Player Matchup

Apollo
Apollo
 
Apollo
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GeneralGuy1
Zhong Kui
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 141L
1,541 Elo+
Solo
Izanami
Izanami
GodPharohBolas
Izanami
Level 109
God Stats
27W - 19L
1,632 SR
Queue Stats
280W - 270L
1,496 Elo+
Solo
Ne Zha
Ne Zha
InfernoBoi65
Ne Zha
Level 45
God Stats
31W - 41L
1,416 SR
Queue Stats
120W - 132L
1,415 Elo+
Solo
Achilles
Achilles
esreveRRL
Achilles
Level 125
God Stats
2W - 0L
1,708 SR
Queue Stats
159W - 158L
1,398 Elo+
Solo
Team Averages
Level 83
1,551 SR
1,470 Elo+

VS

Team Averages
Level 71
1,611 SR
1,463 Elo+
Lancelot
Lancelot
CocNBollHour
Lancelot
Level 83
God Stats
2W - 1L
1,822 SR
Queue Stats
42W - 36L
1,482 Elo+
Solo
Ishtar
Ishtar
IamKratos1998
Ishtar
Level 129
God Stats
2W - 5L
1,303 SR
Queue Stats
465W - 470L
1,533 Elo+
Solo
Osiris
Osiris
OgreGoneGreen
Osiris
Level 59
God Stats
5W - 3L
1,729 SR
Queue Stats
114W - 127L
1,426 Elo+
Solo
Zeus
Zeus
redhood1422
Zeus
Level 45
God Stats
2W - 4L
1,703 SR
Queue Stats
42W - 47L
1,447 Elo+
Solo
Cerberus
Cerberus
superchinote94
Cerberus
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 141L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
8 / 1 / 3
6,792
617
7,591
7,065
2,336
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
GeneralGuy1
Zhong Kui
12
3 / 0 / 2
6,887
626
6,579
5,946
5,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 2 / 6
6,426
584
5,533
5,356
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
10
1 / 0 / 4
5,840
531
1,823
6,765
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
esreveRRL
Achilles
12
4 / 1 / 1
7,293
663
7,566
10,691
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CocNBollHour
Lancelot
8
1 / 3 / 1
5,207
473
3,281
8,291
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 4 / 2
5,349
486
2,816
9,204
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 5 / 0
5,213
474
3,004
10,818
8,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 2 / 0
5,342
486
1,805
5,196
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
8
1 / 4 / 1
5,281
480
3,973
12,638
8,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
18
Kills
3
4
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
3
9.5
L
Lancelot
CocNBollHour
Lancelot
1
3
1
0.5
W
Zhong Kui
GeneralGuy1
Zhong Kui
3
0
2
4
W
2
2
6
2.5
L
1
4
2
0.5
W
Ne Zha
1
0
4
3
L
0
5
0
0
W
Achilles
esreveRRL
Achilles
4
1
1
4.5
L
0
2
0
0
L
Cerberus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
14,879
35,823
Taken
46,147
19,996
Mitigated
25,272
10,474
Healing
9,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,591
5,291
0
1,754
7,065
2,336
703
1,615
5,450
0
28,382
L
Lancelot
CocNBollHour
Lancelot
3,281
427
0
700
8,291
2,988
0
2,654
5,637
0
26,602
W
Zhong Kui
GeneralGuy1
Zhong Kui
6,579
441
0
3,571
5,946
5,114
162
1,555
4,391
49,123
0
W
5,533
4,038
0
1,061
5,356
1,740
1,234
1,728
3,628
0
39,815
L
2,816
1,883
0
2,743
9,204
2,982
0
474
8,730
0
31,085
W
Ne Zha
1,823
316
0
587
6,765
2,291
0
91
6,674
0
36,447
L
3,004
1,236
0
1,166
10,818
8,615
0
572
9,437
0
24,678
W
Achilles
esreveRRL
Achilles
7,566
963
0
3,501
10,691
8,515
0
807
9,884
0
50,928
L
1,805
481
0
1,000
5,196
1,699
0
1,892
3,259
27,528
0
L
Cerberus
3,973
280
0
3,987
12,638
8,988
0
1,170
11,423
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,238
Gold Earned
26,392
329
Minions Killed
199
0
Camps Cleared
0
1,098,375
Distance Traveled
1,038,582
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,792
617
45
4
0
207,487
0
L
Lancelot
5,207
473
40
4
0
216,750
0
W
Zhong Kui
6,887
626
85
8
0
233,728
1
W
Izanami
6,426
584
65
6
0
199,449
2
L
Ishtar
5,349
486
56
5
0
194,848
2
W
Ne Zha
5,840
531
56
5
0
241,944
0
L
Osiris
5,213
474
30
3
0
206,450
1
W
Achilles
7,293
663
78
7
0
215,767
2
L
Zeus
5,342
486
66
6
0
203,059
2
L
Cerberus
5,281
480
7
1
0
217,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role