Player Matchup

King Arthur
King Arthur
KrispKringle4
King Arthur
Level 8
God Stats
1W - 7L
1,266 SR
Queue Stats
86W - 101L
1,121 Elo+
Party 1
Tiamat
Tiamat
LocalTreeGuy
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,123 Elo+
Party 1
Merlin
Merlin
Omni0x
Merlin
Level 67
God Stats
3W - 6L
1,266 SR
Queue Stats
274W - 292L
1,268 Elo+
Party 1
Team Averages
Level 30
1,344 SR
1,171 Elo+

VS

Team Averages
Level 97
1,513 SR
1,593 Elo+
Sobek
Sobek
KyleCantJungle
Sobek
Level 116
God Stats
2W - 3L
1,311 SR
Queue Stats
259W - 205L
1,596 Elo+
Party 2
Cabrakan
Cabrakan
amgosek
Cabrakan
Level 146
God Stats
4W - 2L
1,535 SR
Queue Stats
353W - 305L
1,580 Elo+
Party 2
Neith
Neith
bigickmcgee69
Neith
Level 29
God Stats
2W - 0L
1,693 SR
Queue Stats
172W - 125L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KrispKringle4
King Arthur
8
0 / 7 / 0
6,430
643
4,110
13,280
10,843
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
9
0 / 9 / 0
6,649
665
4,495
10,837
6,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Omni0x
Merlin
9
0 / 8 / 0
6,920
692
6,489
9,929
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 17
9,101
910
5,990
14,518
15,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
amgosek
Cabrakan
13
9 / 0 / 11
9,783
978
10,537
7,163
4,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
10 / 0 / 13
9,942
994
13,508
7,395
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
65
0
Kills
24
24
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
L
King Arthur
KrispKringle4
King Arthur
0
7
0
0
W
5
0
17
13.5
L
Tiamat
0
9
0
0
L
Merlin
Omni0x
Merlin
0
8
0
0
W
Cabrakan
amgosek
Cabrakan
9
0
11
14.5
W
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
30,035
34,046
Taken
29,076
20,662
Mitigated
23,585
678
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
KrispKringle4
King Arthur
4,110
643
0
250
13,280
10,843
0
4,985
7,899
0
13,684
W
5,990
831
0
4,047
14,518
15,784
193
5,398
9,020
18,026
0
L
Tiamat
4,495
863
0
428
10,837
6,408
0
5,529
5,308
16,513
0
L
Merlin
Omni0x
Merlin
6,489
40
0
0
9,929
3,411
0
6,139
3,603
28,019
0
W
Cabrakan
amgosek
Cabrakan
10,537
1,122
0
250
7,163
4,509
288
2,078
4,819
28,269
0
W
13,508
5,000
0
2,816
7,395
3,292
798
4,097
3,045
0
44,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,999
Gold Earned
28,826
75
Minions Killed
121
0
Camps Cleared
0
489,497
Distance Traveled
575,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,430
643
12
1
0
197,718
0
W
Sobek
9,101
910
26
3
0
204,922
0
L
Tiamat
6,649
665
27
3
0
147,619
0
L
Merlin
6,920
692
36
4
0
144,160
0
W
Cabrakan
9,783
978
40
4
0
183,357
0
W
Neith
9,942
994
55
6
0
187,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role