Player Matchup

Anubis
Anubis
HurleyIDK
Anubis
Level 100
God Stats
1W - 4L
1,335 SR
Queue Stats
155W - 152L
1,527 Elo+
Solo
Fenrir
Fenrir
Life203
Fenrir
Level 77
God Stats
5W - 5L
1,829 SR
Queue Stats
764W - 761L
1,552 Elo+
Solo
Athena
Athena
S4ТURN
Athena
Level 82
God Stats
15W - 16L
1,745 SR
Queue Stats
349W - 340L
1,579 Elo+
Solo
Danzaburou
Danzaburou
lip358
Danzaburou
Level 43
God Stats
0W - 4L
1,160 SR
Queue Stats
5W - 13L
1,300 Elo+
Solo
Achilles
Achilles
smáss
Achilles
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 96L
1,571 Elo+
Solo
Team Averages
Level 92
1,514 SR
1,506 Elo+

VS

Team Averages
Level 98
1,426 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Giblish
Zhong Kui
Level 122
God Stats
10W - 4L
1,686 SR
Queue Stats
282W - 265L
1,560 Elo+
Solo
Cliodhna
Cliodhna
Hepteract
Cliodhna
Level 38
God Stats
2W - 0L
1,262 SR
Queue Stats
5W - 3L
1,540 Elo+
Solo
Cupid
Cupid
XLazerReaper
Cupid
Level 121
God Stats
1W - 2L
1,184 SR
Queue Stats
188W - 158L
1,451 Elo+
Solo
Xing Tian
Xing Tian
jackewok
Xing Tian
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 169L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HurleyIDK
Anubis
17
8 / 5 / 5
10,435
614
22,594
17,610
10,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Life203
Fenrir
13
4 / 6 / 5
8,099
476
8,338
17,140
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
S4ТURN
Athena
14
1 / 1 / 2
7,977
469
2,615
14,569
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
lip358
Danzaburou
1
0 / 0 / 0
3,611
212
0
0
0
Achilles
smáss
Achilles
14
3 / 5 / 2
8,339
491
11,463
18,073
16,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 1 / 4
9,445
556
9,681
14,863
9,957
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Giblish
Zhong Kui
16
5 / 6 / 5
10,284
605
9,499
15,173
12,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Hepteract
Cliodhna
14
2 / 7 / 7
9,168
539
8,549
19,340
5,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 1 / 0
11,478
675
11,404
7,100
2,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
jackewok
Xing Tian
14
2 / 3 / 9
9,155
539
4,343
11,111
8,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
16
Kills
17
17
Deaths
18
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
4
4
W
Zhong Kui
Giblish
Zhong Kui
5
6
5
1.25
W
Cliodhna
Hepteract
Cliodhna
2
7
7
0.79
L
Anubis
HurleyIDK
Anubis
8
5
5
2.1
L
Fenrir
Life203
Fenrir
4
6
5
1.08
L
Athena
S4ТURN
Athena
1
1
2
2
W
6
1
0
6
W
Xing Tian
jackewok
Xing Tian
2
3
9
2.17
L
Danzaburou
lip358
Danzaburou
0
0
0
0
L
Achilles
smáss
Achilles
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,010
Damage
43,476
67,392
Taken
67,587
45,272
Mitigated
39,935
16,089
Healing
17,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,681
3,407
0
7,020
14,863
9,957
375
1,608
12,245
0
58,850
W
Zhong Kui
Giblish
Zhong Kui
9,499
637
0
3,207
15,173
12,664
930
9,279
5,843
79,391
254
W
Cliodhna
Hepteract
Cliodhna
8,549
1,813
0
2,914
19,340
5,863
46
6,263
12,905
0
55,813
L
Anubis
HurleyIDK
Anubis
22,594
664
0
8,278
17,610
10,508
0
7,624
9,773
99,584
0
L
Fenrir
Life203
Fenrir
8,338
2,603
0
1,598
17,140
8,342
0
3,719
13,326
0
52,955
L
Athena
S4ТURN
Athena
2,615
865
0
2,490
14,569
9,956
0
765
13,804
44,017
0
W
11,404
7,934
135
3,000
7,100
2,647
1,746
2,601
4,499
0
89,647
W
Xing Tian
jackewok
Xing Tian
4,343
427
0
1,491
11,111
8,804
270
5,751
5,316
14,308
0
L
Danzaburou
lip358
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
smáss
Achilles
11,463
2,292
0
3,723
18,073
16,466
0
1,202
16,786
0
48,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,461
Gold Earned
49,530
360
Minions Killed
463
0
Camps Cleared
0
1,385,240
Distance Traveled
1,739,779
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,445
556
95
6
0
375,720
0
W
Zhong Kui
10,284
605
146
9
0
318,547
2
W
Cliodhna
9,168
539
68
4
0
361,837
2
L
Anubis
10,435
614
149
9
0
310,200
2
L
Fenrir
8,099
476
68
4
0
359,714
0
L
Athena
7,977
469
74
4
0
363,662
3
W
Cupid
11,478
675
144
8
0
365,231
0
W
Xing Tian
9,155
539
10
1
0
318,444
2
L
Danzaburou
3,611
212
0
0
0
0
0
L
Achilles
8,339
491
69
4
0
351,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role