Player Matchup

Ravana
Ravana
Gold I
 
Ravana
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
DarkdioZ-
Kuzenbo
Gold IV
Level 158
God Stats
62W - 55L
1,569 SR
Queue Stats
486W - 484L
1,466 MMR
Solo
Nike
Nike
Gold III
Pelegi
Nike
Gold III
Level 172
God Stats
49W - 29L
1,698 SR
Queue Stats
196W - 202L
1,552 MMR
Solo
Rama
Rama
Silver II
SamCXLG
Rama
Silver II
Level 61
God Stats
7W - 6L
1,638 SR
Queue Stats
59W - 56L
1,492 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
youwouldgiveup
Morgan Le Fay
Gold III
Level 100
God Stats
2W - 0L
1,131 SR
Queue Stats
335W - 344L
1,509 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,507 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,694 SR
1,508 MMR
Baba Yaga
Baba Yaga
Gold III
CJworlds
Baba Yaga
Gold III
Level 148
God Stats
26W - 17L
1,662 SR
Queue Stats
77W - 78L
1,534 MMR
Party 2
Izanami
Izanami
Gold IV
KelTheRuler
Izanami
Gold IV
Level 142
God Stats
7W - 3L
1,772 SR
Queue Stats
264W - 275L
1,575 MMR
Party 1
Athena
Athena
Silver I
Self Given
Athena
Silver I
Level 145
God Stats
5W - 8L
1,684 SR
Queue Stats
207W - 228L
1,309 MMR
Party 1
Fenrir
Fenrir
Gold III
Statik7414
Fenrir
Gold III
Level 67
God Stats
0W - 1L
1,643 SR
Queue Stats
45W - 40L
1,596 MMR
Party 2
King Arthur
King Arthur
Gold III
blueskullfire07
King Arthur
Gold III
Level 112
God Stats
1W - 1L
1,710 SR
Queue Stats
32W - 35L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 1 / 5
8,461
604
7,329
6,034
2,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Kuzenbo
DarkdioZ-
Kuzenbo
11
1 / 0 / 7
7,918
566
4,976
9,013
10,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
Pelegi
Nike
14
1 / 0 / 2
8,603
615
6,896
9,480
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rama
SamCXLG
Rama
15
6 / 1 / 1
9,649
689
10,293
9,787
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
youwouldgiveup
Morgan Le Fay
14
1 / 1 / 3
8,782
627
3,680
5,940
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
Ao KuangChaacThanatosArtemis

VS

Bans
Sun WukongMercuryBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CJworlds
Baba Yaga
13
2 / 3 / 1
7,682
549
5,248
8,701
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
KelTheRuler
Izanami
9
0 / 4 / 0
6,082
434
4,520
9,442
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Self Given
Athena
8
0 / 1 / 0
6,181
442
2,306
8,067
4,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Statik7414
Fenrir
14
1 / 1 / 0
7,840
560
1,698
12,669
5,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
blueskullfire07
King Arthur
12
0 / 3 / 1
7,108
508
4,782
15,151
12,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
5
5.5
L
Baba Yaga
CJworlds
Baba Yaga
2
3
1
0.83
W
Kuzenbo
DarkdioZ-
Kuzenbo
1
0
7
4.5
L
Izanami
KelTheRuler
Izanami
0
4
0
0
W
Nike
Pelegi
Nike
1
0
2
2
W
Rama
SamCXLG
Rama
6
1
1
6.5
L
Athena
Self Given
Athena
0
1
0
0
L
Fenrir
Statik7414
Fenrir
1
1
0
1
L
King Arthur
blueskullfire07
King Arthur
0
3
1
0.17
W
Morgan Le Fay
youwouldgiveup
Morgan Le Fay
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,174
Damage
18,554
40,254
Taken
54,030
24,841
Mitigated
29,861
12,863
Healing
14,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,329
2,402
0
1,101
6,034
2,582
0
1,525
4,509
0
53,800
L
Baba Yaga
CJworlds
Baba Yaga
5,248
172
0
1,735
8,701
3,441
0
2,755
5,764
64,843
0
W
Kuzenbo
DarkdioZ-
Kuzenbo
4,976
2,267
0
2,151
9,013
10,000
834
2,717
6,296
17,088
0
L
Izanami
KelTheRuler
Izanami
4,520
3,679
0
2,672
9,442
3,613
0
1,166
8,276
0
44,657
W
Nike
Pelegi
Nike
6,896
624
0
3,042
9,480
4,948
191
326
9,154
0
64,625
W
Rama
SamCXLG
Rama
10,293
8,830
0
5,930
9,787
4,791
619
1,594
8,193
0
89,010
L
Athena
Self Given
Athena
2,306
754
1,138
2,661
8,067
4,601
0
2,463
5,556
11,988
0
L
Fenrir
Statik7414
Fenrir
1,698
228
0
3,679
12,669
5,410
0
1,469
11,100
0
58,898
L
King Arthur
blueskullfire07
King Arthur
4,782
384
0
2,315
15,151
12,796
0
541
14,566
177
57,080
W
Morgan Le Fay
youwouldgiveup
Morgan Le Fay
3,680
378
0
639
5,940
2,520
2,319
2,106
3,819
77,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
34,893
492
Minions Killed
417
0
Camps Cleared
0
1,501,903
Distance Traveled
1,260,233
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,461
604
85
6
0
330,006
3
L
Baba Yaga
7,682
549
116
8
0
285,378
4
W
Kuzenbo
7,918
566
21
2
0
318,410
1
L
Izanami
6,082
434
62
4
0
168,902
0
W
Nike
8,603
615
99
7
0
294,161
6
W
Rama
9,649
689
146
10
0
252,997
3
L
Athena
6,181
442
24
2
0
212,065
4
L
Fenrir
7,840
560
106
8
0
317,092
0
L
King Arthur
7,108
508
109
8
0
276,796
1
W
Morgan Le Fay
8,782
627
141
10
0
306,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role