Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Barbarus54
Cupid
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
243W - 244L
1,525 Elo+
Solo
Kumbhakarna
Kumbhakarna
Orva
Kumbhakarna
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
365W - 288L
1,596 Elo+
Solo
Agni
Agni
fasterwq
Agni
Level 99
God Stats
9W - 3L
1,763 SR
Queue Stats
150W - 146L
1,489 Elo+
Solo
Team Averages
Level 114
1,553 SR
1,522 Elo+

VS

Team Averages
Level 110
1,561 SR
1,505 Elo+
Scylla
Scylla
Prantastic
Scylla
Level 146
God Stats
10W - 12L
1,598 SR
Queue Stats
230W - 206L
1,543 Elo+
Solo
Fenrir
Fenrir
aidancom
Fenrir
Level 111
God Stats
9W - 13L
1,408 SR
Queue Stats
496W - 481L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
chocovojta
Zhong Kui
Level 145
God Stats
17W - 12L
1,696 SR
Queue Stats
60W - 52L
1,514 Elo+
Solo
Chang'e
Chang'e
qkissme
Chang'e
Level 61
God Stats
3W - 3L
1,602 SR
Queue Stats
16W - 14L
1,489 Elo+
Solo
Cupid
Cupid
命相皆由心
Cupid
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
225W - 236L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
0 / 5 / 0
9,212
485
7,301
22,637
13,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
 
Bakasura
15
1 / 6 / 2
9,162
482
7,294
21,069
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
14
0 / 4 / 1
8,530
449
6,322
14,196
5,816
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Orva
Kumbhakarna
13
1 / 1 / 1
7,838
413
6,856
20,344
9,782
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
17
3 / 1 / 2
9,876
520
15,379
8,957
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Prantastic
Scylla
17
4 / 2 / 2
10,633
560
8,160
10,202
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
aidancom
Fenrir
17
6 / 1 / 5
10,209
537
12,247
18,368
8,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
chocovojta
Zhong Kui
18
4 / 0 / 3
12,067
635
22,795
14,576
16,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
qkissme
Chang'e
15
2 / 2 / 5
8,955
471
8,369
14,849
5,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 0 / 7
9,713
511
7,194
9,984
4,111
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
17
17
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
5
0
0
L
Bakasura
 
Bakasura
1
6
2
0.33
L
Cupid
0
4
1
0.13
L
Kumbhakarna
Orva
Kumbhakarna
1
1
1
1.5
W
Scylla
Prantastic
Scylla
4
2
2
2.5
W
Fenrir
aidancom
Fenrir
6
1
5
8.5
W
Zhong Kui
chocovojta
Zhong Kui
4
0
3
5.5
L
Agni
3
1
2
4
W
Chang'e
qkissme
Chang'e
2
2
5
2.25
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,152
Damage
58,765
87,203
Taken
67,979
41,035
Mitigated
38,004
23,616
Healing
28,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,301
1,463
0
6,629
22,637
13,133
1,036
8,298
14,339
0
76,719
L
Bakasura
 
Bakasura
7,294
5,389
0
5,313
21,069
9,141
0
7,715
13,354
0
80,129
L
Cupid
6,322
2,724
429
4,878
14,196
5,816
0
6,723
7,473
0
60,593
L
Kumbhakarna
Orva
Kumbhakarna
6,856
127
0
5,617
20,344
9,782
0
10,860
9,484
32,498
0
W
Scylla
Prantastic
Scylla
8,160
1,069
0
1,838
10,202
3,997
0
6,044
4,063
95,408
0
W
Fenrir
aidancom
Fenrir
12,247
1,832
0
2,152
18,368
8,190
0
4,693
13,384
0
75,824
W
Zhong Kui
chocovojta
Zhong Kui
22,795
5,882
0
8,644
14,576
16,603
1,184
2,812
11,533
107,311
12,996
L
Agni
15,379
952
0
750
8,957
3,163
27
4,578
4,379
85,691
0
W
Chang'e
qkissme
Chang'e
8,369
565
2,412
7,267
14,849
5,103
618
6,240
8,559
56,786
0
W
7,194
4,248
166
6,300
9,984
4,111
489
3,160
6,569
0
66,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
51,577
561
Minions Killed
592
0
Camps Cleared
0
1,973,357
Distance Traveled
1,874,654
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,212
485
117
6
0
372,601
0
L
Bakasura
9,162
482
136
7
0
416,962
1
L
Cupid
8,530
449
104
5
0
341,415
1
L
Kumbhakarna
7,838
413
55
3
0
459,730
5
W
Scylla
10,633
560
148
8
0
372,543
4
W
Fenrir
10,209
537
82
4
0
430,652
0
W
Zhong Kui
12,067
635
172
9
0
320,955
2
L
Agni
9,876
520
149
8
0
382,649
0
W
Chang'e
8,955
471
83
4
0
390,441
4
W
Cupid
9,713
511
107
6
0
360,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role