance Traveled
1,635,878
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,718
454
105
6
0
358,133
0
W
Zeus
10,859
639
144
8
0
347,728
2
L
Ishtar
8,352
491
109
6
0
276,586
6
W
Hou Yi
9,335
549
109
6
0
292,134
0
W
Kali
9,393
553
123
7
0
350,248
0
W
Odin
8,744
514
31
2
0
360,391
9
L
Fenrir
7,396
435
40
2
0
328,889
0
W
Loki
8,978
528
102
6
0
348,731
2
L
Kukulkan
8,166
480
102
6
0
336,848
0
L
Tyr
8,940
526
116
7
0
335,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role