Player Matchup

Nu Wa
Nu Wa
Echale03
Nu Wa
Level 49
God Stats
14W - 11L
1,518 SR
Queue Stats
111W - 130L
1,459 Elo+
Party 3
Ravana
Ravana
ElBigotes99
Ravana
Level 62
God Stats
3W - 5L
1,500 SR
Queue Stats
156W - 146L
1,469 Elo+
Party 3
Cerberus
Cerberus
JBONFILL5
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,487 Elo+
Solo
Sol
Sol
LucasAleksandr
Sol
Level 165
God Stats
2W - 2L
1,483 SR
Queue Stats
100W - 93L
1,514 Elo+
Solo
Vamana
Vamana
SkyjumperThys
Vamana
Level 105
God Stats
8W - 5L
1,553 SR
Queue Stats
184W - 189L
1,498 Elo+
Solo
Team Averages
Level 100
1,511 SR
1,485 Elo+

VS

Team Averages
Level 70
1,556 SR
1,479 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AccursedRakuyo
Discordia
Level 101
God Stats
4W - 3L
1,576 SR
Queue Stats
180W - 167L
1,505 Elo+
Party 1
Hachiman
Hachiman
KingRobar
Hachiman
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
18W - 20L
1,424 Elo+
Party 2
Serqet
Serqet
Truebrionac
Serqet
Level 68
God Stats
1W - 0L
1,461 SR
Queue Stats
171W - 169L
1,502 Elo+
Party 1
Ares
Ares
denic20003
Ares
Level 50
God Stats
3W - 1L
1,742 SR
Queue Stats
62W - 62L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Echale03
Nu Wa
1
0 / 2 / 0
2,628
438
256
1,306
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
6
0 / 2 / 1
3,407
568
1,918
3,214
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JBONFILL5
Cerberus
6
1 / 3 / 2
4,081
680
2,127
6,435
4,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 3 / 1
3,793
632
4,471
4,182
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
3,671
612
1,672
4,803
3,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 0 / 0
4,106
684
1,999
3,933
1,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
AccursedRakuyo
Discordia
7
1 / 0 / 1
4,794
799
453
1,344
294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
KingRobar
Hachiman
6
2 / 2 / 3
3,946
658
4,246
4,076
1,287
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
7
3 / 1 / 3
4,488
748
3,556
4,919
1,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 0 / 4
4,590
765
2,503
5,211
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
9
10
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
W
Discordia
AccursedRakuyo
Discordia
1
0
1
1.5
L
Nu Wa
Echale03
Nu Wa
0
2
0
0
L
Ravana
0
2
1
0.25
L
Cerberus
JBONFILL5
Cerberus
1
3
2
0.67
W
Hachiman
KingRobar
Hachiman
2
2
3
1.75
L
2
3
1
0.83
L
0
0
0
0
W
Serqet
3
1
3
4.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,444
Damage
12,757
19,940
Taken
19,483
9,744
Mitigated
8,455
5,029
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
1,999
610
0
1,728
3,933
1,944
0
0
3,933
0
23,930
W
Discordia
AccursedRakuyo
Discordia
453
180
0
500
1,344
294
329
84
1,260
23,683
0
L
Nu Wa
Echale03
Nu Wa
256
256
0
0
1,306
252
0
280
1,024
504
0
L
Ravana
1,918
743
0
904
3,214
901
0
379
2,737
0
12,933
L
Cerberus
JBONFILL5
Cerberus
2,127
268
0
2,158
6,435
4,019
0
1,522
4,859
10,574
0
W
Hachiman
KingRobar
Hachiman
4,246
3,188
0
901
4,076
1,287
0
2,444
1,456
0
15,441
L
4,471
2,192
0
1,293
4,182
1,059
0
839
3,343
18,824
0
L
1,672
489
0
674
4,803
3,513
0
0
4,401
0
19,844
W
Serqet
3,556
1,252
0
1,246
4,919
1,595
0
851
4,064
0
19,571
W
2,503
210
0
1,653
5,211
3,335
0
3,083
1,916
7,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,580
Gold Earned
21,924
119
Minions Killed
165
0
Camps Cleared
0
517,887
Distance Traveled
610,348
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,106
684
40
7
0
116,731
0
W
Discordia
4,794
799
67
11
0
117,126
0
L
Nu Wa
2,628
438
1
0
0
42,391
0
L
Ravana
3,407
568
29
5
0
128,085
1
L
Cerberus
4,081
680
26
4
0
112,833
1
W
Hachiman
3,946
658
15
3
0
111,761
0
L
Sol
3,793
632
35
6
0
119,046
1
L
Vamana
3,671
612
28
5
0
115,532
0
W
Serqet
4,488
748
29
5
0
136,640
0
W
Ares
4,590
765
14
2
0
128,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role