Player Matchup

Medusa
Medusa
Banananeter
Medusa
Level 204
God Stats
8W - 5L
1,544 SR
Queue Stats
424W - 428L
1,586 Elo+
Solo
Achilles
Achilles
LGBTbruh
Achilles
Level 109
God Stats
14W - 18L
1,573 SR
Queue Stats
196W - 180L
1,577 Elo+
Solo
Ra
Ra
SalenlV
Ra
Level 48
God Stats
6W - 11L
1,264 SR
Queue Stats
215W - 217L
1,518 Elo+
Solo
Ares
Ares
XExecaliburX
Ares
Level 83
God Stats
40W - 21L
1,725 SR
Queue Stats
401W - 397L
1,474 Elo+
Solo
Ravana
Ravana
monigote
Ravana
Level 123
God Stats
0W - 3L
1,186 SR
Queue Stats
78W - 75L
1,545 Elo+
Solo
Team Averages
Level 113
1,458 SR
1,540 Elo+

VS

Team Averages
Level 155
1,628 SR
1,577 Elo+
Aphrodite
Aphrodite
EckoSan
Aphrodite
Level 205
God Stats
8W - 10L
1,209 SR
Queue Stats
646W - 610L
1,514 Elo+
Solo
Ra
Ra
J34gle
Ra
Level 160
God Stats
3W - 2L
1,762 SR
Queue Stats
426W - 349L
1,628 Elo+
Solo
Amaterasu
Amaterasu
Muertosmedicc
Amaterasu
Level 144
God Stats
8W - 6L
1,539 SR
Queue Stats
206W - 169L
1,586 Elo+
Solo
Erlang Shen
Erlang Shen
NeverCease
Erlang Shen
Level 128
God Stats
5W - 0L
1,784 SR
Queue Stats
323W - 276L
1,596 Elo+
Solo
Izanami
Izanami
αrrrigα
Izanami
Level 139
God Stats
11W - 5L
1,848 SR
Queue Stats
239W - 223L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
3 / 2 / 2
8,840
553
7,056
8,928
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
LGBTbruh
Achilles
16
4 / 1 / 0
9,572
598
17,109
16,242
18,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
1 / 1 / 0
10,073
630
5,676
9,071
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 5 / 3
7,554
472
5,778
12,575
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
monigote
Ravana
12
0 / 6 / 4
7,484
468
8,554
10,949
6,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EckoSan
Aphrodite
15
2 / 2 / 8
9,341
584
6,086
11,470
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
15
1 / 1 / 5
9,219
576
8,813
10,911
4,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Muertosmedicc
Amaterasu
15
0 / 3 / 1
9,114
570
8,030
21,151
22,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
NeverCease
Erlang Shen
16
8 / 1 / 4
10,059
629
7,615
14,412
8,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
αrrrigα
Izanami
14
4 / 3 / 3
8,808
551
7,962
10,024
4,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
15
15
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
2
2
2
W
Aphrodite
EckoSan
Aphrodite
2
2
8
3
W
Ra
1
1
5
3.5
L
Achilles
LGBTbruh
Achilles
4
1
0
4
W
Amaterasu
Muertosmedicc
Amaterasu
0
3
1
0.17
W
Erlang Shen
NeverCease
Erlang Shen
8
1
4
10
L
1
1
0
1
L
1
5
3
0.5
L
Ravana
monigote
Ravana
0
6
4
0.33
W
Izanami
αrrrigα
Izanami
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,173
Damage
38,506
57,765
Taken
67,968
42,132
Mitigated
45,305
17,429
Healing
30,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,056
2,671
0
1,814
8,928
3,435
823
1,131
7,797
0
80,680
W
Aphrodite
EckoSan
Aphrodite
6,086
1,140
2,665
5,731
11,470
5,528
265
4,545
6,825
53,360
0
W
Ra
8,813
2,265
1,388
3,861
10,911
4,681
0
3,855
6,744
85,587
0
L
Achilles
LGBTbruh
Achilles
17,109
3,606
0
6,431
16,242
18,556
0
1,932
14,310
0
77,994
W
Amaterasu
Muertosmedicc
Amaterasu
8,030
4,688
0
10,115
21,151
22,674
0
69
19,466
793
72,368
W
Erlang Shen
NeverCease
Erlang Shen
7,615
5,049
0
3,764
14,412
8,004
0
1,960
12,227
0
89,480
L
5,676
1,077
134
3,670
9,071
4,186
852
4,637
4,434
108,239
0
L
5,778
453
118
3,048
12,575
9,628
133
4,584
7,848
10,584
0
L
Ravana
monigote
Ravana
8,554
2,441
0
2,214
10,949
6,327
0
3,105
7,780
108
50,592
W
Izanami
αrrrigα
Izanami
7,962
5,288
0
2,926
10,024
4,418
526
1,676
8,348
0
80,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
46,541
546
Minions Killed
623
0
Camps Cleared
0
1,669,784
Distance Traveled
1,628,344
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,840
553
134
8
0
313,848
0
W
Aphrodite
9,341
584
88
6
0
309,069
5
W
Ra
9,219
576
139
9
0
334,329
1
L
Achilles
9,572
598
126
8
0
321,494
3
W
Amaterasu
9,114
570
139
9
0
291,397
2
W
Erlang Shen
10,059
629
115
7
0
399,767
0
L
Ra
10,073
630
196
12
0
378,006
7
L
Ares
7,554
472
11
1
0
312,049
2
L
Ravana
7,484
468
79
5
0
344,387
1
W
Izanami
8,808
551
142
9
0
293,782
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role