Player Matchup

Serqet
Serqet
Bronze III
yungandgreat
Serqet
Bronze III
Level 117
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 11L
1,437 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,715 SR
1,437 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 174
1,570 SR
1,317 MMR
He Bo
He Bo
Silver V
x8WOLFBLOOD8x
He Bo
Silver V
Level 174
God Stats
2W - 5L
1,570 SR
Queue Stats
9W - 20L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
20
2 / 7 / 1
21,455
825
14,812
36,621
26,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ah Muzen CabAphroditeKaliHerculesChaac

VS

Bans
Ix ChelBakasuraSkadiAnubisHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 0
24,585
946
27,810
23,870
13,829
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
7
7
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
3
0
2.33
L
Serqet
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,812
Damage
27,810
36,621
Taken
23,870
26,873
Mitigated
13,829
8,383
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,810
1,487
0
6,635
23,870
13,829
1,670
384
20,665
155,671
80
L
Serqet
14,812
6,210
0
8,383
36,621
26,873
1,306
28,550
8,071
62
117,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,455
Gold Earned
24,585
198
Minions Killed
246
11
Camps Cleared
9
522,927
Distance Traveled
470,434
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
24,585
946
246
9
9
470,434
8
L
Serqet
21,455
825
198
8
11
522,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role