Player Matchup

Mercury
Mercury
BasilicanPuma
Mercury
Level 117
God Stats
11W - 7L
1,791 SR
Queue Stats
450W - 400L
1,566 Elo+
Party 3
Merlin
Merlin
MachG
Merlin
Level 158
God Stats
3W - 3L
1,543 SR
Queue Stats
270W - 244L
1,566 Elo+
Solo
Kuzenbo
Kuzenbo
ManePapitas
Kuzenbo
Level 168
God Stats
4W - 4L
1,830 SR
Queue Stats
600W - 528L
1,619 Elo+
Party 3
Horus
Horus
SwifferW3tJet
Horus
Level 64
God Stats
77W - 57L
1,592 SR
Queue Stats
263W - 269L
1,568 Elo+
Party 1
Chiron
Chiron
theDevilsArmpit
Chiron
Level 120
God Stats
15W - 26L
1,429 SR
Queue Stats
521W - 519L
1,518 Elo+
Party 1
Team Averages
Level 125
1,637 SR
1,567 Elo+

VS

Team Averages
Level 101
1,590 SR
1,502 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
IshiyoYamamoto
Nemesis
Level 126
God Stats
7W - 7L
1,466 SR
Queue Stats
31W - 39L
1,463 Elo+
Solo
Atlas
Atlas
MasterPenguingu
Atlas
Level 28
God Stats
2W - 3L
1,693 SR
Queue Stats
61W - 57L
1,537 Elo+
Party 2
Pele
Pele
MomsOnlyfans
Pele
Level 88
God Stats
10W - 9L
1,558 SR
Queue Stats
147W - 149L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
unpresentplayer
Zhong Kui
Level 107
God Stats
0W - 2L
1,731 SR
Queue Stats
151W - 205L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
6
2 / 0 / 1
3,714
743
821
2,863
796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
MachG
Merlin
7
0 / 0 / 3
3,775
755
1,643
1,577
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ManePapitas
Kuzenbo
6
1 / 0 / 1
3,965
793
1,866
2,327
1,880
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 0
4,227
845
1,796
3,562
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
1 / 1 / 1
3,704
741
2,885
3,922
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
5
1 / 0 / 0
3,244
649
2,540
2,735
783
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 1
3,320
664
499
3,179
846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
3,079
616
1,795
6,188
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 2 / 0
2,834
567
1,288
3,043
600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
unpresentplayer
Zhong Kui
6
0 / 2 / 0
3,155
631
820
3,527
2,633
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
0
0
1
W
Mercury
2
0
1
2.5
L
0
0
1
0.5
W
Merlin
MachG
Merlin
0
0
3
1.5
W
Kuzenbo
ManePapitas
Kuzenbo
1
0
1
1.5
L
0
2
0
0
L
0
2
0
0
W
2
0
0
2
W
1
1
1
1.5
L
Zhong Kui
unpresentplayer
Zhong Kui
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,011
Damage
6,942
14,251
Taken
18,672
5,569
Mitigated
7,587
4,881
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,540
1,401
0
1,543
2,735
783
0
519
2,174
0
15,315
W
Mercury
821
465
0
500
2,863
796
0
307
2,556
0
16,577
L
499
120
0
691
3,179
846
0
449
2,730
0
14,877
W
Merlin
MachG
Merlin
1,643
321
0
480
1,577
487
0
646
931
21,373
0
W
Kuzenbo
ManePapitas
Kuzenbo
1,866
777
0
1,206
2,327
1,880
0
615
1,712
7,895
0
L
1,795
760
0
1,503
6,188
2,725
0
1,324
4,748
8,668
0
L
1,288
432
0
694
3,043
600
0
0
3,043
0
8,157
W
1,796
748
0
1,555
3,562
1,352
0
0
3,562
0
23,163
W
2,885
1,470
30
1,110
3,922
1,054
0
1,063
2,859
0
22,757
L
Zhong Kui
unpresentplayer
Zhong Kui
820
132
0
1,322
3,527
2,633
0
1,101
2,426
18,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,385
Gold Earned
15,632
163
Minions Killed
106
0
Camps Cleared
0
542,913
Distance Traveled
476,797
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,244
649
27
5
0
105,181
0
W
Mercury
3,714
743
38
8
0
130,045
1
L
Nemesis
3,320
664
31
6
0
113,824
0
W
Merlin
3,775
755
42
8
0
92,359
0
W
Kuzenbo
3,965
793
9
2
0
111,896
0
L
Atlas
3,079
616
12
2
0
103,738
0
L
Pele
2,834
567
13
3
0
42,853
0
W
Horus
4,227
845
35
7
0
108,189
0
W
Chiron
3,704
741
39
8
0
100,424
0
L
Zhong Kui
3,155
631
23
5
0
111,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role