Player Matchup

Sun Wukong
Sun Wukong
ItzNative
Sun Wukong
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 240L
1,445 Elo+
Solo
Nu Wa
Nu Wa
Maurus Arcanum
Nu Wa
Level 199
God Stats
25W - 10L
1,590 SR
Queue Stats
754W - 748L
1,446 Elo+
Solo
Jormungandr
Jormungandr
WeedleDeedle
Jormungandr
Level 126
God Stats
9W - 2L
1,884 SR
Queue Stats
290W - 309L
1,379 Elo+
Solo
Shiva
Shiva
Zyrus007
Shiva
Level 158
God Stats
12W - 10L
1,425 SR
Queue Stats
311W - 337L
1,473 Elo+
Solo
Charybdis
Charybdis
voydx0807
Charybdis
Level 65
God Stats
2W - 2L
1,551 SR
Queue Stats
167W - 165L
1,419 Elo+
Solo
Team Averages
Level 118
1,590 SR
1,432 Elo+

VS

Team Averages
Level 108
1,504 SR
1,465 Elo+
Hachiman
Hachiman
Crimvikin
Hachiman
Level 68
God Stats
8W - 11L
1,450 SR
Queue Stats
552W - 572L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
HarambesGhostMF
Ne Zha
Level 143
God Stats
16W - 14L
1,610 SR
Queue Stats
989W - 1,006L
1,516 Elo+
Party 2
Freya
Freya
Leamanruss420
Freya
Level 123
God Stats
8W - 6L
1,623 SR
Queue Stats
381W - 378L
1,493 Elo+
Party 1
Vamana
Vamana
Twistlostnative1
Vamana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,337 Elo+
Solo
Hercules
Hercules
cypherr1fle
Hercules
Level 119
God Stats
2W - 4L
1,335 SR
Queue Stats
477W - 483L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItzNative
Sun Wukong
17
5 / 4 / 21
10,914
780
16,478
17,888
19,966
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
10 / 2 / 15
11,876
848
21,178
7,132
2,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
WeedleDeedle
Jormungandr
18
4 / 3 / 19
10,932
781
17,030
18,516
24,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
Zyrus007
Shiva
18
4 / 3 / 12
10,892
778
12,635
15,559
20,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
voydx0807
Charybdis
18
9 / 3 / 13
11,841
846
14,548
12,138
6,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crimvikin
Hachiman
16
1 / 7 / 6
9,222
659
8,478
14,980
6,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 6 / 7
9,932
709
13,883
16,256
8,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 6 / 4
9,574
684
22,041
18,479
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 4
8,328
595
5,099
15,070
9,530
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hercules
cypherr1fle
Hercules
17
3 / 6 / 7
9,809
701
7,250
23,488
28,402
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
32
Kills
11
15
Deaths
32
80
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Crimvikin
Hachiman
1
7
6
0.57
L
2
6
7
0.92
W
Sun Wukong
ItzNative
Sun Wukong
5
4
21
3.88
L
4
6
4
1
W
10
2
15
8.75
L
1
7
4
0.43
W
Jormungandr
WeedleDeedle
Jormungandr
4
3
19
4.5
W
Shiva
Zyrus007
Shiva
4
3
12
3.33
L
Hercules
cypherr1fle
Hercules
3
6
7
1.08
W
Charybdis
voydx0807
Charybdis
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,869
Damage
56,751
71,233
Taken
88,273
74,283
Mitigated
61,799
23,741
Healing
26,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Crimvikin
Hachiman
8,478
4,512
437
2,604
14,980
6,180
0
6,966
7,590
0
29,456
L
13,883
712
2,240
3,336
16,256
8,458
0
9,367
6,292
0
43,545
W
Sun Wukong
ItzNative
Sun Wukong
16,478
3,706
672
1,830
17,888
19,966
912
7,881
9,751
0
24,854
L
22,041
6,265
1,563
5,752
18,479
9,229
0
6,873
11,335
43,997
0
W
21,178
6,427
3,877
2,027
7,132
2,798
3,453
1,643
5,489
44,288
0
L
5,099
2,472
593
1,298
15,070
9,530
0
7,771
7,098
0
17,345
W
Jormungandr
WeedleDeedle
Jormungandr
17,030
3,407
1,044
5,036
18,516
24,536
1,211
5,986
12,255
31,856
0
W
Shiva
Zyrus007
Shiva
12,635
689
1,515
4,521
15,559
20,891
648
3,930
11,338
7,246
22,065
L
Hercules
cypherr1fle
Hercules
7,250
2,041
795
7,932
23,488
28,402
0
9,304
13,724
0
18,782
W
Charybdis
voydx0807
Charybdis
14,548
8,704
708
2,511
12,138
6,092
2,474
2,744
9,171
0
29,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,455
Gold Earned
46,865
165
Minions Killed
166
0
Camps Cleared
0
1,318,827
Distance Traveled
1,141,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,222
659
37
3
0
196,702
0
L
Ne Zha
9,932
709
45
3
0
270,220
0
W
Sun Wukong
10,914
780
10
1
0
263,599
0
L
Freya
9,574
684
42
3
0
223,493
0
W
Nu Wa
11,876
848
39
3
0
272,938
0
L
Vamana
8,328
595
22
2
0
219,809
0
W
Jormungandr
10,932
781
31
2
0
273,844
0
W
Shiva
10,892
778
33
2
0
266,169
0
L
Hercules
9,809
701
20
1
0
231,496
0
W
Charybdis
11,841
846
52
4
0
242,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role