Player Matchup

Xing Tian
Xing Tian
PaddleShmackle
Xing Tian
Level 142
God Stats
56W - 9L
1,986 SR
Queue Stats
455W - 85L
1,923 Elo+
Party 1
Sobek
Sobek
Sìberius
Sobek
Level 157
God Stats
177W - 14L
2,071 SR
Queue Stats
711W - 315L
1,777 Elo+
Party 1
Artemis
Artemis
mycar
Artemis
Level 168
God Stats
3W - 1L
1,787 SR
Queue Stats
615W - 187L
1,805 Elo+
Party 1
Team Averages
Level 156
1,948 SR
1,835 Elo+

VS

Team Averages
Level 122
1,534 SR
1,505 Elo+
Hou Yi
Hou Yi
Vandeross
Hou Yi
Level 127
God Stats
7W - 6L
1,550 SR
Queue Stats
19W - 32L
1,498 Elo+
Solo
Ne Zha
Ne Zha
jendansam
Ne Zha
Level 127
God Stats
12W - 10L
1,550 SR
Queue Stats
200W - 186L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
n0b1e8
Kukulkan
Level 111
God Stats
1W - 1L
1,503 SR
Queue Stats
97W - 144L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
PaddleShmackle
Xing Tian
13
2 / 0 / 10
10,183
727
8,978
15,785
19,349
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Sìberius
Sobek
14
6 / 0 / 9
11,204
800
9,327
15,622
20,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
mycar
Artemis
14
7 / 1 / 5
11,243
803
13,207
9,125
3,803
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Vandeross
Hou Yi
12
1 / 4 / 0
8,999
643
12,882
11,735
5,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
jendansam
Ne Zha
10
0 / 7 / 1
8,480
606
9,198
15,753
15,324
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
n0b1e8
Kukulkan
12
0 / 4 / 1
9,121
652
7,595
8,047
3,863
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
15
Kills
1
1
Deaths
15
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
PaddleShmackle
Xing Tian
2
0
10
7
W
Sobek
Sìberius
Sobek
6
0
9
10.5
L
Hou Yi
Vandeross
Hou Yi
1
4
0
0.25
L
Ne Zha
jendansam
Ne Zha
0
7
1
0.07
W
Artemis
mycar
Artemis
7
1
5
9.5
L
Kukulkan
n0b1e8
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,512
Damage
29,675
40,532
Taken
35,535
43,444
Mitigated
24,233
10,286
Healing
3,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
PaddleShmackle
Xing Tian
8,978
742
0
3,256
15,785
19,349
24
4,416
11,229
28,830
754
W
Sobek
Sìberius
Sobek
9,327
788
0
5,372
15,622
20,292
0
4,876
10,746
22,551
1,117
L
Hou Yi
Vandeross
Hou Yi
12,882
8,473
0
1,368
11,735
5,046
0
4,281
7,402
0
33,836
L
Ne Zha
jendansam
Ne Zha
9,198
578
0
1,645
15,753
15,324
0
6,718
8,907
3,038
21,900
W
Artemis
mycar
Artemis
13,207
7,756
0
1,658
9,125
3,803
1,468
1,178
7,947
0
65,038
L
Kukulkan
n0b1e8
Kukulkan
7,595
592
0
0
8,047
3,863
0
5,875
2,172
47,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,630
Gold Earned
26,600
130
Minions Killed
135
0
Camps Cleared
0
761,881
Distance Traveled
676,947
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,183
727
25
2
0
295,927
0
W
Sobek
11,204
800
29
2
0
246,382
0
L
Hou Yi
8,999
643
42
3
0
230,014
3
L
Ne Zha
8,480
606
20
1
0
248,003
0
W
Artemis
11,243
803
76
5
0
219,572
0
L
Kukulkan
9,121
652
73
5
0
198,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role