Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Derrick-Ryuu
Pele
Level 82
God Stats
1W - 1L
1,268 SR
Queue Stats
63W - 67L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Tokuda-Ryuu
Hou Yi
Level 6
God Stats
1W - 1L
1,257 SR
Queue Stats
28W - 34L
1,254 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jnro32
Ah Muzen Cab
Level 134
God Stats
10W - 4L
1,386 SR
Queue Stats
266W - 246L
1,498 Elo+
Solo
Xing Tian
Xing Tian
slvloke69
Xing Tian
Level 98
God Stats
22W - 19L
1,435 SR
Queue Stats
104W - 102L
1,349 Elo+
Solo
Team Averages
Level 95
1,369 SR
1,410 Elo+

VS

Team Averages
Level 116
1,439 SR
1,473 Elo+
Izanami
Izanami
Lock-In-Ken
Izanami
Level 151
God Stats
13W - 14L
1,454 SR
Queue Stats
468W - 464L
1,528 Elo+
Solo
Sol
Sol
Toad26A
Sol
Level 139
God Stats
111W - 94L
1,544 SR
Queue Stats
578W - 581L
1,383 Elo+
Solo
Xing Tian
Xing Tian
UnluckyLoki6664
Xing Tian
Level 58
God Stats
1W - 2L
1,565 SR
Queue Stats
4W - 8L
1,420 Elo+
Solo
Fenrir
Fenrir
Yungbust992
Fenrir
Level 142
God Stats
2W - 5L
1,086 SR
Queue Stats
375W - 347L
1,482 Elo+
Solo
Tyr
Tyr
light2145455
Tyr
Level 88
God Stats
0W - 3L
1,548 SR
Queue Stats
28W - 24L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
5 / 1 / 2
5,942
660
3,880
6,626
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
8 / 2 / 3
6,912
768
5,744
8,416
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
7
2 / 2 / 2
4,482
498
5,365
5,653
1,529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
jnro32
Ah Muzen Cab
10
0 / 0 / 3
5,716
635
3,867
6,548
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
slvloke69
Xing Tian
8
0 / 0 / 5
5,103
567
2,775
7,981
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lock-In-Ken
Izanami
8
1 / 2 / 0
4,742
527
5,760
6,254
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
5
0 / 4 / 1
4,024
447
2,697
4,536
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
UnluckyLoki6664
Xing Tian
6
0 / 3 / 1
4,372
486
2,394
7,323
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
4 / 4 / 0
5,875
653
7,148
10,033
3,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
4,204
467
2,193
6,558
5,294
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
15
Kills
5
5
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
2
6
W
8
2
3
4.75
L
Izanami
Lock-In-Ken
Izanami
1
2
0
0.5
L
Sol
0
4
1
0.13
W
Hou Yi
2
2
2
1.5
L
Xing Tian
UnluckyLoki6664
Xing Tian
0
3
1
0.17
L
Fenrir
4
4
0
1
W
Ah Muzen Cab
jnro32
Ah Muzen Cab
0
0
3
1.5
L
0
2
0
0
W
Xing Tian
slvloke69
Xing Tian
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
20,192
35,224
Taken
34,704
12,651
Mitigated
16,446
8,943
Healing
5,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,880
1,851
150
1,650
6,626
2,187
0
1,949
4,677
0
29,090
W
5,744
2,073
0
2,066
8,416
2,731
0
633
7,783
0
41,529
L
Izanami
Lock-In-Ken
Izanami
5,760
4,823
0
1,302
6,254
1,984
350
1,367
4,887
0
37,249
L
Sol
2,697
1,190
25
951
4,536
1,458
66
91
4,445
12,844
2,262
W
Hou Yi
5,365
3,849
0
1,532
5,653
1,529
0
465
5,188
0
19,870
L
Xing Tian
UnluckyLoki6664
Xing Tian
2,394
522
0
438
7,323
4,365
0
1,352
5,859
7,075
0
L
Fenrir
7,148
3,821
0
2,108
10,033
3,345
0
95
9,818
0
30,932
W
Ah Muzen Cab
jnro32
Ah Muzen Cab
3,867
1,352
0
1,217
6,548
2,084
242
0
6,548
0
40,069
L
2,193
222
0
1,045
6,558
5,294
0
0
6,558
0
17,715
W
Xing Tian
slvloke69
Xing Tian
2,775
368
0
2,328
7,981
4,120
0
2,032
5,949
11,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
23,217
228
Minions Killed
173
0
Camps Cleared
0
821,595
Distance Traveled
760,405
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,942
660
44
5
0
136,677
0
W
Pele
6,912
768
74
8
0
197,670
0
L
Izanami
4,742
527
57
6
0
154,324
3
L
Sol
4,024
447
23
3
0
81,727
0
W
Hou Yi
4,482
498
32
4
0
145,430
0
L
Xing Tian
4,372
486
5
1
0
169,639
0
L
Fenrir
5,875
653
50
6
0
182,155
0
W
Ah Muzen Cab
5,716
635
62
7
0
166,115
0
L
Tyr
4,204
467
38
4
0
172,560
0
W
Xing Tian
5,103
567
16
2
0
175,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role