Player Matchup

He Bo
He Bo
AlphaRomeoKilo
He Bo
Level 127
God Stats
4W - 11L
1,330 SR
Queue Stats
468W - 348L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Frenzybeans
Ne Zha
Level 149
God Stats
9W - 5L
1,810 SR
Queue Stats
724W - 408L
1,585 Elo+
Party 1
Osiris
Osiris
Jeesuusrf11
Osiris
Level 131
God Stats
2W - 2L
1,545 SR
Queue Stats
87W - 115L
1,423 Elo+
Solo
Charybdis
Charybdis
MrKoalem
Charybdis
Level 127
God Stats
3W - 14L
1,432 SR
Queue Stats
552W - 568L
1,520 Elo+
Solo
Jormungandr
Jormungandr
TURTLENECK1262
Jormungandr
Level 155
God Stats
2W - 1L
1,742 SR
Queue Stats
486W - 283L
1,549 Elo+
Party 1
Team Averages
Level 138
1,572 SR
1,516 Elo+

VS

Team Averages
Level 85
1,535 SR
1,505 Elo+
Izanami
Izanami
CookieConqueror
Izanami
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,560 Elo+
Solo
Da Ji
Da Ji
HungryUnicorn63
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,483 Elo+
Solo
Susano
Susano
IgnaciousD
Susano
Level 124
God Stats
2W - 6L
1,370 SR
Queue Stats
400W - 390L
1,552 Elo+
Solo
Ullr
Ullr
XenoDrone99
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,494 Elo+
Solo
Artemis
Artemis
xMike96
Artemis
Level 89
God Stats
5W - 3L
1,806 SR
Queue Stats
144W - 155L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 16
8,485
771
7,516
9,293
3,227
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
17
7 / 2 / 15
10,102
918
11,938
15,035
21,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
17
7 / 2 / 17
10,184
926
8,990
12,568
13,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
MrKoalem
Charybdis
18
12 / 2 / 13
11,464
1,042
17,980
11,263
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TURTLENECK1262
Jormungandr
16
5 / 2 / 22
9,886
899
9,304
13,774
15,787
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,429
766
8,159
11,397
5,050
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 7 / 2
9,169
834
10,615
14,077
6,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
IgnaciousD
Susano
12
1 / 7 / 5
7,358
669
6,865
13,090
14,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 7 / 5
7,718
702
6,593
11,784
5,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
xMike96
Artemis
14
1 / 4 / 5
7,630
694
10,000
10,087
4,339
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
31
Kills
11
12
Deaths
31
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
L
0
6
4
0.33
W
Ne Zha
7
2
15
7.25
L
7
7
2
1.14
L
Susano
IgnaciousD
Susano
1
7
5
0.5
W
Osiris
7
2
17
7.75
W
Charybdis
MrKoalem
Charybdis
12
2
13
9.25
W
Jormungandr
TURTLENECK1262
Jormungandr
5
2
22
8
L
2
7
5
0.64
L
Artemis
xMike96
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,728
Damage
42,232
61,933
Taken
60,435
59,567
Mitigated
35,246
23,690
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,516
475
1,295
1,572
9,293
3,227
835
56
9,103
21,476
0
L
8,159
3,926
461
1,038
11,397
5,050
0
4,098
7,299
0
20,648
W
Ne Zha
11,938
2,414
861
5,545
15,035
21,646
891
204
14,271
3,452
21,778
L
10,615
1,957
221
1,290
14,077
6,459
0
3,881
10,095
0
15,451
L
Susano
IgnaciousD
Susano
6,865
847
181
550
13,090
14,152
0
4,026
8,922
160
9,069
W
Osiris
8,990
1,895
1,349
3,270
12,568
13,749
999
39
12,280
0
21,063
W
Charybdis
MrKoalem
Charybdis
17,980
10,013
2,052
4,056
11,263
5,158
3,994
163
10,848
0
36,263
W
Jormungandr
TURTLENECK1262
Jormungandr
9,304
1,502
576
3,114
13,774
15,787
474
110
11,666
22,335
0
L
6,593
2,978
369
473
11,784
5,246
0
3,120
8,624
0
12,318
L
Artemis
xMike96
Artemis
10,000
4,268
230
3,175
10,087
4,339
0
3,509
6,526
0
23,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,121
Gold Earned
40,304
136
Minions Killed
84
0
Camps Cleared
0
1,101,990
Distance Traveled
859,556
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,485
771
22
2
0
224,505
0
L
Izanami
8,429
766
36
3
0
181,969
0
W
Ne Zha
10,102
918
38
3
0
205,374
1
L
Da Ji
9,169
834
7
1
0
172,487
0
L
Susano
7,358
669
13
1
0
168,406
0
W
Osiris
10,184
926
20
2
0
246,264
0
W
Charybdis
11,464
1,042
42
4
0
198,941
0
W
Jormungandr
9,886
899
14
1
0
226,906
0
L
Ullr
7,718
702
9
1
0
173,660
0
L
Artemis
7,630
694
19
2
0
163,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role