Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Adrian2000x55
Ra
Level 20
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
King Arthur
King Arthur
CorvusDodo
King Arthur
Level 64
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Bakasura
Bakasura
GulaschGangster
Bakasura
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Ares
Ares
killertodie
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 1
Team Averages
Level 54
1,413 SR
1,324 Elo+

VS

Team Averages
Level 80
1,459 SR
1,488 Elo+
Nu Wa
Nu Wa
EXMistyczny
Nu Wa
Level 60
God Stats
6W - 7L
1,252 SR
Queue Stats
264W - 250L
1,489 Elo+
Solo
Horus
Horus
Goldsun
Horus
Level 45
God Stats
12W - 22L
1,316 SR
Queue Stats
76W - 100L
1,455 Elo+
Party 3
Xing Tian
Xing Tian
TheVpet
Xing Tian
Level 66
God Stats
3W - 1L
1,726 SR
Queue Stats
57W - 41L
1,489 Elo+
Party 2
Thor
Thor
bubok
Thor
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 87L
1,528 Elo+
Party 2
Hou Yi
Hou Yi
tapir4o
Hou Yi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 151L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
2
0 / 0 / 0
3,670
367
0
798
309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,038
504
484
4,644
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CorvusDodo
King Arthur
8
1 / 2 / 0
4,847
485
5,298
8,364
4,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
8
0 / 2 / 0
4,783
478
1,640
8,656
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 0
4,433
443
922
5,122
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,602
660
4,636
2,555
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Goldsun
Horus
9
1 / 0 / 1
5,767
577
743
3,538
1,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
TheVpet
Xing Tian
10
1 / 0 / 2
5,773
577
4,614
7,641
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
bubok
Thor
10
2 / 2 / 1
5,785
579
3,157
7,889
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
tapir4o
Hou Yi
9
1 / 0 / 1
5,519
552
2,717
4,203
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
2
Kills
7
8
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
L
1
2
0
0.5
L
King Arthur
CorvusDodo
King Arthur
1
2
0
0.5
W
2
0
1
2.5
W
Horus
Goldsun
Horus
1
0
1
1.5
L
Bakasura
0
2
0
0
W
Xing Tian
TheVpet
Xing Tian
1
0
2
2
W
Thor
bubok
Thor
2
2
1
1.25
L
0
2
0
0
W
Hou Yi
tapir4o
Hou Yi
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,344
Damage
15,867
27,584
Taken
25,826
12,567
Mitigated
10,383
2,520
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
0
318
798
309
0
355
443
3,367
0
L
484
114
0
994
4,644
1,497
0
2,750
1,894
27,972
0
L
King Arthur
CorvusDodo
King Arthur
5,298
545
0
250
8,364
4,311
0
4,589
3,384
0
24,785
W
4,636
935
0
250
2,555
698
424
429
2,126
49,402
0
W
Horus
Goldsun
Horus
743
431
766
1,609
3,538
1,313
190
615
2,923
0
11,633
L
Bakasura
1,640
1,111
0
910
8,656
2,903
0
1,207
7,417
0
26,186
W
Xing Tian
TheVpet
Xing Tian
4,614
385
0
908
7,641
4,242
0
19
7,602
29,002
0
W
Thor
bubok
Thor
3,157
779
0
750
7,889
2,558
0
83
7,556
0
35,890
L
922
249
0
48
5,122
3,547
0
143
4,979
13,897
0
W
Hou Yi
tapir4o
Hou Yi
2,717
649
0
1,907
4,203
1,572
835
307
3,841
0
40,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,771
Gold Earned
29,446
174
Minions Killed
303
0
Camps Cleared
0
858,079
Distance Traveled
838,345
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,670
367
6
1
0
36,100
0
L
Ra
5,038
504
57
6
0
161,622
0
L
King Arthur
4,847
485
28
3
0
220,149
1
W
Nu Wa
6,602
660
100
10
0
212,424
0
W
Horus
5,767
577
27
3
0
113,654
1
L
Bakasura
4,783
478
49
5
0
249,417
0
W
Xing Tian
5,773
577
60
6
0
166,711
4
W
Thor
5,785
579
53
5
0
199,666
4
L
Ares
4,433
443
34
3
0
190,791
0
W
Hou Yi
5,519
552
63
6
0
145,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role