Player Matchup

Izanami
Izanami
Chimere X
Izanami
Level 28
God Stats
2W - 7L
1,561 SR
Queue Stats
308W - 346L
1,428 Elo+
Party 1
Merlin
Merlin
GoldorakGo2_0
Merlin
Level 115
God Stats
1W - 1L
1,667 SR
Queue Stats
221W - 241L
1,422 Elo+
Solo
Surtr
Surtr
Heilung666
Surtr
Level 69
God Stats
5W - 3L
1,669 SR
Queue Stats
211W - 228L
1,493 Elo+
Solo
Sol
Sol
MisterW33D83
Sol
Level 126
God Stats
15W - 7L
1,367 SR
Queue Stats
426W - 465L
1,406 Elo+
Party 1
Odin
Odin
MisterWizard543
Odin
Level 260
God Stats
11W - 7L
1,533 SR
Queue Stats
1,779W - 1,907L
1,430 Elo+
Solo
Team Averages
Level 120
1,560 SR
1,436 Elo+

VS

Team Averages
Level 82
1,552 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
CeleKnight8194
Ah Muzen Cab
Level 129
God Stats
8W - 3L
1,687 SR
Queue Stats
371W - 377L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
LuminousDeity
Erlang Shen
Level 128
God Stats
3W - 2L
1,431 SR
Queue Stats
107W - 133L
1,495 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ResonanceChaos
Morgan Le Fay
Level 28
God Stats
5W - 3L
1,510 SR
Queue Stats
77W - 63L
1,529 Elo+
Solo
Neith
Neith
ohmygary
Neith
Level 108
God Stats
4W - 5L
1,634 SR
Queue Stats
191W - 215L
1,479 Elo+
Solo
Nemesis
Nemesis
天神圣玄武
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chimere X
Izanami
18
2 / 5 / 9
10,855
603
10,144
15,540
7,983
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 8 / 8
11,385
633
13,840
18,403
9,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
20
6 / 6 / 8
12,064
670
15,792
26,083
40,665
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 3 / 5
12,146
675
23,796
21,063
10,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 7 / 6
9,907
550
8,237
25,278
25,802
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CeleKnight8194
Ah Muzen Cab
20
8 / 0 / 12
14,005
778
18,696
14,741
9,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
LuminousDeity
Erlang Shen
20
4 / 3 / 15
12,662
703
15,813
21,854
25,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Morgan Le Fay
ResonanceChaos
Morgan Le Fay
20
7 / 6 / 8
12,728
707
28,183
13,883
8,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ohmygary
Neith
20
9 / 5 / 14
13,746
764
27,264
19,172
11,311
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

19
1 / 4 / 14
11,888
660
8,360
17,679
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
17
Kills
29
29
Deaths
18
36
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CeleKnight8194
Ah Muzen Cab
8
0
12
14
L
Izanami
Chimere X
Izanami
2
5
9
1.3
L
2
8
8
0.75
L
Surtr
6
6
8
1.67
W
Erlang Shen
LuminousDeity
Erlang Shen
4
3
15
3.83
L
6
3
5
2.83
L
1
7
6
0.57
W
Morgan Le Fay
ResonanceChaos
Morgan Le Fay
7
6
8
1.83
W
Neith
ohmygary
Neith
9
5
14
3.2
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,809
Damage
98,316
106,367
Taken
87,329
94,758
Mitigated
73,799
34,066
Healing
28,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CeleKnight8194
Ah Muzen Cab
18,696
4,319
3,138
3,199
14,741
9,462
1,901
6,849
7,842
0
63,840
L
Izanami
Chimere X
Izanami
10,144
4,879
3,317
1,510
15,540
7,983
373
3,543
11,959
0
20,481
L
13,840
1,152
2,645
2,259
18,403
9,627
455
4,488
13,483
37,635
0
L
Surtr
15,792
1,928
1,908
4,510
26,083
40,665
175
7,266
17,967
7,420
21,024
W
Erlang Shen
LuminousDeity
Erlang Shen
15,813
6,748
1,650
7,059
21,854
25,769
1,715
10,203
11,234
0
26,015
L
23,796
4,750
2,148
9,869
21,063
10,681
837
4,894
15,842
49,042
0
L
8,237
852
1,670
4,230
25,278
25,802
134
8,277
16,605
0
19,661
W
Morgan Le Fay
ResonanceChaos
Morgan Le Fay
28,183
1,851
1,156
1,359
13,883
8,236
66
7,495
6,352
44,685
0
W
Neith
ohmygary
Neith
27,264
10,090
1,712
6,318
19,172
11,311
3,103
9,374
9,606
0
59,946
W
8,360
1,687
387
2,838
17,679
19,021
930
7,461
9,772
0
19,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,357
Gold Earned
65,029
204
Minions Killed
265
0
Camps Cleared
0
1,411,480
Distance Traveled
1,653,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,005
778
90
5
0
365,463
0
L
Izanami
10,855
603
28
2
0
266,675
0
L
Merlin
11,385
633
59
3
0
277,669
0
L
Surtr
12,064
670
37
2
0
288,600
0
W
Erlang Shen
12,662
703
22
1
0
343,510
0
L
Sol
12,146
675
63
4
0
319,601
0
L
Odin
9,907
550
17
1
0
258,935
0
W
Morgan Le Fay
12,728
707
42
2
0
313,974
0
W
Neith
13,746
764
77
4
0
285,843
0
W
Nemesis
11,888
660
34
2
0
344,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role