Player Matchup

Hercules
Hercules
GutEddie
Hercules
Level 89
God Stats
13W - 15L
1,308 SR
Queue Stats
340W - 312L
1,479 Elo+
Solo
Heimdallr
Heimdallr
JIMBO60800
Heimdallr
Level 61
God Stats
2W - 0L
1,700 SR
Queue Stats
56W - 49L
1,468 Elo+
Party 1
Loki
Loki
Peross
Loki
Level 25
God Stats
21W - 12L
1,548 SR
Queue Stats
39W - 41L
1,410 Elo+
Party 1
Ganesha
Ganesha
tuperuano
Ganesha
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 150L
1,349 Elo+
Party 3
Anubis
Anubis
ºCramº
Anubis
Level 26
God Stats
12W - 11L
1,309 SR
Queue Stats
17W - 31L
1,294 Elo+
Party 3
Team Averages
Level 65
1,473 SR
1,400 Elo+

VS

Team Averages
Level 66
1,433 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AMLFlash
Loki
Level 62
God Stats
3W - 5L
1,378 SR
Queue Stats
28W - 26L
1,464 Elo+
Party 2
Xing Tian
Xing Tian
GabyLito
Xing Tian
Level 38
God Stats
2W - 3L
1,503 SR
Queue Stats
24W - 25L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
依楼听风雨
Nu Wa
Level 57
God Stats
1W - 4L
1,286 SR
Queue Stats
98W - 78L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GutEddie
Hercules
12
3 / 0 / 0
7,096
788
3,968
6,358
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
JIMBO60800
Heimdallr
7
0 / 2 / 2
4,907
545
4,562
5,524
2,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Peross
Loki
9
2 / 1 / 1
5,317
591
1,972
4,685
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ganesha
tuperuano
Ganesha
7
0 / 0 / 3
5,117
569
2,790
9,319
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
ºCramº
Anubis
11
4 / 0 / 1
6,887
765
5,306
2,838
1,351

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 1 / 1
4,714
524
8,241
7,424
2,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
 
Cu Chulainn
3
0 / 2 / 0
3,709
412
975
2,796
895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
8
1 / 3 / 1
4,777
531
4,161
7,730
2,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
GabyLito
Xing Tian
8
1 / 1 / 2
5,095
566
2,440
7,178
5,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 2 / 0
5,254
584
1,512
5,225
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
1
1.5
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
Loki
1
3
1
0.5
L
Xing Tian
GabyLito
Xing Tian
1
1
2
2
W
Hercules
GutEddie
Hercules
3
0
0
3
W
Heimdallr
JIMBO60800
Heimdallr
0
2
2
0.5
W
Loki
Peross
Loki
2
1
1
2.5
W
Ganesha
tuperuano
Ganesha
0
0
3
1.5
W
Anubis
ºCramº
Anubis
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,598
Damage
17,329
28,724
Taken
30,353
14,181
Mitigated
11,371
8,920
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,241
4,201
0
3,137
7,424
2,238
102
1,747
5,677
0
34,149
L
Cu Chulainn
 
Cu Chulainn
975
109
0
516
2,796
895
0
35
2,613
0
6,197
L
Loki
4,161
2,010
0
0
7,730
2,108
0
1,830
5,737
0
23,168
L
Xing Tian
GabyLito
Xing Tian
2,440
198
1,086
1,361
7,178
5,088
0
1,621
5,557
13,314
0
W
Hercules
GutEddie
Hercules
3,968
1,125
0
2,383
6,358
3,784
0
380
5,879
0
52,392
W
Heimdallr
JIMBO60800
Heimdallr
4,562
1,621
0
376
5,524
2,027
0
986
4,538
0
30,635
W
Loki
Peross
Loki
1,972
110
0
1,902
4,685
1,571
0
331
4,354
0
27,461
W
Ganesha
tuperuano
Ganesha
2,790
123
0
2,564
9,319
5,448
0
1,773
7,546
15,614
0
W
Anubis
ºCramº
Anubis
5,306
112
0
1,695
2,838
1,351
752
740
2,098
54,905
0
L
1,512
101
0
1,290
5,225
1,042
0
2,898
2,327
35,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
23,549
302
Minions Killed
190
0
Camps Cleared
0
1,009,256
Distance Traveled
845,796
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,714
524
58
6
0
190,884
3
L
Cu Chulainn
3,709
412
6
1
0
56,988
0
L
Loki
4,777
531
38
4
0
199,990
0
L
Xing Tian
5,095
566
9
1
0
202,293
3
W
Hercules
7,096
788
93
10
0
200,141
1
W
Heimdallr
4,907
545
61
7
0
175,842
0
W
Loki
5,317
591
43
5
0
237,194
0
W
Ganesha
5,117
569
12
1
0
209,358
0
W
Anubis
6,887
765
93
10
0
186,721
0
L
Nu Wa
5,254
584
79
9
0
195,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role