Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MrPePe1100
Discordia
Level 93
God Stats
4W - 2L
1,779 SR
Queue Stats
149W - 120L
1,600 Elo+
Solo
Amaterasu
Amaterasu
SFA7xKSA
Amaterasu
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 122L
1,497 Elo+
Solo
Hachiman
Hachiman
TheRenaissance
Hachiman
Level 159
God Stats
8W - 4L
1,791 SR
Queue Stats
566W - 507L
1,569 Elo+
Solo
Raijin
Raijin
ciaroVit
Raijin
Level 157
God Stats
11W - 9L
1,503 SR
Queue Stats
1,140W - 1,163L
1,454 Elo+
Solo
Team Averages
Level 138
1,615 SR
1,524 Elo+

VS

Team Averages
Level 119
1,517 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Czechu94
Pele
Level 157
God Stats
3W - 5L
1,473 SR
Queue Stats
235W - 243L
1,559 Elo+
Solo
Hercules
Hercules
NoLifeKingT
Hercules
Level 162
God Stats
2W - 4L
1,487 SR
Queue Stats
108W - 119L
1,528 Elo+
Solo
Kukulkan
Kukulkan
VzH I OpTiiK
Kukulkan
Level 112
God Stats
2W - 4L
1,627 SR
Queue Stats
98W - 90L
1,540 Elo+
Solo
Osiris
Osiris
XGhostBeanX
Osiris
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 62L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 1 / 28
9,624
962
9,189
13,930
17,611
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
MrPePe1100
Discordia
16
4 / 1 / 18
9,564
956
11,851
4,623
2,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SFA7xKSA
Amaterasu
16
15 / 2 / 11
10,480
1,048
10,993
16,075
16,715
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
16
8 / 1 / 16
9,920
992
13,798
9,985
6,639
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ciaroVit
Raijin
15
2 / 3 / 21
8,848
885
9,202
7,841
4,027
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 5 / 2
8,759
876
8,659
10,470
3,825
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
14
2 / 7 / 3
7,720
772
4,968
11,600
4,831
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
NoLifeKingT
Hercules
12
0 / 7 / 5
6,956
696
8,214
17,137
18,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
VzH I OpTiiK
Kukulkan
14
2 / 3 / 3
8,134
813
12,580
8,593
3,588
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
11
0 / 7 / 3
6,849
685
3,607
11,705
5,896
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
23
29
Kills
7
8
Deaths
29
94
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
28
14
L
Neith
 
Neith
3
5
2
0.8
L
Pele
2
7
3
0.5
W
Discordia
MrPePe1100
Discordia
4
1
18
13
L
Hercules
NoLifeKingT
Hercules
0
7
5
0.36
W
Amaterasu
SFA7xKSA
Amaterasu
15
2
11
10.25
W
Hachiman
8
1
16
16
L
Kukulkan
VzH I OpTiiK
Kukulkan
2
3
3
1.17
L
Osiris
0
7
3
0.21
W
Raijin
ciaroVit
Raijin
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,033
Damage
38,028
52,454
Taken
59,505
47,169
Mitigated
36,269
20,915
Healing
10,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,189
385
2,082
3,052
13,930
17,611
499
3,766
9,802
13,749
0
L
Neith
 
Neith
8,659
1,833
609
1,981
10,470
3,825
0
5,708
4,562
0
19,082
L
Pele
4,968
1,070
915
1,269
11,600
4,831
0
5,901
5,643
0
13,638
W
Discordia
MrPePe1100
Discordia
11,851
33
0
510
4,623
2,177
1,619
703
3,903
31,876
0
L
Hercules
NoLifeKingT
Hercules
8,214
1,315
0
3,799
17,137
18,129
0
5,794
10,565
197
10,696
W
Amaterasu
SFA7xKSA
Amaterasu
10,993
2,663
1,569
6,117
16,075
16,715
905
2,988
12,509
0
16,004
W
Hachiman
13,798
7,361
2,259
4,096
9,985
6,639
3,558
3,043
6,459
0
28,612
L
Kukulkan
VzH I OpTiiK
Kukulkan
12,580
602
200
1,413
8,593
3,588
0
5,517
2,833
25,513
0
L
Osiris
3,607
822
0
25
11,705
5,896
0
6,871
4,605
0
7,190
W
Raijin
ciaroVit
Raijin
9,202
1,171
748
482
7,841
4,027
1,042
1,674
5,791
27,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,436
Gold Earned
38,418
140
Minions Killed
95
0
Camps Cleared
0
985,697
Distance Traveled
852,759
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,624
962
0
0
0
193,557
0
L
Neith
8,759
876
27
3
0
162,808
0
L
Pele
7,720
772
25
3
0
175,641
0
W
Discordia
9,564
956
41
4
0
216,086
0
L
Hercules
6,956
696
5
1
0
156,650
0
W
Amaterasu
10,480
1,048
23
2
0
189,479
0
W
Hachiman
9,920
992
43
4
0
198,684
0
L
Kukulkan
8,134
813
31
3
0
182,133
1
L
Osiris
6,849
685
7
1
0
175,527
0
W
Raijin
8,848
885
33
3
0
187,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role