Player Matchup

Arachne
Arachne
Silver I
Mommyturtle3454
Arachne
Silver I
Level 120
God Stats
2W - 3L
1,621 SR
Queue Stats
307W - 313L
1,106 MMR
Solo
King Arthur
King Arthur
Silver III
MortalKahn
King Arthur
Silver III
Level 153
God Stats
7W - 8L
1,622 SR
Queue Stats
70W - 89L
941 MMR
Solo
Kukulkan
Kukulkan
Gold III
Usseles123
Kukulkan
Gold III
Level 154
God Stats
15W - 29L
1,423 SR
Queue Stats
427W - 436L
1,467 MMR
Solo
Fafnir
Fafnir
Silver II
creamsurprise
Fafnir
Silver II
Level 128
God Stats
0W - 2L
1,297 SR
Queue Stats
28W - 40L
1,319 MMR
Solo
Charybdis
Charybdis
Silver IV
savage-squad-96
Charybdis
Silver IV
Level 151
God Stats
0W - 3L
1,231 SR
Queue Stats
75W - 102L
939 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,439 SR
1,154 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 139
1,513 SR
1,156 MMR
Ah Puch
Ah Puch
Gold V
AzulSpirit
Ah Puch
Gold V
Level 147
God Stats
3W - 4L
1,528 SR
Queue Stats
259W - 271L
1,392 MMR
Solo
Sylvanus
Sylvanus
Silver V
BIGGFOOOT
Sylvanus
Silver V
Level 159
God Stats
4W - 8L
1,467 SR
Queue Stats
256W - 291L
915 MMR
Solo
Martichoras
Martichoras
Bronze III
Wally97
Martichoras
Bronze III
Level 100
God Stats
1W - 0L
1,554 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Thor
Thor
Silver II
aAnnoyingTank
Thor
Silver II
Level 149
God Stats
43W - 60L
1,409 SR
Queue Stats
480W - 519L
856 MMR
Solo
Pele
Pele
Silver II
lordwayra
Pele
Silver II
Level 142
God Stats
10W - 7L
1,606 SR
Queue Stats
128W - 143L
1,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
5,548
308
1,035
1,730
538
King Arthur
MortalKahn
King Arthur
14
1 / 2 / 0
8,153
453
8,605
19,520
14,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Usseles123
Kukulkan
14
0 / 3 / 0
7,797
433
9,709
12,611
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
7,335
408
4,058
14,839
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
savage-squad-96
Charybdis
12
0 / 1 / 0
7,744
430
1,613
8,757
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Sun WukongNe ZhaFenrirThanatos

VS

Bans
BacchusBakasuraAo KuangMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AzulSpirit
Ah Puch
16
4 / 0 / 4
9,916
551
20,808
13,424
6,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
BIGGFOOOT
Sylvanus
14
0 / 0 / 4
8,766
487
2,513
10,999
9,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Wally97
Martichoras
18
3 / 0 / 2
10,782
599
8,991
8,017
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 0 / 1
10,684
594
9,887
14,156
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pele
18
1 / 1 / 1
10,419
579
2,440
14,944
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
10
10
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AzulSpirit
Ah Puch
4
0
4
6
W
Sylvanus
BIGGFOOOT
Sylvanus
0
0
4
2
L
0
1
0
0
L
King Arthur
MortalKahn
King Arthur
1
2
0
0.5
L
Kukulkan
Usseles123
Kukulkan
0
3
0
0
W
Martichoras
Wally97
Martichoras
3
0
2
4
W
2
0
1
2.5
L
0
3
0
0
W
Pele
1
1
1
1.5
L
Charybdis
savage-squad-96
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
44,639
57,457
Taken
61,540
41,109
Mitigated
33,962
10,376
Healing
31,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AzulSpirit
Ah Puch
20,808
883
0
5,331
13,424
6,237
836
5,868
7,458
89,037
0
W
Sylvanus
BIGGFOOOT
Sylvanus
2,513
48
5,809
4,222
10,999
9,774
0
4,909
6,041
17,574
0
L
1,035
819
0
426
1,730
538
0
1,144
586
0
3,333
L
King Arthur
MortalKahn
King Arthur
8,605
643
0
4,653
19,520
14,678
0
4,690
14,830
8,092
52,758
L
Kukulkan
Usseles123
Kukulkan
9,709
533
0
1,887
12,611
5,443
0
7,754
4,821
84,124
0
W
Martichoras
Wally97
Martichoras
8,991
3,589
0
4,026
8,017
4,392
2,122
684
7,333
0
117,347
W
9,887
1,391
0
5,345
14,156
6,924
68
1,529
11,927
126
94,224
L
4,058
1,191
0
1,681
14,839
16,843
0
9,036
5,803
19,826
0
W
Pele
2,440
635
0
6,376
14,944
6,635
2,358
2,079
12,776
0
118,588
L
Charybdis
savage-squad-96
Charybdis
1,613
1,036
0
1,729
8,757
3,607
0
884
7,873
0
51,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
50,567
397
Minions Killed
672
0
Camps Cleared
0
1,364,276
Distance Traveled
1,753,403
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,916
551
142
8
0
346,182
4
W
Sylvanus
8,766
487
38
2
0
347,402
0
L
Arachne
5,548
308
3
0
0
61,165
0
L
King Arthur
8,153
453
80
4
0
313,673
1
L
Kukulkan
7,797
433
161
9
0
350,609
0
W
Martichoras
10,782
599
165
9
0
331,422
2
W
Thor
10,684
594
151
8
0
350,564
0
L
Fafnir
7,335
408
32
2
0
338,428
0
W
Pele
10,419
579
176
10
0
377,833
1
L
Charybdis
7,744
430
121
7
0
300,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role